mirror of
https://github.com/libretro/RetroArch
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b620325714
rename DONT_WANT_ARM_OPTIMIZATIONS to DONT_WANT_ARM_NEON_OPTIMIZATIONS
197 lines
6.5 KiB
C
197 lines
6.5 KiB
C
/* Copyright (C) 2010-2020 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this file (s16_to_float.c).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#if defined(__SSE2__)
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#include <emmintrin.h>
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#elif defined(__ALTIVEC__)
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#include <altivec.h>
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#endif
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#include <boolean.h>
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#include <features/features_cpu.h>
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#include <audio/conversion/s16_to_float.h>
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#if (defined(__ARM_NEON__) && !defined(DONT_WANT_ARM_ASM_OPTIMIZATIONS)) || defined(HAVE_NEON)
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#ifndef HAVE_ARM_NEON_ASM_OPTIMIZATIONS
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#define HAVE_ARM_NEON_ASM_OPTIMIZATIONS
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#endif
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#endif
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#if defined(HAVE_ARM_NEON_ASM_OPTIMIZATIONS)
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static bool s16_to_float_neon_enabled = false;
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/* Avoid potential hard-float/soft-float ABI issues. */
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void convert_s16_float_asm(float *out, const int16_t *in,
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size_t samples, const float *gain);
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#endif
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/**
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* convert_s16_to_float:
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* @out : output buffer
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* @in : input buffer
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* @samples : size of samples to be converted
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* @gain : gain applied (.e.g. audio volume)
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*
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* Converts from signed integer 16-bit
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* to floating point.
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**/
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void convert_s16_to_float(float *out,
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const int16_t *in, size_t samples, float gain)
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{
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unsigned i = 0;
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#if defined(__SSE2__)
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float fgain = gain / UINT32_C(0x80000000);
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__m128 factor = _mm_set1_ps(fgain);
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for (i = 0; i + 8 <= samples; i += 8, in += 8, out += 8)
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{
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__m128i input = _mm_loadu_si128((const __m128i *)in);
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__m128i regs_l = _mm_unpacklo_epi16(_mm_setzero_si128(), input);
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__m128i regs_r = _mm_unpackhi_epi16(_mm_setzero_si128(), input);
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__m128 output_l = _mm_mul_ps(_mm_cvtepi32_ps(regs_l), factor);
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__m128 output_r = _mm_mul_ps(_mm_cvtepi32_ps(regs_r), factor);
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_mm_storeu_ps(out + 0, output_l);
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_mm_storeu_ps(out + 4, output_r);
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}
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samples = samples - i;
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i = 0;
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#elif defined(__ALTIVEC__)
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size_t samples_in = samples;
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/* Unaligned loads/store is a bit expensive, so we
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* optimize for the good path (very likely). */
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if (((uintptr_t)out & 15) + ((uintptr_t)in & 15) == 0)
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{
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const vector float gain_vec = { gain, gain , gain, gain };
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const vector float zero_vec = { 0.0f, 0.0f, 0.0f, 0.0f};
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for (i = 0; i + 8 <= samples; i += 8, in += 8, out += 8)
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{
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vector signed short input = vec_ld(0, in);
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vector signed int hi = vec_unpackh(input);
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vector signed int lo = vec_unpackl(input);
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vector float out_hi = vec_madd(vec_ctf(hi, 15), gain_vec, zero_vec);
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vector float out_lo = vec_madd(vec_ctf(lo, 15), gain_vec, zero_vec);
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vec_st(out_hi, 0, out);
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vec_st(out_lo, 16, out);
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}
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samples_in -= i;
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}
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samples = samples_in;
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i = 0;
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#elif defined(HAVE_ARM_NEON_ASM_OPTIMIZATIONS)
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if (s16_to_float_neon_enabled)
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{
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size_t aligned_samples = samples & ~7;
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if (aligned_samples)
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convert_s16_float_asm(out, in, aligned_samples, &gain);
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/* Could do all conversion in ASM, but keep it simple for now. */
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out = out + aligned_samples;
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in = in + aligned_samples;
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samples = samples - aligned_samples;
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i = 0;
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}
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#endif
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gain = gain / 0x8000;
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#if defined(_MIPS_ARCH_ALLEGREX)
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#ifdef DEBUG
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/* Make sure the buffer is 16 byte aligned, this should be the
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* default behaviour of malloc in the PSPSDK.
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* Only the output buffer can be assumed to be 16-byte aligned. */
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retro_assert(((uintptr_t)out & 0xf) == 0);
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#endif
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__asm__ (
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".set push \n"
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".set noreorder \n"
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"mtv %0, s200 \n"
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".set pop \n"
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::"r"(gain));
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for (i = 0; i + 16 <= samples; i += 16)
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{
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__asm__ (
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".set push \n"
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".set noreorder \n"
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"lv.s s100, 0(%0) \n"
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"lv.s s101, 4(%0) \n"
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"lv.s s110, 8(%0) \n"
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"lv.s s111, 12(%0) \n"
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"lv.s s120, 16(%0) \n"
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"lv.s s121, 20(%0) \n"
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"lv.s s130, 24(%0) \n"
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"lv.s s131, 28(%0) \n"
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"vs2i.p c100, c100 \n"
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"vs2i.p c110, c110 \n"
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"vs2i.p c120, c120 \n"
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"vs2i.p c130, c130 \n"
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"vi2f.q c100, c100, 16 \n"
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"vi2f.q c110, c110, 16 \n"
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"vi2f.q c120, c120, 16 \n"
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"vi2f.q c130, c130, 16 \n"
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"vmscl.q e100, e100, s200 \n"
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"sv.q c100, 0(%1) \n"
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"sv.q c110, 16(%1) \n"
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"sv.q c120, 32(%1) \n"
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"sv.q c130, 48(%1) \n"
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".set pop \n"
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:: "r"(in + i), "r"(out + i));
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}
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#endif
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for (; i < samples; i++)
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out[i] = (float)in[i] * gain;
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}
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/**
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* convert_s16_to_float_init_simd:
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*
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* Sets up function pointers for conversion
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* functions based on CPU features.
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**/
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void convert_s16_to_float_init_simd(void)
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{
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#if defined(HAVE_ARM_NEON_ASM_OPTIMIZATIONS)
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unsigned cpu = cpu_features_get();
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if (cpu & RETRO_SIMD_NEON)
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s16_to_float_neon_enabled = true;
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#endif
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}
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