RetroArch/msvc/RetroArch-Xbox1/RetroArch-Xbox1.vcproj
Twinaphex ba03ae59e7 Each platform now links in a differently named libretro file - ie.
libretro_ps3.a, libretro_wii.a, libretro_xdk360.a, libretro_xenon360.a,
libretro_xdk1.a, and so on
2012-06-30 14:59:39 +02:00

274 lines
10 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="RetroArch-Xbox1"
ProjectGUID="{D45CEB37-21F1-486B-92F0-569B10953978}"
RootNamespace="RetroArch-Xbox1"
Keyword="XboxProj">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="Debug"
IntermediateDirectory="Debug"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(VSInstallDir)\..\Microsoft Xbox SDK\xbox\include&quot;"
PreprocessorDefinitions="_XBOX;_XBOX1;RARCH_CONSOLE;PACKAGE_VERSION=\&quot;0.9.6\&quot;;__STDC_CONSTANT_MACROS;HAVE_ZLIB"
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(ProjectDir)\$(IntDir)\libretro_xdk1.lib &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xperf.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xbdm.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\d3d8d.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\d3dx8d.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xgraphicsd.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\dsoundd.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xboxkrnl.lib&quot;"
GenerateDebugInformation="TRUE"
SubSystem="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Profile|Win32"
OutputDirectory="Profile"
IntermediateDirectory="Profile"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="3"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(VSInstallDir)\..\Microsoft Xbox SDK\xbox\include&quot;"
PreprocessorDefinitions="_XBOX;_XBOX1;RARCH_CONSOLE;PACKAGE_VERSION=\&quot;0.9.6\&quot;;__STDC_CONSTANT_MACROS;HAVE_ZLIB"
StringPooling="TRUE"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(ProjectDir)\$(IntDir)\libretro_xdk1.lib &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xperf.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xbdm.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\d3d8d.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\d3dx8d.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xgraphicsd.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\dsoundd.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xboxkrnl.lib&quot;"
GenerateDebugInformation="TRUE"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Profile_FastCap|Win32"
OutputDirectory="Profile_FastCap"
IntermediateDirectory="Profile_FastCap"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
Optimization="3"
OmitFramePointers="TRUE"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(VSInstallDir)\..\Microsoft Xbox SDK\xbox\include&quot;"
PreprocessorDefinitions="_XBOX;_XBOX1;RARCH_CONSOLE;PACKAGE_VERSION=\&quot;0.9.6\&quot;;__STDC_CONSTANT_MACROS;HAVE_ZLIB"
StringPooling="TRUE"
EnableFunctionLevelLinking="TRUE"
EnableEnhancedInstructionSet="1"
UsePrecompiledHeader="0"
WarningLevel="3"
Detect64BitPortabilityProblems="FALSE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(ProjectDir)\$(IntDir)\libretro_xdk1.lib &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xperf.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xbdm.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\d3d8d.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\d3dx8d.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xgraphicsd.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\dsoundd.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xboxkrnl.lib&quot;"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(VSInstallDir)\..\Microsoft Xbox SDK\xbox\include&quot;"
PreprocessorDefinitions="_XBOX;_XBOX1;RARCH_CONSOLE;PACKAGE_VERSION=\&quot;0.9.6\&quot;;__STDC_CONSTANT_MACROS;HAVE_ZLIB"
UsePrecompiledHeader="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(ProjectDir)\$(IntDir)\libretro_xdk1.lib &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xperf.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xbdm.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\d3d8d.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\d3dx8d.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xgraphicsd.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\dsoundd.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xboxkrnl.lib&quot;"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release_LTCG|Win32"
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
IntermediateDirectory="$(ConfigurationName)"
ConfigurationType="1">
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="&quot;$(SolutionDir)\msvc-stdint&quot;;&quot;$(SolutionDir)\msvc-71&quot;;&quot;$(VSInstallDir)\..\Microsoft Xbox SDK\xbox\include&quot;"
PreprocessorDefinitions="_XBOX;_XBOX1;RARCH_CONSOLE;PACKAGE_VERSION=\&quot;0.9.6\&quot;;__STDC_CONSTANT_MACROS;HAVE_ZLIB"
UsePrecompiledHeader="0"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$(ProjectDir)\$(IntDir)\libretro_xdk1.lib &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xperf.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xbdm.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\d3d8d.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\d3dx8d.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xgraphicsd.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\dsoundd.lib&quot; &quot;$(VSInstallDir)..\Microsoft Xbox SDK\xbox\lib\xboxkrnl.lib&quot;"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="src"
Filter="">
<File
RelativePath="..\..\console\griffin\griffin.c">
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
CompileAs="2"/>
</FileConfiguration>
<FileConfiguration
Name="Profile|Win32">
<Tool
Name="VCCLCompilerTool"
CompileAs="2"/>
</FileConfiguration>
<FileConfiguration
Name="Profile_FastCap|Win32">
<Tool
Name="VCCLCompilerTool"
CompileAs="2"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
CompileAs="2"/>
</FileConfiguration>
<FileConfiguration
Name="Release_LTCG|Win32">
<Tool
Name="VCCLCompilerTool"
CompileAs="2"/>
</FileConfiguration>
</File>
<File
RelativePath="..\..\console\rzlib\rzlib.c">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>