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https://github.com/libretro/RetroArch
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420b7913d4
2820ab0b51 Merge pull request #1076 from KhronosGroup/bitcast-pre-330-glsl 63bcbd511e GLSL: Need extension to use bitcast on GLSL < 330. 9f3bebe3d0 Merge pull request #1075 from lifpan/master b11c20fc1d Remove unreasonable assertion for OpTypeImage Sampled parameter. 1a592b7c0f Merge pull request #1067 from cdavis5e/msl-scalar-block-layout 28454facbb MSL: Handle packed matrices. ea5c0ed82f MSL: Fix alignment of packed types. 44f688bf0b Merge pull request #1070 from KhronosGroup/fix-1066 25c74b324e Forget loop variable enables after emitting block chain. 6b010e0cbc Merge pull request #1069 from KhronosGroup/fix-1053 f6f849397e MSL: Re-roll array expressions in initializers. e5fa7edfd6 MSL: Support scalar block layout. git-subtree-dir: deps/SPIRV-Cross git-subtree-split: 2820ab0b51bf5e4187435d904b34e762b988f48b
28 lines
603 B
GLSL
28 lines
603 B
GLSL
#version 310 es
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precision mediump float;
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layout(binding = 3, std140) uniform CBuffer
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{
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vec4 a;
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} cbuf;
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layout(binding = 4) uniform sampler2D uSampledImage;
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layout(binding = 5) uniform mediump texture2D uTexture;
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layout(binding = 6) uniform mediump sampler uSampler;
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layout(location = 0) out vec4 FragColor;
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layout(location = 0) in vec2 vTex;
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layout(std430, push_constant) uniform PushMe
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{
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vec4 d;
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} registers;
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void main()
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{
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vec4 c0 = texture(uSampledImage, vTex);
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vec4 c1 = texture(sampler2D(uTexture, uSampler), vTex);
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vec4 c2 = cbuf.a + registers.d;
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FragColor = c0 + c1 + c2;
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}
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