mirror of
https://github.com/libretro/RetroArch
synced 2025-01-10 06:59:31 +00:00
c9e2dd937d
(RMenu PS3) Clean up some unneeded function callbacks
42 lines
1.6 KiB
INI
42 lines
1.6 KiB
INI
overlays = 3
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overlay0_overlay = nes-portrait.png
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overlay1_overlay = nintendo_quickmenu_small2.png
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overlay2_overlay = nintendo_next.png
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overlay0_full_screen = true
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overlay1_full_screen = true
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overlay2_full_screen = true
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overlay0_descs = 14
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overlay0_desc0 = "left,39,701,rect,30,30"
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overlay0_desc1 = "right,156,701,rect,30,30"
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overlay0_desc2 = "up,97,641,rect,30,30"
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overlay0_desc3 = "down,97,758,rect,30,30"
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overlay0_desc4 = "select,55,485,rect,45,20"
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overlay0_desc5 = "start,425,485,rect,45,20"
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overlay0_desc6 = "b,309,702,radial,48,48"
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overlay0_desc7 = "a,424,702,radial,48,48"
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overlay0_desc8 = "overlay_next,241,492,radial,30,30"
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overlay0_desc9 = "left|up,39,641,radial,30,30"
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overlay0_desc10 = "left|down,39,758,radial,30,30"
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overlay0_desc11 = "right|up,156,641,radial,30,30"
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overlay0_desc12 = "right|down,156,758,radial,30,30"
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overlay0_desc13 = "menu_toggle,240,595,rect,40,28"
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overlay1_descs = 11
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overlay1_desc0 = "load_state,120,52,rect,110,45"
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overlay1_desc1 = "save_state,360,52,rect,110,45"
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overlay1_desc2 = "state_slot_decrease,120,167,rect,110,45"
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overlay1_desc3 = "state_slot_increase,360,167,rect,110,45"
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overlay1_desc4 = "rewind,120,276,rect,110,45"
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overlay1_desc5 = "toggle_fast_forward,360,276,rect,110,45"
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overlay1_desc6 = "shader_prev,120,389,rect,110,45"
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overlay1_desc7 = "shader_next,360,389,rect,110,45"
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overlay1_desc8 = "slowmotion,120,504,rect,110,45"
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overlay1_desc9 = "reset,360,504,rect,110,45"
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overlay1_desc10 = "overlay_next,240,683,radial,25,25"
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overlay2_descs = 1
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overlay2_rect = "0.47,0.9,0.11,0.08"
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overlay2_desc0 = "overlay_next,16,16,radial,16,16" |