RetroArch/ps3/image.c

452 lines
13 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef HAVE_CONFIG_H
#include "../config.h"
#endif
#include "../gfx/image.h"
#include <stdlib.h>
#include <string.h>
#include <stddef.h>
#include "../general.h"
#if defined(__CELLOS_LV2__)
#ifdef __PSL1GHT__
#include <ppu-asm.h>
#include <ppu-types.h>
#include <jpgdec/jpgdec.h>
#include <pngdec/pngdec.h>
#define pJpgDecCreate jpgDecCreate
#define pJpgDecMainHandle int
#define pPngDecMainHandle int
#define pJpgDecSubHandle int
#define pPngDecSubHandle int
#define pJpgDecThreadInParam jpgDecThreadInParam
#define pPngDecThreadInParam pngDecThreadInParam
#define pJpgDecThreadOutParam jpgDecThreadOutParam
#define pPngDecThreadOutParam pngDecThreadOutParam
#define pJpgDecSrc jpgDecSource
#define pPngDecSrc pngDecSource
#define pJpgDecOpnInfo uint32_t
#define pPngDecOpnInfo uint32_t
#define pJpgDecInfo jpgDecInfo
#define pPngDecInfo pngDecInfo
#define pJpgDecInParam jpgDecInParam
#define pPngDecInParam pngDecInParam
#define pJpgDecOutParam jpgDecOutParam
#define pPngDecOutParam pngDecOutParam
#define pJpgDecDataOutInfo jpgDecDataInfo
#define pPngDecDataOutInfo pngDecDataInfo
#define pJpgDecDataCtrlParam uint64_t
#define pPngDecDataCtrlParam uint64_t
#define spu_enable enable
#define stream_select stream
#define color_alpha alpha
#define color_space space
#define output_mode mode
#define output_bytes_per_line bytes_per_line
#define output_width width
#define output_height height
#define pJpgDecOpen jpgDecOpen
#define pJpgDecReadHeader jpgDecReadHeader
#define pJpgDecSetParameter jpgDecSetParameter
#define pJpgDecDecodeData jpgDecDecodeData
#define pJpgDecClose jpgDecClose
#define pJpgDecDestroy jpgDecDestroy
#define pPngDecCreate pngDecCreate
#define pPngDecOpen pngDecOpen
#define pPngDecReadHeader pngDecReadHeader
#define pPngDecSetParameter pngDecSetParameter
#define pPngDecDecodeData pngDecDecodeData
#define pPngDecClose pngDecClose
#define pPngDecDestroy pngDecDestroy
#define CELL_PNGDEC_SPU_THREAD_ENABLE 1
#define CELL_JPGDEC_SPU_THREAD_ENABLE 1
#define CELL_JPGDEC_FILE JPGDEC_FILE
#define CELL_PNGDEC_FILE PNGDEC_FILE
#define CELL_JPGDEC_SPU_THREAD_ENABLE 1
#define CELL_JPGDEC_FAST JPGDEC_LOW_QUALITY
#define CELL_JPGDEC_TOP_TO_BOTTOM JPGDEC_TOP_TO_BOTTOM
#define CELL_PNGDEC_TOP_TO_BOTTOM PNGDEC_TOP_TO_BOTTOM
#define CELL_JPG_ARGB JPGDEC_ARGB
#define CELL_PNGDEC_ARGB PNGDEC_ARGB
#define CELL_JPGDEC_DEC_STATUS_FINISH 0
#define CELL_PNGDEC_DEC_STATUS_FINISH 0
#define CELL_PNGDEC_1BYTE_PER_1PIXEL 1
#define CELL_PNGDEC_STREAM_ALPHA 1
#define CELL_OK 0
#define PTR_NULL 0
#else
#include <cell/codec.h>
#define pJpgDecCreate cellJpgDecCreate
#define pJpgDecMainHandle CellJpgDecMainHandle
#define pPngDecMainHandle CellPngDecMainHandle
#define pJpgDecSubHandle CellJpgDecSubHandle
#define pPngDecSubHandle CellPngDecSubHandle
#define pJpgDecThreadInParam CellJpgDecThreadInParam
#define pPngDecThreadInParam CellPngDecThreadInParam
#define pJpgDecThreadOutParam CellJpgDecThreadOutParam
#define pPngDecThreadOutParam CellPngDecThreadOutParam
#define pJpgDecSrc CellJpgDecSrc
#define pPngDecSrc CellPngDecSrc
#define pJpgDecOpnInfo CellJpgDecOpnInfo
#define pPngDecOpnInfo CellPngDecOpnInfo
#define pJpgDecInfo CellJpgDecInfo
#define pPngDecInfo CellPngDecInfo
#define pJpgDecInParam CellJpgDecInParam
#define pPngDecInParam CellPngDecInParam
#define pJpgDecOutParam CellJpgDecOutParam
#define pPngDecOutParam CellPngDecOutParam
#define pJpgDecDataOutInfo CellJpgDecDataOutInfo
#define pPngDecDataOutInfo CellPngDecDataOutInfo
#define pJpgDecDataCtrlParam CellJpgDecDataCtrlParam
#define pPngDecDataCtrlParam CellPngDecDataCtrlParam
#define spu_enable spuThreadEnable
#define ppu_prio ppuThreadPriority
#define spu_prio spuThreadPriority
#define malloc_func cbCtrlMallocFunc
#define malloc_arg cbCtrlMallocArg
#define free_func cbCtrlFreeFunc
#define free_arg cbCtrlFreeArg
#define stream_select srcSelect
#define file_name fileName
#define file_offset fileOffset
#define file_size fileSize
#define stream_ptr streamPtr
#define stream_size streamSize
#define down_scale downScale
#define color_alpha outputColorAlpha
#define color_space outputColorSpace
#define cmd_ptr commandPtr
#define quality method
#define output_mode outputMode
#define output_bytes_per_line outputBytesPerLine
#define output_width outputWidth
#define output_height outputHeight
#define bit_depth outputBitDepth
#define pack_flag outputPackFlag
#define alpha_select outputAlphaSelect
#define pJpgDecOpen cellJpgDecOpen
#define pJpgDecReadHeader cellJpgDecReadHeader
#define pJpgDecSetParameter cellJpgDecSetParameter
#define pJpgDecDecodeData cellJpgDecDecodeData
#define pJpgDecClose cellJpgDecClose
#define pJpgDecDestroy cellJpgDecDestroy
#define pPngDecCreate cellPngDecCreate
#define pPngDecOpen cellPngDecOpen
#define pPngDecReadHeader cellPngDecReadHeader
#define pPngDecSetParameter cellPngDecSetParameter
#define pPngDecDecodeData cellPngDecDecodeData
#define pPngDecClose cellPngDecClose
#define pPngDecDestroy cellPngDecDestroy
#define PTR_NULL NULL
#endif
#endif
/*******************************************************************************
Image decompression - structs
********************************************************************************/
typedef struct CtrlMallocArg
{
uint32_t mallocCallCounts;
} CtrlMallocArg;
typedef struct CtrlFreeArg
{
uint32_t freeCallCounts;
} CtrlFreeArg;
void *img_malloc(uint32_t size, void * a)
{
#ifndef __PSL1GHT__
CtrlMallocArg *arg;
arg = (CtrlMallocArg *) a;
arg->mallocCallCounts++;
#endif
return malloc(size);
}
static int img_free(void *ptr, void * a)
{
#ifndef __PSL1GHT__
CtrlFreeArg *arg;
arg = (CtrlFreeArg *) a;
arg->freeCallCounts++;
#endif
free(ptr);
return 0;
}
/*******************************************************************************
Image decompression - libJPEG
********************************************************************************/
static bool ps3graphics_load_jpeg(const char * path, struct texture_image *out_img)
{
#ifndef __PSL1GHT__
CtrlMallocArg MallocArg;
CtrlFreeArg FreeArg;
pJpgDecDataCtrlParam dCtrlParam;
#endif
pJpgDecMainHandle mHandle = PTR_NULL;
pJpgDecSubHandle sHandle = PTR_NULL;
pJpgDecThreadInParam InParam;
pJpgDecThreadOutParam OutParam;
pJpgDecSrc src;
pJpgDecOpnInfo opnInfo;
pJpgDecInfo info;
pJpgDecInParam inParam;
pJpgDecOutParam outParam;
pJpgDecDataOutInfo dOutInfo;
InParam.spu_enable = CELL_JPGDEC_SPU_THREAD_ENABLE;
InParam.ppu_prio = 1001;
InParam.spu_prio = 250;
#ifdef __PSL1GHT__
InParam.malloc_func = __get_addr32(__get_opd32(img_malloc));
InParam.free_func = __get_addr32(__get_opd32(img_free));
InParam.malloc_arg = 0;
InParam.free_arg = 0;
#else
MallocArg.mallocCallCounts = 0;
FreeArg.freeCallCounts = 0;
InParam.malloc_func = img_malloc;
InParam.free_func = img_free;
InParam.malloc_arg = &MallocArg;
InParam.free_arg = &FreeArg;
#endif
int ret_jpeg, ret = -1;
ret_jpeg = pJpgDecCreate(&mHandle, &InParam, &OutParam);
if (ret_jpeg != CELL_OK)
goto error;
memset(&src, 0, sizeof(pJpgDecSrc));
src.stream_select = CELL_JPGDEC_FILE;
#ifdef __PSL1GHT__
src.file_name = __get_addr32(path);
#else
src.file_name = path;
#endif
src.file_offset = 0;
src.file_size = 0;
src.stream_ptr = PTR_NULL;
src.stream_size = 0;
src.spu_enable = CELL_JPGDEC_SPU_THREAD_ENABLE;
ret = pJpgDecOpen(mHandle, &sHandle, &src, &opnInfo);
if (ret != CELL_OK)
goto error;
ret = pJpgDecReadHeader(mHandle, sHandle, &info);
if (ret != CELL_OK)
goto error;
inParam.cmd_ptr = PTR_NULL;
inParam.quality = CELL_JPGDEC_FAST;
inParam.output_mode = CELL_JPGDEC_TOP_TO_BOTTOM;
inParam.color_space = CELL_JPG_ARGB;
inParam.down_scale = 1;
inParam.color_alpha = 0xfe;
ret = pJpgDecSetParameter(mHandle, sHandle, &inParam, &outParam);
if (ret != CELL_OK)
goto error;
#ifdef __PSL1GHT__
uint64_t output_bytes_per_line = outParam.output_width * 4;
ret = pJpgDecDecodeData(mHandle, sHandle, (uint8_t*)out_img->pixels, &output_bytes_per_line, &dOutInfo);
#else
dCtrlParam.output_bytes_per_line = outParam.output_width * 4;
ret = pJpgDecDecodeData(mHandle, sHandle, (uint8_t*)out_img->pixels, &dCtrlParam, &dOutInfo);
#endif
if (ret != CELL_OK || dOutInfo.status != CELL_JPGDEC_DEC_STATUS_FINISH)
goto error;
out_img->width = outParam.output_width;
out_img->height = outParam.output_height;
pJpgDecClose(mHandle, sHandle);
pJpgDecDestroy(mHandle);
return true;
error:
RARCH_ERR("ps3graphics_load_jpeg(): error.\n");
if (mHandle && sHandle)
pJpgDecClose(mHandle, sHandle);
if (mHandle)
pJpgDecDestroy(mHandle);
return false;
}
/*******************************************************************************
Image decompression - libPNG
********************************************************************************/
static bool ps3graphics_load_png(const char * path, struct texture_image *out_img)
{
#ifndef __PSL1GHT__
CtrlMallocArg MallocArg;
CtrlFreeArg FreeArg;
pPngDecDataCtrlParam dCtrlParam;
#endif
pPngDecMainHandle mHandle = PTR_NULL;
pPngDecSubHandle sHandle = PTR_NULL;
pPngDecThreadInParam InParam;
pPngDecThreadOutParam OutParam;
pPngDecSrc src;
pPngDecOpnInfo opnInfo;
pPngDecInfo info;
pPngDecInParam inParam;
pPngDecOutParam outParam;
pPngDecDataOutInfo dOutInfo;
InParam.spu_enable = CELL_PNGDEC_SPU_THREAD_ENABLE;
InParam.ppu_prio = 512;
InParam.spu_prio = 200;
#ifdef __PSL1GHT__
InParam.malloc_func = __get_addr32(__get_opd32(img_malloc));
InParam.free_func = __get_addr32(__get_opd32(img_free));
InParam.malloc_arg = 0;
InParam.free_arg = 0;
#else
MallocArg.mallocCallCounts = 0;
FreeArg.freeCallCounts = 0;
InParam.malloc_func = img_malloc;
InParam.malloc_arg = &MallocArg;
InParam.free_func = img_free;
InParam.free_arg = &FreeArg;
#endif
int ret_png, ret = -1;
ret_png = pPngDecCreate(&mHandle, &InParam, &OutParam);
if (ret_png != CELL_OK)
goto error;
memset(&src, 0, sizeof(pPngDecSrc));
src.stream_select = CELL_PNGDEC_FILE;
#ifdef __PSL1GHT__
src.file_name = __get_addr32(path);
#else
src.file_name = path;
#endif
src.file_offset = 0;
src.file_size = 0;
src.stream_ptr = 0;
src.stream_size = 0;
src.spu_enable = CELL_PNGDEC_SPU_THREAD_ENABLE;
ret = pPngDecOpen(mHandle, &sHandle, &src, &opnInfo);
if (ret != CELL_OK)
goto error;
ret = pPngDecReadHeader(mHandle, sHandle, &info);
if (ret != CELL_OK)
goto error;
inParam.cmd_ptr = PTR_NULL;
inParam.output_mode = CELL_PNGDEC_TOP_TO_BOTTOM;
inParam.color_space = CELL_PNGDEC_ARGB;
inParam.bit_depth = 8;
inParam.pack_flag = CELL_PNGDEC_1BYTE_PER_1PIXEL;
inParam.alpha_select = CELL_PNGDEC_STREAM_ALPHA;
ret = pPngDecSetParameter(mHandle, sHandle, &inParam, &outParam);
if (ret != CELL_OK)
goto error;
#ifdef __PSL1GHT__
uint64_t output_bytes_per_line = outParam.output_width * 4;
ret = pPngDecDecodeData(mHandle, sHandle, (uint8_t*)out_img->pixels, &output_bytes_per_line, &dOutInfo);
#else
dCtrlParam.output_bytes_per_line = outParam.output_width * 4;
ret = pPngDecDecodeData(mHandle, sHandle, (uint8_t*)out_img->pixels, &dCtrlParam, &dOutInfo);
#endif
if (ret != CELL_OK || dOutInfo.status != CELL_PNGDEC_DEC_STATUS_FINISH)
goto error;
out_img->width = outParam.output_width;
out_img->height = outParam.output_height;
pPngDecClose(mHandle, sHandle);
pPngDecDestroy(mHandle);
return true;
error:
RARCH_ERR("ps3graphics_load_png(): error.\n");
if (mHandle && sHandle)
pPngDecClose(mHandle, sHandle);
if (mHandle)
pPngDecDestroy(mHandle);
return false;
}
bool texture_image_load(const char *path, struct texture_image *out_img)
{
out_img->pixels = malloc(2048 * 2048 * 4);
memset(out_img->pixels, 0, (2048 * 2048 * 4));
if(strstr(path, ".PNG") != NULL || strstr(path, ".png") != NULL)
{
if (!ps3graphics_load_png(path, out_img))
{
free(out_img->pixels);
return false;
}
}
else
{
if (!ps3graphics_load_jpeg(path, out_img))
{
free(out_img->pixels);
return false;
}
}
return true;
}