mirror of
https://github.com/libretro/RetroArch
synced 2024-12-29 12:31:05 +00:00
82 lines
3.0 KiB
C
82 lines
3.0 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2014-2018 - Ali Bouhlel
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#define CINTERFACE
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#include <string.h>
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#include "d3d11_defines.h"
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#include "d3dcompiler_common.h"
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#if defined(HAVE_DYLIB) && !defined(__WINRT__)
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#include <dynamic/dylib.h>
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HRESULT WINAPI D3D11CreateDevice(
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IDXGIAdapter* pAdapter,
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D3D_DRIVER_TYPE DriverType,
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HMODULE Software,
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UINT Flags,
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CONST D3D_FEATURE_LEVEL* pFeatureLevels,
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UINT FeatureLevels,
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UINT SDKVersion,
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ID3D11Device** ppDevice,
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D3D_FEATURE_LEVEL* pFeatureLevel,
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ID3D11DeviceContext** ppImmediateContext)
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{
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static dylib_t d3d11_dll;
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static PFN_D3D11_CREATE_DEVICE fp;
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if (!d3d11_dll)
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if (!(d3d11_dll = dylib_load("d3d11.dll")))
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return TYPE_E_CANTLOADLIBRARY;
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if (!fp)
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if (!(fp = (PFN_D3D11_CREATE_DEVICE)dylib_proc(
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d3d11_dll, "D3D11CreateDevice")))
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return TYPE_E_DLLFUNCTIONNOTFOUND;
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return fp(
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pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion,
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ppDevice, pFeatureLevel, ppImmediateContext);
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}
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HRESULT WINAPI D3D11CreateDeviceAndSwapChain(
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IDXGIAdapter* pAdapter,
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D3D_DRIVER_TYPE DriverType,
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HMODULE Software,
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UINT Flags,
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CONST D3D_FEATURE_LEVEL* pFeatureLevels,
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UINT FeatureLevels,
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UINT SDKVersion,
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CONST DXGI_SWAP_CHAIN_DESC* pSwapChainDesc,
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IDXGISwapChain** ppSwapChain,
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ID3D11Device** ppDevice,
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D3D_FEATURE_LEVEL* pFeatureLevel,
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ID3D11DeviceContext** ppImmediateContext)
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{
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static dylib_t d3d11_dll;
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static PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN fp;
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if (!d3d11_dll)
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if (!(d3d11_dll = dylib_load("d3d11.dll")))
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return TYPE_E_CANTLOADLIBRARY;
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if (!fp)
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if (!(fp = (PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)dylib_proc(
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d3d11_dll, "D3D11CreateDeviceAndSwapChain")))
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return TYPE_E_DLLFUNCTIONNOTFOUND;
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return fp(
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pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion,
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pSwapChainDesc, ppSwapChain, ppDevice, pFeatureLevel, ppImmediateContext);
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}
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#endif
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