mirror of
https://github.com/libretro/RetroArch
synced 2025-02-16 03:40:12 +00:00
11 lines
189 B
GLSL
11 lines
189 B
GLSL
#version 450
|
|
|
|
layout(set = 0, binding = 0) uniform sampler2D tex;
|
|
|
|
layout(location = 0) out vec4 FragColor;
|
|
|
|
void main()
|
|
{
|
|
FragColor = texture(tex, gl_FragCoord.xy - gl_SamplePosition);
|
|
}
|