1
0
mirror of https://github.com/libretro/RetroArch synced 2025-02-22 21:40:40 +00:00
2022-03-27 18:03:30 +02:00

12 lines
176 B
Plaintext

void main
(
float2 texcoord : TEXCOORD0,
float4 color : COLOR,
uniform sampler2D texture,
out float4 oColor : COLOR
)
{
oColor = color * tex2D(texture, texcoord);
}