RetroArch/frontend
twinaphex 87421d477c Clean up JNI: (...)
* pthread_key_create is used to set a destructor for every thread
created through jni_thread_getenv
* To grab a JNIEnv pointer - go through jni_thread_getenv
* jni_thread_getenv sets pthread_setspecific for the JNIEnv pointer
to bind destructor
* Reuse activity->vm everywhere instead of creating local pointer
copies
* Don't use DetachCurrentThread outside of platform_android's (new)
jni_thread_destruct function - the destructor will do this for us
now
2013-11-20 17:33:19 +01:00
..
menu (RMenu XUI) Get rid of rmenu_xui header 2013-11-19 06:42:27 +01:00
platform Clean up JNI: (...) 2013-11-20 17:33:19 +01:00
frontend_context.c (Android) Rewrite frontend_android 2013-11-03 16:38:56 +01:00
frontend_context.h Remove rgui.h 2013-11-11 12:15:38 +01:00
frontend_emscripten.c move prototype camera interface to libretro interface - GL texture only for now 2013-11-12 19:48:36 -05:00
frontend_salamander.c (Salamander) Cleanup 2013-11-15 17:42:43 +01:00
frontend_salamander.h
frontend_xenon.c
frontend.c (OSX) Doesn't try to boot up game now at startup - can launch into RGUI 2013-11-19 11:31:46 +01:00