RetroArch/console/libretro_mgmt.h
Twinaphex 3a661bff71 (RARCH_CONSOLE) Add new load_game_wrap function that all
console ports use - this abstracts away ZIP loading of ROMs too
(PS3) Add new 'ZIP Extract' mode - 'Current dir and load first
file'
2012-07-27 14:32:23 +02:00

36 lines
1.3 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef LIBRETRO_MGMT_H__
#define LIBRETRO_MGMT_H__
#include "../boolean.h"
#include "../driver.h"
enum
{
EXTERN_LAUNCHER_SALAMANDER,
#ifdef HAVE_MULTIMAN
EXTERN_LAUNCHER_MULTIMAN
#endif
};
void rarch_manage_libretro_set_first_file(char *first_file, size_t size_of_first_file, const char *libretro_path, const char * exe_ext);
void rarch_configure_libretro(const input_driver_t *input, const char *path_prefix, const char * extension);
bool rarch_manage_libretro_extension_supported(const char *filename);
#endif