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https://github.com/libretro/RetroArch
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26 lines
356 B
GLSL
26 lines
356 B
GLSL
#version 450
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struct EmptyStructTest
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{
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int empty_struct_member;
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};
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float GetValue(EmptyStructTest self)
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{
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return 0.0;
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}
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float GetValue_1(EmptyStructTest self)
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{
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return 0.0;
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}
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void main()
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{
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EmptyStructTest _23 = EmptyStructTest(0);
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EmptyStructTest emptyStruct;
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float value = GetValue(emptyStruct);
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value = GetValue_1(_23);
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}
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