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https://github.com/libretro/RetroArch
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83 lines
2.5 KiB
C
83 lines
2.5 KiB
C
/*****************************************************************************
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*
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* Copyright (c) 2020 by SonicMastr <sonicmastr@gmail.com>
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*
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* This file is part of Pigs In A Blanket
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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****************************************************************************/
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#ifndef PIB_H_
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#define PIB_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <psp2/types.h>
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/**
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* @brief PIB Error Codes.
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*
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*/
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typedef enum _PibError {
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PIB_ERROR_NOT_INIT = -6, //!< PIB wasn't Initialized
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PIB_ERROR_ALREADY_INIT, //!< PIB is already Initialized
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PIB_ERROR_FIOS2_FAILED, //!< SceFios2 Module Failed to Start
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PIB_ERROR_LIBC_FAILED, //!< SceLibc Module Failed to Start
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PIB_ERROR_PIGLET_FAILED, //!< libScePiglet Module Failed to Start
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PIB_ERROR_SHACCCG_FAILED, //!< SceShaccCg Module Failed to Start
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PIB_SUCCESS
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} PibError;
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/**
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* @brief Initialization options for PIB.
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*
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*/
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typedef enum _PibOptions {
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PIB_NONE = 0, //!< Defaults
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PIB_SHACCCG = 1, //!< Enable Runtime CG Shader Compiler
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PIB_NOSTDLIB = 2, //!< Enable support for -nostdlib usage
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PIB_GET_PROC_ADDR_CORE = 4, //!< Enable EGL 1.5-like support for getting core GL functions with eglGetProcAddress
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PIB_SYSTEM_MODE = 8, //!< Enable use for System Applications
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PIB_ENABLE_MSAA = 16 //!< Enable forced MSAA x4 Support
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} PibOptions;
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/**
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* @brief Initializes Piglet and optionally SceShaccCg, the Native Runtime Shader Compiler.
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* Searches the "ur0:data/external" directory
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*
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* @param[in] pibOptions
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* Intialization options for PIB
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*
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* @return PibError Code
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*
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*/
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PibError pibInit(PibOptions pibOptions);
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/**
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* @brief Terminates and unloads Piglet and optionally SceShaccCg if specified by pibInit
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*
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* @return PibError Code
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*
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*/
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PibError pibTerm(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* PIB_H_ */
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