mirror of
https://github.com/libretro/RetroArch
synced 2025-02-06 18:40:49 +00:00
(Xbox 1) Todo: Pass arguments (filename, settings, etc.. ?) into core.xbe or read tmp.retro and get the filename / settings from there
41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
/**
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* RetroLaunch 2012
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option) any later
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* version. This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details. You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation, Inc.,
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. To contact the
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* authors: Surreal64 CE Team (http://www.emuxtras.net)
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*/
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#ifndef _DEBUG_H__DASH_
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#define _DEBUG_H__DASH_
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#if _MSC_VER > 1000
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#pragma once
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#endif //_MSC_VER > 1000
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class CDebug
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{
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public:
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CDebug();
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~CDebug();
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void Print(char *szMessage, ...);
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string IntToString(int value);
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private:
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int iLine;
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FILE *fp;
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bool m_bFileOpen;
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};
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extern CDebug g_debug;
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#endif //_DEBUG_H__DASH_
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