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https://github.com/libretro/RetroArch
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63 lines
1.8 KiB
C
63 lines
1.8 KiB
C
#ifndef __RARCH_STEAM_H
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#define __RARCH_STEAM_H
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#include <boolean.h>
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#include <mist.h>
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#include "core_info.h"
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#include "network/presence.h"
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#define MIST_UNPACK_RESULT(result) MIST_RESULT_CODE(result), MIST_ERROR(result)
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struct steam_core_dlc {
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AppId app_id;
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char* name;
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char* name_lower;
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core_info_t* core_info; /* NOTE: This will be NULL if no core info was found for the name */
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};
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typedef struct steam_core_dlc steam_core_dlc_t;
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typedef struct
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{
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steam_core_dlc_t *list;
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size_t count;
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} steam_core_dlc_list_t;
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enum steam_rich_presence_running_format
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{
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STEAM_RICH_PRESENCE_FORMAT_NONE = 0,
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STEAM_RICH_PRESENCE_FORMAT_CONTENT,
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STEAM_RICH_PRESENCE_FORMAT_CORE,
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STEAM_RICH_PRESENCE_FORMAT_SYSTEM,
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STEAM_RICH_PRESENCE_FORMAT_CONTENT_SYSTEM,
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STEAM_RICH_PRESENCE_FORMAT_CONTENT_CORE,
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STEAM_RICH_PRESENCE_FORMAT_CONTENT_SYSTEM_CORE,
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STEAM_RICH_PRESENCE_FORMAT_LAST
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};
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void steam_init(void);
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void steam_deinit(void);
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void steam_poll(void);
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MistResult steam_generate_core_dlcs_list(steam_core_dlc_list_t **list);
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MistResult steam_get_core_dlcs(steam_core_dlc_list_t **list, bool cached);
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steam_core_dlc_t *steam_core_dlc_list_get(steam_core_dlc_list_t *list, size_t i);
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steam_core_dlc_t* steam_get_core_dlc_by_name(steam_core_dlc_list_t *list, const char *name);
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void steam_core_dlc_list_free(steam_core_dlc_list_t *list); /* NOTE: This should not be called manually with lists from steam_get_core_dlcs */
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void steam_install_core_dlc(steam_core_dlc_t *core_dlc);
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void steam_uninstall_core_dlc(steam_core_dlc_t *core_dlc);
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bool steam_open_osk(void);
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bool steam_has_osk_open(void);
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void steam_update_presence(enum presence presence, bool force);
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/* Located in tasks/task_steam.c */
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void task_push_steam_core_dlc_install(AppId app_id, const char *name);
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#endif /* __RARCH_STEAM_H */
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