RetroArch/griffin/griffin.c
netux79 bca4ccb155 (GX) Refactor of the Wii USB HID support. Now it's working!
In order to have a controller working you need:
1) Have a matching HID autoconfig file in autoconfig/hid for your controller.
2) Create a "connect" driver for the pad in "input/connect" folder (source code of RA).
3) Once you are in RA, change the joystick driver to HID and restart.
4) You may be now able to use you USB HID compatible pad in RA.

I included some "connect" drivers as an example. It also need to include them for compilation.
2016-02-04 17:01:03 -05:00

938 lines
26 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2016 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#if defined(HAVE_CG) || defined(HAVE_HLSL) || defined(HAVE_GLSL)
#define HAVE_SHADERS
#endif
#if defined(HAVE_ZLIB) || defined(HAVE_7ZIP)
#define HAVE_COMPRESSION
#endif
#include <compat/posix_string.h>
#include "../verbosity.c"
#if defined(HAVE_LOGGER) && !defined(ANDROID)
#include "../netlogger.c"
#endif
/*============================================================
CONSOLE EXTENSIONS
============================================================ */
#ifdef RARCH_CONSOLE
#ifdef HW_DOL
#include "../memory/ngc/ssaram.c"
#endif
#endif
#ifdef HAVE_ZLIB
#include "../libretro-common/file/file_archive.c"
#include "../libretro-common/file/file_archive_zlib.c"
#endif
/*============================================================
ENCODINGS
============================================================ */
#include "../libretro-common/encodings/encoding_utf.c"
/*============================================================
PERFORMANCE
============================================================ */
#include "../performance.c"
/*============================================================
COMPATIBILITY
============================================================ */
#ifndef HAVE_GETOPT_LONG
#include "../compat/compat_getopt.c"
#endif
#ifndef HAVE_STRCASESTR
#include "../compat/compat_strcasestr.c"
#endif
#ifndef HAVE_STRL
#include "../compat/compat_strl.c"
#endif
#if defined(_WIN32) && !defined(_XBOX)
#include "../compat/compat_posix_string.c"
#endif
#include "../libretro-common/compat/compat_fnmatch.c"
#include "../libretro-common/memmap/memalign.c"
/*============================================================
CONFIG FILE
============================================================ */
#if defined(_MSC_VER)
#undef __LIBRETRO_SDK_COMPAT_POSIX_STRING_H
#undef __LIBRETRO_SDK_COMPAT_MSVC_H
#undef strcasecmp
#endif
#include "../libretro-common/file/config_file.c"
#include "../libretro-common/file/config_file_userdata.c"
#include "../core_options.c"
/*============================================================
ACHIEVEMENTS
============================================================ */
#if defined(HAVE_CHEEVOS) && defined(HAVE_THREADS)
#if !defined(HAVE_NETPLAY)
#include "../libretro-common/net/net_http.c"
#endif
#include "../libretro-common/formats/json/jsonsax.c"
#include "../libretro-common/utils/md5.c"
#include "../net_http_special.c"
#include "../cheevos.c"
#endif
/*============================================================
CHEATS
============================================================ */
#include "../cheats.c"
#include "../libretro-common/hash/rhash.c"
/*============================================================
VIDEO CONTEXT
============================================================ */
#include "../gfx/video_context_driver.c"
#include "../gfx/drivers_context/gfx_null_ctx.c"
#if defined(__CELLOS_LV2__)
#include "../gfx/drivers_context/ps3_ctx.c"
#elif defined(ANDROID)
#include "../gfx/drivers_context/androidegl_ctx.c"
#elif defined(__QNX__)
#include "../gfx/drivers_context/bbqnx_ctx.c"
#elif defined(EMSCRIPTEN)
#include "../gfx/drivers_context/emscriptenegl_ctx.c"
#elif defined(__APPLE__) && !defined(TARGET_IPHONE_SIMULATOR) && !defined(TARGET_OS_IPHONE)
#include "../gfx/drivers_context/cgl_ctx.c"
#endif
#ifdef HAVE_DRM
#include "../gfx/common/drm_common.c"
#endif
#if defined(HAVE_OPENGL)
#if defined(HAVE_KMS)
#include "../gfx/drivers_context/drm_egl_ctx.c"
#endif
#if defined(HAVE_VIDEOCORE)
#include "../gfx/drivers_context/vc_egl_ctx.c"
#endif
#endif
#if defined(HAVE_EGL)
#include "../gfx/common/egl_common.c"
#endif
#if defined(HAVE_X11)
#include "../gfx/common/x11_common.c"
#ifndef HAVE_OPENGLES
#include "../gfx/drivers_context/glx_ctx.c"
#endif
#ifdef HAVE_EGL
#include "../gfx/drivers_context/xegl_ctx.c"
#endif
#endif
/*============================================================
VIDEO SHADERS
============================================================ */
#ifdef HAVE_SHADERS
#include "../gfx/video_shader_driver.c"
#include "../gfx/video_shader_parse.c"
#include "../gfx/drivers_shader/shader_null.c"
#ifdef HAVE_CG
#ifdef HAVE_OPENGL
#include "../gfx/drivers_shader/shader_gl_cg.c"
#endif
#endif
#ifdef HAVE_HLSL
#include "../gfx/drivers_shader/shader_hlsl.c"
#endif
#ifdef HAVE_GLSL
#include "../gfx/drivers_shader/shader_glsl.c"
#endif
#endif
/*============================================================
VIDEO IMAGE
============================================================ */
#include "../gfx/video_texture_image.c"
#include "../libretro-common/formats/tga/rtga.c"
#ifdef HAVE_IMAGEVIEWER
#include "../cores/libretro-imageviewer/image_core.c"
#endif
#ifdef HAVE_RPNG
#include "../libretro-common/formats/png/rpng.c"
#include "../libretro-common/formats/png/rpng_encode.c"
#endif
#include "../libretro-common/formats/bmp/rbmp_encode.c"
/*============================================================
VIDEO DRIVER
============================================================ */
#include "../libretro-common/gfx/math/matrix_4x4.c"
#include "../libretro-common/gfx/math/matrix_3x3.c"
#if defined(GEKKO)
#ifdef HW_RVL
#include "../gfx/drivers/gx_gfx_vi_encoder.c"
#include "../memory/wii/mem2_manager.c"
#endif
#endif
#ifdef HAVE_VG
#include "../gfx/drivers/vg.c"
#endif
#ifdef HAVE_OMAP
#include "../gfx/drivers/omap_gfx.c"
#endif
#ifdef HAVE_OPENGL
#include "../gfx/common/gl_common.c"
#include "../gfx/drivers/gl.c"
#ifndef HAVE_PSGL
#include "../libretro-common/glsym/rglgen.c"
#ifdef HAVE_OPENGLES2
#include "../libretro-common/glsym/glsym_es2.c"
#else
#include "../libretro-common/glsym/glsym_gl.c"
#endif
#endif
#endif
#ifdef HAVE_XVIDEO
#include "../gfx/drivers/xvideo.c"
#endif
#if defined(HAVE_D3D)
#include "../gfx/d3d/render_chain_driver.c"
#include "../gfx/d3d/render_chain_null.c"
#endif
#if defined(GEKKO)
#include "../gfx/drivers/gx_gfx.c"
#elif defined(PSP)
#include "../gfx/drivers/psp1_gfx.c"
#elif defined(HAVE_VITA2D)
#include "../gfx/drivers/vita2d_gfx.c"
#elif defined(_3DS)
#include "../gfx/drivers/ctr_gfx.c"
#elif defined(XENON)
#include "../gfx/drivers/xenon360_gfx.c"
#endif
#include "../gfx/drivers/nullgfx.c"
/*============================================================
FONTS
============================================================ */
#include "../gfx/drivers_font_renderer/bitmapfont.c"
#include "../gfx/font_driver.c"
#if defined(HAVE_STB_FONT)
#include "../gfx/drivers_font_renderer/stb.c"
#endif
#if defined(HAVE_FREETYPE)
#include "../gfx/drivers_font_renderer/freetype.c"
#endif
#if defined(__APPLE__) && defined(HAVE_CORETEXT)
#include "../gfx/drivers_font_renderer/coretext.c"
#endif
#if defined(HAVE_LIBDBGFONT)
#include "../gfx/drivers_font/ps_libdbgfont.c"
#endif
#if defined(HAVE_OPENGL)
#include "../gfx/drivers_font/gl_raster_font.c"
#endif
#if defined(_XBOX1)
#include "../gfx/drivers_font/xdk1_xfonts.c"
#endif
#if defined(VITA)
#include "../gfx/drivers_font/vita2d_font.c"
#endif
/*============================================================
INPUT
============================================================ */
#include "../input/input_autodetect.c"
#include "../input/input_joypad_driver.c"
#include "../input/input_hid_driver.c"
#include "../input/input_config.c"
#include "../input/input_keymaps.c"
#include "../input/input_remapping.c"
#include "../input/input_keyboard.c"
#ifdef HAVE_OVERLAY
#include "../input/input_overlay.c"
#include "../tasks/task_overlay.c"
#endif
#ifdef HAVE_X11
#include "../input/common/x11_input_common.c"
#endif
#if defined(__CELLOS_LV2__)
#include "../input/drivers/ps3_input.c"
#include "../input/drivers_joypad/ps3_joypad.c"
#include "../input/autoconf/builtin_ps3.c"
#elif defined(SN_TARGET_PSP2) || defined(PSP) || defined(VITA)
#include "../input/drivers/psp_input.c"
#include "../input/drivers_joypad/psp_joypad.c"
#include "../input/autoconf/builtin_psp.c"
#elif defined(HAVE_COCOA) || defined(HAVE_COCOATOUCH)
#include "../input/drivers/cocoa_input.c"
#elif defined(_3DS)
#include "../input/drivers/ctr_input.c"
#include "../input/drivers_joypad/ctr_joypad.c"
#include "../input/autoconf/builtin_ctr.c"
#elif defined(GEKKO)
#include "../input/drivers/gx_input.c"
#include "../input/drivers_joypad/gx_joypad.c"
#include "../input/autoconf/builtin_gx.c"
#elif defined(_XBOX)
#include "../input/drivers/xdk_xinput_input.c"
#include "../input/drivers_joypad/xdk_joypad.c"
#include "../input/autoconf/builtin_xdk.c"
#elif defined(_WIN32)
#include "../input/autoconf/builtin_win.c"
#elif defined(XENON)
#include "../input/drivers/xenon360_input.c"
#elif defined(ANDROID)
#include "../input/drivers/android_input.c"
#include "../input/drivers_keyboard/keyboard_event_android.c"
#include "../input/drivers_joypad/android_joypad.c"
#elif defined(__QNX__)
#include "../input/drivers/qnx_input.c"
#include "../input/drivers_joypad/qnx_joypad.c"
#elif defined(EMSCRIPTEN)
#include "../input/drivers/rwebinput_input.c"
#endif
#ifdef HAVE_DINPUT
#include "../input/drivers/dinput.c"
#include "../input/drivers_joypad/dinput_joypad.c"
#endif
#ifdef HAVE_XINPUT
#include "../input/drivers_joypad/xinput_joypad.c"
#endif
#if defined(__linux__) && !defined(ANDROID)
#include "../input/common/linux_common.c"
#include "../input/common/epoll_common.c"
#include "../input/drivers/linuxraw_input.c"
#include "../input/drivers_joypad/linuxraw_joypad.c"
#endif
#ifdef HAVE_X11
#include "../input/drivers/x11_input.c"
#endif
#ifdef HAVE_UDEV
#include "../input/drivers/udev_input.c"
#include "../input/common/udev_common.c"
#include "../input/drivers_keyboard/keyboard_event_udev.c"
#include "../input/drivers_joypad/udev_joypad.c"
#endif
#include "../input/drivers/nullinput.c"
#include "../input/drivers_joypad/null_joypad.c"
/*============================================================
INPUT (HID)
============================================================ */
#include "../input/drivers_joypad/hid_joypad.c"
#include "../input/drivers_hid/null_hid.c"
#if defined(HAVE_LIBUSB)
#include "../input/drivers_hid/libusb_hid.c"
#endif
#ifdef HAVE_BTSTACK
#include "../input/drivers_hid/btstack_hid.c"
#endif
#if defined(__APPLE__) && defined(HAVE_IOHIDMANAGER)
#include "../input/drivers_hid/iohidmanager_hid.c"
#endif
#ifdef HAVE_WIIUSB_HID
#include "../input/drivers_hid/wiiusb_hid.c"
#endif
#ifdef HAVE_HID
#include "../input/connect/joypad_connection.c"
#include "../input/connect/connect_ps3.c"
#include "../input/connect/connect_ps4.c"
#include "../input/connect/connect_wii.c"
#include "../input/connect/connect_wiiupro.c"
#ifdef HAVE_WIIUSB_HID
#include "../input/connect/connect_snesusb.c"
#include "../input/connect/connect_nesusb.c"
#include "../input/connect/connect_wiiugca.c"
#endif
#endif
/*============================================================
KEYBOARD EVENT
============================================================ */
#ifdef HAVE_X11
#include "../input/drivers_keyboard/keyboard_event_x11.c"
#endif
#ifdef __APPLE__
#include "../input/drivers_keyboard/keyboard_event_apple.c"
#endif
#ifdef HAVE_XKBCOMMON
#include "../input/drivers_keyboard/keyboard_event_xkb.c"
#endif
/*============================================================
STATE TRACKER
============================================================ */
#include "../gfx/video_state_tracker.c"
#ifdef HAVE_PYTHON
#include "../gfx/video_state_python.c"
#endif
/*============================================================
FIFO BUFFER
============================================================ */
#include "../libretro-common/queues/fifo_buffer.c"
/*============================================================
AUDIO RESAMPLER
============================================================ */
#include "../audio/audio_resampler_driver.c"
#include "../audio/drivers_resampler/sinc.c"
#include "../audio/drivers_resampler/nearest.c"
#include "../audio/drivers_resampler/cc_resampler.c"
/*============================================================
CAMERA
============================================================ */
#if defined(ANDROID)
#include "../camera/drivers/android.c"
#elif defined(EMSCRIPTEN)
#include "../camera/drivers/rwebcam.c"
#endif
#ifdef HAVE_V4L2
#include "../camera/drivers/video4linux2.c"
#endif
#include "../camera/drivers/nullcamera.c"
/*============================================================
LOCATION
============================================================ */
#if defined(ANDROID)
#include "../location/drivers/android.c"
#endif
#include "../location/drivers/nulllocation.c"
/*============================================================
RSOUND
============================================================ */
#ifdef HAVE_RSOUND
#include "../audio/librsound.c"
#include "../audio/drivers/rsound.c"
#endif
/*============================================================
AUDIO
============================================================ */
#if defined(__CELLOS_LV2__)
#include "../audio/drivers/ps3_audio.c"
#elif defined(XENON)
#include "../audio/drivers/xenon360_audio.c"
#elif defined(GEKKO)
#include "../audio/drivers/gx_audio.c"
#elif defined(EMSCRIPTEN)
#include "../audio/drivers/rwebaudio.c"
#elif defined(PSP) || defined(VITA)
#include "../audio/drivers/psp_audio.c"
#elif defined(_3DS)
#include "../audio/drivers/ctr_csnd_audio.c"
#include "../audio/drivers/ctr_dsp_audio.c"
#endif
#ifdef HAVE_DSOUND
#include "../audio/drivers/dsound.c"
#endif
#ifdef HAVE_SL
#include "../audio/drivers/opensl.c"
#endif
#ifdef HAVE_ALSA
#ifdef __QNX__
#include "../audio/drivers/alsa_qsa.c"
#else
#include "../audio/drivers/alsa.c"
#include "../audio/drivers/alsathread.c"
#endif
#endif
#ifdef HAVE_AL
#include "../audio/drivers/openal.c"
#endif
#ifdef HAVE_COREAUDIO
#include "../audio/drivers/coreaudio.c"
#endif
#include "../audio/drivers/nullaudio.c"
/*============================================================
DRIVERS
============================================================ */
#include "../gfx/video_driver.c"
#include "../gfx/video_common.c"
#include "../input/input_driver.c"
#include "../audio/audio_driver.c"
#include "../camera/camera_driver.c"
#include "../location/location_driver.c"
#include "../driver.c"
/*============================================================
SCALERS
============================================================ */
#include "../libretro-common/gfx/scaler/scaler_filter.c"
#include "../libretro-common/gfx/scaler/pixconv.c"
#include "../libretro-common/gfx/scaler/scaler.c"
#include "../libretro-common/gfx/scaler/scaler_int.c"
/*============================================================
FILTERS
============================================================ */
#ifdef HAVE_FILTERS_BUILTIN
#include "../gfx/video_filters/2xsai.c"
#include "../gfx/video_filters/super2xsai.c"
#include "../gfx/video_filters/supereagle.c"
#include "../gfx/video_filters/2xbr.c"
#include "../gfx/video_filters/darken.c"
#include "../gfx/video_filters/epx.c"
#include "../gfx/video_filters/scale2x.c"
#include "../gfx/video_filters/blargg_ntsc_snes.c"
#include "../gfx/video_filters/lq2x.c"
#include "../gfx/video_filters/phosphor2x.c"
#include "../audio/audio_filters/echo.c"
#include "../audio/audio_filters/eq.c"
#include "../audio/audio_filters/chorus.c"
#include "../audio/audio_filters/iir.c"
#include "../audio/audio_filters/panning.c"
#include "../audio/audio_filters/phaser.c"
#include "../audio/audio_filters/reverb.c"
#include "../audio/audio_filters/wahwah.c"
#endif
/*============================================================
DYNAMIC
============================================================ */
#include "../libretro-common/dynamic/dylib.c"
#include "../dynamic.c"
#include "../gfx/video_filter.c"
#include "../audio/audio_dsp_filter.c"
/*============================================================
CORES
============================================================ */
#ifdef HAVE_FFMPEG
#include "../cores/libretro-ffmpeg/ffmpeg_core.c"
#endif
#include "../cores/dynamic_dummy.c"
/*============================================================
FILE
============================================================ */
#include "../content.c"
#include "../libretro-common/file/file_path.c"
#include "../file_path_special.c"
#include "../libretro-common/file/dir_list.c"
#include "../libretro-common/file/retro_dirent.c"
#include "../libretro-common/file/retro_file.c"
#include "../libretro-common/file/retro_stat.c"
#include "../dir_list_special.c"
#include "../string_list_special.c"
#include "../libretro-common/string/string_list.c"
#include "../libretro-common/string/stdstring.c"
#include "../file_ops.c"
#include "../libretro-common/file/nbio/nbio_stdio.c"
#include "../libretro-common/file/file_list.c"
/*============================================================
MESSAGE
============================================================ */
#include "../libretro-common/queues/message_queue.c"
/*============================================================
PATCH
============================================================ */
#include "../patch.c"
/*============================================================
CONFIGURATION
============================================================ */
#include "../configuration.c"
/*============================================================
REWIND
============================================================ */
#include "../rewind.c"
/*============================================================
FRONTEND
============================================================ */
#include "../frontend/frontend_driver.c"
#if defined(_WIN32) && !defined(_XBOX)
#include "../frontend/drivers/platform_win32.c"
#endif
#if defined(__CELLOS_LV2__)
#include "../frontend/drivers/platform_ps3.c"
#elif defined(GEKKO)
#include "../frontend/drivers/platform_gx.c"
#ifdef HW_RVL
#include "../frontend/drivers/platform_wii.c"
#endif
#elif defined(PSP) || defined(VITA)
#include "../frontend/drivers/platform_psp.c"
#elif defined(_3DS)
#include "../frontend/drivers/platform_ctr.c"
#elif defined(XENON)
#include "../frontend/drivers/platform_xenon.c"
#elif defined(__QNX__)
#include "../frontend/drivers/platform_qnx.c"
#elif defined(__linux__)
#include "../frontend/drivers/platform_linux.c"
#endif
#include "../frontend/drivers/platform_null.c"
#include "../core_info.c"
/*============================================================
UI
============================================================ */
#include "../ui/ui_companion_driver.c"
#include "../ui/drivers/ui_null.c"
#ifdef HAVE_QT
#include "../ui/drivers/ui_qt.c"
#endif
#if defined(_WIN32) && !defined(_XBOX)
#include "../ui/drivers/ui_win32.c"
#endif
/*============================================================
MAIN
============================================================ */
#include "../frontend/frontend.c"
/*============================================================
GIT
============================================================ */
#ifdef HAVE_GIT_VERSION
#include "../git_version.c"
#endif
/*============================================================
RETROARCH
============================================================ */
#include "../libretro_version_1.c"
#include "../retroarch.c"
#include "../runloop.c"
#include "../tasks/tasks.c"
#include "../msg_hash.c"
#include "../intl/msg_hash_de.c"
#include "../intl/msg_hash_es.c"
#include "../intl/msg_hash_eo.c"
#include "../intl/msg_hash_fr.c"
#include "../intl/msg_hash_it.c"
#include "../intl/msg_hash_nl.c"
#include "../intl/msg_hash_pt.c"
#include "../intl/msg_hash_pl.c"
#include "../intl/msg_hash_us.c"
/*============================================================
RECORDING
============================================================ */
#include "../movie.c"
#include "../record/record_driver.c"
#include "../record/drivers/record_null.c"
#ifdef HAVE_FFMPEG
#include "../record/drivers/record_ffmpeg.c"
#endif
/*============================================================
THREAD
============================================================ */
#if defined(HAVE_THREADS) && defined(XENON)
#include "../thread/xenon_sdl_threads.c"
#elif defined(HAVE_THREADS)
#include "../libretro-common/rthreads/rthreads.c"
#include "../libretro-common/rthreads/rsemaphore.c"
#include "../libretro-common/rthreads/async_job.c"
#include "../gfx/video_thread_wrapper.c"
#include "../audio/audio_thread_wrapper.c"
#include "../autosave.c"
#endif
/*============================================================
NETPLAY
============================================================ */
#ifdef HAVE_NETPLAY
#include "../netplay/netplay_net.c"
#include "../netplay/netplay_spectate.c"
#include "../netplay/netplay_common.c"
#include "../netplay/netplay.c"
#include "../libretro-common/net/net_compat.c"
#include "../libretro-common/net/net_http.c"
#include "../tasks/task_http.c"
#endif
/*============================================================
DATA RUNLOOP
============================================================ */
#include "../tasks/task_content.c"
#include "../tasks/task_file_transfer.c"
#ifdef HAVE_ZLIB
#include "../tasks/task_decompress.c"
#endif
#ifdef HAVE_LIBRETRODB
#include "../tasks/task_database.c"
#include "../tasks/task_database_cue.c"
#endif
/*============================================================
SCREENSHOTS
============================================================ */
#include "../screenshot.c"
/*============================================================
PLAYLISTS
============================================================ */
#include "../playlist.c"
/*============================================================
MENU
============================================================ */
#ifdef HAVE_MENU
#include "../menu/menu_driver.c"
#include "../menu/menu_hash.c"
#include "../menu/menu_input.c"
#include "../menu/menu_entry.c"
#include "../menu/menu_entries.c"
#include "../menu/menu_setting.c"
#include "../menu/menu_cbs.c"
#include "../menu/menu_content.c"
#include "../menu/cbs/menu_cbs_ok.c"
#include "../menu/cbs/menu_cbs_cancel.c"
#include "../menu/cbs/menu_cbs_select.c"
#include "../menu/cbs/menu_cbs_start.c"
#include "../menu/cbs/menu_cbs_info.c"
#include "../menu/cbs/menu_cbs_refresh.c"
#include "../menu/cbs/menu_cbs_left.c"
#include "../menu/cbs/menu_cbs_right.c"
#include "../menu/cbs/menu_cbs_title.c"
#include "../menu/cbs/menu_cbs_deferred_push.c"
#include "../menu/cbs/menu_cbs_scan.c"
#include "../menu/cbs/menu_cbs_get_value.c"
#include "../menu/cbs/menu_cbs_up.c"
#include "../menu/cbs/menu_cbs_down.c"
#include "../menu/cbs/menu_cbs_contentlist_switch.c"
#include "../menu/menu_shader.c"
#include "../menu/menu_navigation.c"
#include "../menu/menu_display.c"
#include "../menu/menu_displaylist.c"
#include "../menu/menu_animation.c"
#include "../menu/intl/menu_hash_de.c"
#include "../menu/intl/menu_hash_es.c"
#include "../menu/intl/menu_hash_eo.c"
#include "../menu/intl/menu_hash_fr.c"
#include "../menu/intl/menu_hash_it.c"
#include "../menu/intl/menu_hash_nl.c"
#include "../menu/intl/menu_hash_pl.c"
#include "../menu/intl/menu_hash_pt.c"
#include "../menu/intl/menu_hash_us.c"
#include "../menu/drivers/null.c"
#include "../menu/drivers/menu_generic.c"
#include "../menu/drivers_display/menu_display_null.c"
#ifdef HAVE_OPENGL
#include "../menu/drivers_display/menu_display_gl.c"
#endif
#endif
#ifdef HAVE_RGUI
#include "../menu/drivers/rgui.c"
#endif
#ifdef HAVE_OPENGL
#ifdef HAVE_XMB
#include "../menu/drivers/xmb.c"
#endif
#ifdef HAVE_MATERIALUI
#include "../menu/drivers/materialui.c"
#endif
#ifdef HAVE_ZARCH
#include "../menu/drivers/zarch.c"
#endif
#endif
#ifdef HAVE_COMMAND
#include "../command.c"
#endif
#ifdef HAVE_NETWORK_GAMEPAD
#include "../remote.c"
#endif
#include "../command_event.c"
#ifdef __cplusplus
extern "C" {
#endif
/*============================================================
DEPENDENCIES
============================================================ */
#ifdef WANT_ZLIB
#include "../deps/zlib/adler32.c"
#include "../deps/zlib/compress.c"
#include "../deps/zlib/crc32.c"
#include "../deps/zlib/deflate.c"
#include "../deps/zlib/gzclose.c"
#include "../deps/zlib/gzlib.c"
#include "../deps/zlib/gzread.c"
#include "../deps/zlib/gzwrite.c"
#include "../deps/zlib/inffast.c"
#include "../deps/zlib/inflate.c"
#include "../deps/zlib/inftrees.c"
#include "../deps/zlib/trees.c"
#include "../deps/zlib/uncompr.c"
#include "../deps/zlib/zutil.c"
#endif
#ifdef HAVE_7ZIP
#include "../deps/7zip/7zIn.c"
#include "../deps/7zip/7zAlloc.c"
#include "../deps/7zip/Bra86.c"
#include "../deps/7zip/7zFile.c"
#include "../deps/7zip/7zStream.c"
#include "../deps/7zip/7zBuf2.c"
#include "../deps/7zip/LzmaDec.c"
#include "../deps/7zip/7zCrcOpt.c"
#include "../deps/7zip/Bra.c"
#include "../deps/7zip/7zDec.c"
#include "../deps/7zip/Bcj2.c"
#include "../deps/7zip/7zCrc.c"
#include "../deps/7zip/Lzma2Dec.c"
#include "../deps/7zip/7zBuf.c"
#endif
/*============================================================
XML
============================================================ */
#if 0
#ifndef HAVE_LIBXML2
#define RXML_LIBXML2_COMPAT
#include "../libretro-common/formats/xml/rxml.c"
#endif
#endif
/*============================================================
AUDIO UTILS
============================================================ */
#include "../audio/audio_utils.c"
/*============================================================
LIBRETRODB
============================================================ */
#ifdef HAVE_LIBRETRODB
#include "../libretro-db/bintree.c"
#include "../libretro-db/libretrodb.c"
#include "../libretro-db/rmsgpack.c"
#include "../libretro-db/rmsgpack_dom.c"
#include "../libretro-db/query.c"
#include "../database_info.c"
#endif
#ifdef __cplusplus
}
#endif