RetroArch/audio/ext/rarch_dsp.h
Themaister b8abf34785 Purge some now useless code.
Removes manual input rate adjustments.
Don't allow DSP plugs to resample as it would complicate things alot
with dynamic rate control.
Also purges optional ssnes_* symbols for external plugs.
2012-10-13 20:22:45 +02:00

122 lines
3.3 KiB
C

/////
// API header for external RetroArch DSP plugins.
//
//
#ifndef __RARCH_DSP_PLUGIN_H
#define __RARCH_DSP_PLUGIN_H
#ifdef __cplusplus
extern "C" {
#endif
#ifdef _WIN32
#ifdef RARCH_DLL_IMPORT
#define RARCH_API_EXPORT __declspec(dllimport)
#else
#define RARCH_API_EXPORT __declspec(dllexport)
#endif
#define RARCH_API_CALLTYPE __cdecl
#else
#define RARCH_API_EXPORT
#define RARCH_API_CALLTYPE
#endif
#ifndef RARCH_FALSE
#define RARCH_FALSE 0
#endif
#ifndef RARCH_TRUE
#define RARCH_TRUE 1
#endif
#define RARCH_DSP_API_VERSION 4
typedef struct rarch_dsp_info
{
// Input sample rate that the DSP plugin receives. This is generally ~32kHz.
// Some small variance is allowed due to syncing behavior.
float input_rate;
// RetroArch requests that the DSP plugin resamples the
// input to a certain frequency.
//
// However, the plugin might ignore this
// using the resample field in rarch_dsp_output_t (see below).
float output_rate;
} rarch_dsp_info_t;
typedef struct rarch_dsp_output
{
// The DSP plugin has to provide the buffering for the output samples.
// This is for performance reasons to avoid redundant copying of data.
// The samples are laid out in interleaving order: LRLRLRLR
// The range of the samples are [-1.0, 1.0].
// This range cannot be exceeded without horrible audio glitches.
const float *samples;
// Frames which the DSP plugin outputted for the current process.
// One frame is here defined as a combined sample of
// left and right channels.
// (I.e. 44.1kHz, 16bit stereo will have
// 88.2k samples/sec and 44.1k frames/sec.)
unsigned frames;
} rarch_dsp_output_t;
typedef struct rarch_dsp_input
{
// Input data for the DSP. The samples are interleaved in order: LRLRLRLR
const float *samples;
// Number of frames for input data.
// One frame is here defined as a combined sample of
// left and right channels.
// (I.e. 44.1kHz, 16bit stereo will have
// 88.2k samples/sec and 44.1k frames/sec.)
unsigned frames;
} rarch_dsp_input_t;
typedef struct rarch_dsp_plugin
{
// Creates a handle of the plugin. Returns NULL if failed.
void *(*init)(const rarch_dsp_info_t *info);
// Processes input data.
// The plugin is allowed to return variable sizes for output data.
void (*process)(void *data, rarch_dsp_output_t *output,
const rarch_dsp_input_t *input);
// Frees the handle.
void (*free)(void *data);
// API version used to compile the plugin.
// Used to detect mismatches in API.
// Must be set to RARCH_DSP_API_VERSION on compile.
int api_version;
// Signal plugin that it may open a configuring window or
// something similiar. The behavior of this function
// is thus plugin dependent. Implementing this is optional,
// and can be set to NULL.
void (*config)(void *data);
// Human readable identification string.
const char *ident;
// Called every frame, allows creating a GUI main loop in the main thread.
// GUI events can be processed here in a non-blocking fashion.
// Can be set to NULL to ignore it.
void (*events)(void *data);
} rarch_dsp_plugin_t;
// Called by RetroArch at startup to get the callback struct.
// This is NOT dynamically allocated!
RARCH_API_EXPORT const rarch_dsp_plugin_t* RARCH_API_CALLTYPE
rarch_dsp_plugin_init(void);
#ifdef __cplusplus
}
#endif
#endif