mirror of
https://github.com/libretro/RetroArch
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119 lines
3.5 KiB
C
119 lines
3.5 KiB
C
/* Copyright (C) 2010-2022 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this file (net_socket.h).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef _LIBRETRO_SDK_NET_SOCKET_H
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#define _LIBRETRO_SDK_NET_SOCKET_H
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#include <stddef.h>
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#include <stdint.h>
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#include <boolean.h>
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#include <net/net_compat.h>
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#include <retro_common_api.h>
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RETRO_BEGIN_DECLS
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enum socket_domain
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{
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SOCKET_DOMAIN_INET = 0
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};
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enum socket_type
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{
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SOCKET_TYPE_DATAGRAM = 0,
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SOCKET_TYPE_STREAM,
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SOCKET_TYPE_SEQPACKET
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};
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enum socket_protocol
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{
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SOCKET_PROTOCOL_NONE = 0,
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SOCKET_PROTOCOL_TCP,
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SOCKET_PROTOCOL_UDP
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};
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typedef struct socket_target
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{
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unsigned port;
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const char *server;
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enum socket_domain domain;
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enum socket_protocol prot;
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} socket_target_t;
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int socket_init(void **address, uint16_t port, const char *server,
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enum socket_type type, int family);
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int socket_next(void **address);
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int socket_close(int fd);
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bool socket_set_block(int fd, bool block);
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/* TODO: all callers should be converted to socket_set_block() */
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bool socket_nonblock(int fd);
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int socket_select(int nfds, fd_set *readfds, fd_set *writefds,
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fd_set *errorfds, struct timeval *timeout);
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#ifdef NETWORK_HAVE_POLL
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int socket_poll(struct pollfd *fds, unsigned nfds, int timeout);
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#endif
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bool socket_wait(int fd, bool *rd, bool *wr, int timeout);
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bool socket_send_all_blocking(int fd, const void *data_, size_t size, bool no_signal);
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bool socket_send_all_blocking_with_timeout(int fd,
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const void *data_, size_t size,
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int timeout, bool no_signal);
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ssize_t socket_send_all_nonblocking(int fd, const void *data_, size_t size,
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bool no_signal);
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bool socket_receive_all_blocking(int fd, void *data_, size_t size);
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bool socket_receive_all_blocking_with_timeout(int fd,
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void *data_, size_t size,
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int timeout);
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ssize_t socket_receive_all_nonblocking(int fd, bool *error,
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void *data_, size_t size);
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bool socket_bind(int fd, void *data);
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int socket_connect(int fd, void *data);
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bool socket_connect_with_timeout(int fd, void *data, int timeout);
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int socket_create(
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const char *name,
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enum socket_domain domain_type,
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enum socket_type socket_type,
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enum socket_protocol protocol_type);
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void socket_set_target(void *data, socket_target_t *in_addr);
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RETRO_END_DECLS
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#endif
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