zoltanvb e5e7e66199
Add sensor function placeholders for all joypad drivers. (#16812)
In some cases, set_sensor_state and get_sensor_input are
more related to the joypad driver, e.g. in desktop platforms
where sensors are associated rather with the joypad.

If input driver supports the sensors, it is still preferred.
Placeholder inserted for all input drivers, no functionality
added yet.
2024-07-24 15:13:16 -07:00

273 lines
9.1 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2018 - Francisco Javier Trujillo Mata - fjtrujy
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stddef.h>
#include <boolean.h>
#include <kernel.h>
#include "../../config.def.h"
#include "../../tasks/tasks_internal.h"
#include "../input_driver.h"
#include "libmtap.h"
#include "libpad.h"
#define PS2_MAX_PORT 2 /* each ps2 has 2 ports */
#define PS2_MAX_SLOT 4 /* maximum - 4 slots in one multitap */
#define PS2_ANALOG_STICKS 2
#define PS2_ANALOG_AXIS 2
/* TODO/FIXME - static globals */
static unsigned char padBuf[PS2_MAX_PORT][PS2_MAX_SLOT][256] ALIGNED(64);
static uint64_t pad_state[DEFAULT_MAX_PADS];
static int16_t analog_state[DEFAULT_MAX_PADS][PS2_ANALOG_STICKS][PS2_ANALOG_AXIS];
static INLINE int16_t convert_u8_to_s16(uint8_t val)
{
if (val == 0)
return -0x7fff;
return val * 0x0101 - 0x8000;
}
static const char *ps2_joypad_name(unsigned pad)
{
return "PS2 Controller";
}
static void *ps2_joypad_init(void *data)
{
unsigned ret = 0;
unsigned port = 0;
unsigned slot = 0;
unsigned pad = 0;
for (port = 0; port < PS2_MAX_PORT; port++)
mtapPortOpen(port);
/* it can fail - we dont care, we will check it more strictly when padPortOpen */
for (slot = 0; slot < PS2_MAX_SLOT; slot++)
{
for (port = 0; port < PS2_MAX_PORT; port++)
{
input_autoconfigure_connect( ps2_joypad_name(pad), /* name */
NULL, /* display name */
ps2_joypad.ident, /* driver */
pad, /* idx */
0, /* vid */
0); /* pid */
pad++;
/* 2 main controller ports acts the same with and without multitap
Port 0,0 -> Connector 1 - the same as Port 0
Port 1,0 -> Connector 2 - the same as Port 1
Port 0,1 -> Connector 3
Port 1,1 -> Connector 4
Port 0,2 -> Connector 5
Port 1,2 -> Connector 6
Port 0,3 -> Connector 7
Port 1,3 -> Connector 8
*/
if ((ret = padPortOpen(port, slot, padBuf[port][slot])) == 0)
return NULL;
}
}
return (void*)-1;
}
static int32_t ps2_joypad_button(unsigned port, uint16_t joykey)
{
if (port >= DEFAULT_MAX_PADS)
return 0;
return pad_state[port] & (UINT64_C(1) << joykey);
}
static int16_t ps2_joypad_axis_state(unsigned port_num, uint32_t joyaxis)
{
if (AXIS_NEG_GET(joyaxis) < 4)
{
int16_t val = 0;
int16_t axis = AXIS_NEG_GET(joyaxis);
switch (axis)
{
case 0:
case 1:
val = analog_state[port_num][0][axis];
break;
case 2:
case 3:
val = analog_state[port_num][1][axis - 2];
break;
}
if (val < 0)
return val;
}
else if (AXIS_POS_GET(joyaxis) < 4)
{
int16_t val = 0;
int16_t axis = AXIS_POS_GET(joyaxis);
switch (axis)
{
case 0:
case 1:
val = analog_state[port_num][0][axis];
break;
case 2:
case 3:
val = analog_state[port_num][1][axis - 2];
break;
}
if (val > 0)
return val;
}
return 0;
}
static int16_t ps2_joypad_state(
rarch_joypad_info_t *joypad_info,
const struct retro_keybind *binds,
unsigned port)
{
unsigned i;
int16_t ret = 0;
uint16_t port_idx = joypad_info->joy_idx;
if (port_idx < DEFAULT_MAX_PADS)
{
for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
{
/* Auto-binds are per joypad, not per user. */
const uint64_t joykey = (binds[i].joykey != NO_BTN)
? binds[i].joykey : joypad_info->auto_binds[i].joykey;
const uint32_t joyaxis = (binds[i].joyaxis != AXIS_NONE)
? binds[i].joyaxis : joypad_info->auto_binds[i].joyaxis;
if (
(uint16_t)joykey != NO_BTN
&& pad_state[port_idx] & (UINT64_C(1) << joykey)
)
ret |= ( 1 << i);
else if (joyaxis != AXIS_NONE &&
((float)abs(ps2_joypad_axis_state(port_idx, joyaxis))
/ 0x8000) > joypad_info->axis_threshold)
ret |= (1 << i);
}
}
return ret;
}
static int16_t ps2_joypad_axis(unsigned port_num, uint32_t joyaxis)
{
if (port_num >= DEFAULT_MAX_PADS)
return 0;
return ps2_joypad_axis_state(port_num, joyaxis);
}
static void ps2_joypad_get_buttons(unsigned port_num, input_bits_t *state)
{
BIT256_CLEAR_ALL_PTR(state);
}
static void ps2_joypad_poll(void)
{
unsigned player;
struct padButtonStatus buttons;
for (player = 0; player < DEFAULT_MAX_PADS; player++)
{
int ps2_slot = player >> 1;
int ps2_port = player & 0x1;
int state = padGetState(ps2_port, ps2_slot);
if (state != PAD_STATE_DISCONN || state != PAD_STATE_EXECCMD || state != PAD_STATE_ERROR)
{
int ret = padRead(ps2_port, ps2_slot, &buttons); /* port, slot, buttons */
if (ret != 0)
{
int32_t state_tmp = 0xffff ^ buttons.btns;
pad_state[player] = 0;
pad_state[player] |= (state_tmp & PAD_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
pad_state[player] |= (state_tmp & PAD_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
pad_state[player] |= (state_tmp & PAD_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
pad_state[player] |= (state_tmp & PAD_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
pad_state[player] |= (state_tmp & PAD_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0;
pad_state[player] |= (state_tmp & PAD_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
pad_state[player] |= (state_tmp & PAD_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0;
pad_state[player] |= (state_tmp & PAD_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
pad_state[player] |= (state_tmp & PAD_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0;
pad_state[player] |= (state_tmp & PAD_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0;
pad_state[player] |= (state_tmp & PAD_R1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0;
pad_state[player] |= (state_tmp & PAD_L1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0;
pad_state[player] |= (state_tmp & PAD_R2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
pad_state[player] |= (state_tmp & PAD_L2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
pad_state[player] |= (state_tmp & PAD_R3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
pad_state[player] |= (state_tmp & PAD_L3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
/* Analog */
if (buttons.ljoy_h || buttons.ljoy_v || buttons.rjoy_h || buttons.rjoy_v)
{
analog_state[player][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_X] = convert_u8_to_s16(buttons.ljoy_h);
analog_state[player][RETRO_DEVICE_INDEX_ANALOG_LEFT] [RETRO_DEVICE_ID_ANALOG_Y] = convert_u8_to_s16(buttons.ljoy_v);;
analog_state[player][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = convert_u8_to_s16(buttons.rjoy_h);;
analog_state[player][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = convert_u8_to_s16(buttons.rjoy_v);;
}
}
}
}
}
static bool ps2_joypad_query_pad(unsigned pad)
{
return pad < DEFAULT_MAX_PADS && pad_state[pad];
}
static bool ps2_joypad_rumble(unsigned pad,
enum retro_rumble_effect effect, uint16_t strength)
{
return false;
}
static void ps2_joypad_destroy(void)
{
unsigned port;
unsigned slot;
for (port = 0; port < PS2_MAX_PORT; port++)
{
for (slot = 0; slot < PS2_MAX_SLOT; slot++)
padPortClose(port, slot);
mtapPortClose(port);
}
}
input_device_driver_t ps2_joypad = {
ps2_joypad_init,
ps2_joypad_query_pad,
ps2_joypad_destroy,
ps2_joypad_button,
ps2_joypad_state,
ps2_joypad_get_buttons,
ps2_joypad_axis,
ps2_joypad_poll,
ps2_joypad_rumble,
NULL, /* set_rumble_gain */
NULL, /* set_sensor_state */
NULL, /* get_sensor_input */
ps2_joypad_name,
"ps2",
};