RetroArch/input
Joe Osborn fbf2c70e0d
replay format extended to support external tools (#17042)
- replays now start each frame with the number of key events (8 bit
unsigned int, then key events) and the number of input events (16 bit
unsigned int, then the input events)
- this makes it possible to parse replay files without any core
loaded, and makes replays more portable if cores change their polling
strategies
- external tools can now parse replay files
- old (vsn 0) replays will still play back, but new (vsn 1) replays
will not play on old RA
- replay files grow faster now, with each input poll now taking 8
bytes instead of 2
2024-10-04 12:47:34 -07:00
..
common Fix typos (#17068) 2024-10-01 17:36:33 -07:00
connect Fix typos (#17068) 2024-10-01 17:36:33 -07:00
drivers Dinput: Mouse pointer send proper return value instead of flag value (#17067) 2024-10-01 17:36:49 -07:00
drivers_hid Fix typos (#17068) 2024-10-01 17:36:33 -07:00
drivers_joypad Fix typos (#17068) 2024-10-01 17:36:33 -07:00
drivers_keyboard Fix typos (#17068) 2024-10-01 17:36:33 -07:00
include
input_autodetect_builtin.c
input_defines.h
input_driver.c replay format extended to support external tools (#17042) 2024-10-04 12:47:34 -07:00
input_driver.h replay format extended to support external tools (#17042) 2024-10-04 12:47:34 -07:00
input_keymaps.c Incorporate FreeBSD port patches (#16221) 2024-09-10 18:11:40 -07:00
input_keymaps.h
input_osk_utf8_pages.h
input_osk.h
input_overlay.h
input_remapping.h
input_types.h