RetroArch/deps/xxHash/tests/unicode_lint.sh
Francisco José García García 8f81692b78 [ORBIS] shader cache
2022-05-21 17:10:36 +02:00

44 lines
1017 B
Bash
Executable File

#!/bin/bash
# `unicode_lint.sh' determines whether source files under ${dirs} directories
# contain Unicode characters, and fails if any do.
#
# We don't recommend to call this script directly.
# Instead of it, use `make lint-unicode` via root directory Makefile.
# ${dirs} : target directories
dirs=(./ ./cli ./tests ./tests/bench ./tests/collisions)
SCRIPT_DIR="`dirname "${BASH_SOURCE[0]}"`"
cd ${SCRIPT_DIR}/..
echo "Ensure no unicode character is present in source files *.{c,h}"
pass=true
# Scan each directory in ${dirs} for Unicode in source (*.c, *.h) files
i=0
while [ $i -lt ${#dirs[@]} ]
do
dir=${dirs[$i]}
echo dir=$dir
result=$(
find ${dir} -regex '.*\.\(c\|h\)$' -exec grep -P -n "[^\x00-\x7F]" {} \; -exec echo "{}: FAIL" \;
)
if [[ $result ]]; then
echo "$result"
pass=false
fi
i=`expr $i + 1`
done
# Result
if [ "$pass" = true ]; then
echo "All tests successful: no unicode character detected"
echo "Result: PASS"
exit 0
else
echo "Result: FAIL"
exit 1
fi