mirror of
https://github.com/libretro/RetroArch
synced 2024-12-29 12:31:05 +00:00
107 lines
3.2 KiB
C++
107 lines
3.2 KiB
C++
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2019 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SLANG_REFLECTION_HPP_
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#define SLANG_REFLECTION_HPP_
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#include <string>
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#include <unordered_map>
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#include <stdint.h>
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#include <spirv_cross.hpp>
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struct slang_semantic_location
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{
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int ubo_vertex = -1;
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int push_vertex = -1;
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int ubo_fragment = -1;
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int push_fragment = -1;
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};
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struct slang_texture_semantic_meta
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{
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size_t ubo_offset = 0;
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size_t push_constant_offset = 0;
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unsigned binding = 0;
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uint32_t stage_mask = 0;
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bool texture = false;
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bool uniform = false;
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bool push_constant = false;
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/* For APIs which need location information ala legacy GL.
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* API user fills this struct in. */
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slang_semantic_location location;
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};
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struct slang_semantic_meta
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{
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size_t ubo_offset = 0;
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size_t push_constant_offset = 0;
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unsigned num_components = 0;
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bool uniform = false;
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bool push_constant = false;
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/* For APIs which need location information ala legacy GL. */
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slang_semantic_location location;
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};
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struct slang_reflection
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{
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slang_reflection();
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size_t ubo_size = 0;
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size_t push_constant_size = 0;
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unsigned ubo_binding = 0;
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uint32_t ubo_stage_mask = 0;
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uint32_t push_constant_stage_mask = 0;
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std::vector<slang_texture_semantic_meta>
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semantic_textures[SLANG_NUM_TEXTURE_SEMANTICS];
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slang_semantic_meta semantics[SLANG_NUM_SEMANTICS];
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std::vector<slang_semantic_meta> semantic_float_parameters;
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const std::unordered_map<std::string, slang_texture_semantic_map> *texture_semantic_map = nullptr;
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const std::unordered_map<std::string, slang_texture_semantic_map> *texture_semantic_uniform_map = nullptr;
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const std::unordered_map<std::string, slang_semantic_map> *semantic_map = nullptr;
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unsigned pass_number = 0;
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};
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template <typename P>
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static bool slang_set_unique_map(std::unordered_map<std::string, P> &m,
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const std::string &name, const P &p)
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{
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auto itr = m.find(name);
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/* Alias already exists? */
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if (itr != end(m))
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return false;
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m[name] = p;
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return true;
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}
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bool slang_reflect_spirv(
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const std::vector<uint32_t> &vertex,
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const std::vector<uint32_t> &fragment,
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slang_reflection *reflection);
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bool slang_reflect(
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const spirv_cross::Compiler &vertex_compiler,
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const spirv_cross::Compiler &fragment_compiler,
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const spirv_cross::ShaderResources &vertex,
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const spirv_cross::ShaderResources &fragment,
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slang_reflection *reflection);
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#endif
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