RetroArch/shaders-hlsl/vert/sampler-buffers.vert
aliaspider 501fd33b68 Squashed 'deps/SPIRV-Cross/' content from commit d4b0625cbd
git-subtree-dir: deps/SPIRV-Cross
git-subtree-split: d4b0625cbd7377e720b4fa1d63e6a3c09da5db63
2018-02-02 11:53:59 +01:00

18 lines
474 B
GLSL

#version 450
layout(binding = 1) uniform samplerBuffer uFloatSampler;
layout(binding = 2) uniform isamplerBuffer uIntSampler;
layout(binding = 3) uniform usamplerBuffer uUintSampler;
vec4 sample_from_function(samplerBuffer s0, isamplerBuffer s1, usamplerBuffer s2)
{
return texelFetch(s0, 20) +
intBitsToFloat(texelFetch(s1, 40)) +
uintBitsToFloat(texelFetch(s2, 60));
}
void main()
{
gl_Position = sample_from_function(uFloatSampler, uIntSampler, uUintSampler);
}