mirror of
https://github.com/libretro/RetroArch
synced 2025-02-05 15:40:04 +00:00
In some cases, set_sensor_state and get_sensor_input are more related to the joypad driver, e.g. in desktop platforms where sensors are associated rather with the joypad. If input driver supports the sensors, it is still preferred. Placeholder inserted for all input drivers, no functionality added yet.
314 lines
11 KiB
C
314 lines
11 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <retro_inline.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../../config.def.h"
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#ifdef HAVE_MENU
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#include "../../menu/menu_driver.h"
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#endif
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#include "../../tasks/tasks_internal.h"
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/* TODO/FIXME - static globals */
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static uint64_t pad_state[DEFAULT_MAX_PADS];
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static int16_t analog_state[DEFAULT_MAX_PADS][2][2];
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static uint64_t pads_connected[DEFAULT_MAX_PADS];
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#if 0
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sensor_t accelerometer_state[DEFAULT_MAX_PADS];
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#endif
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static INLINE int16_t convert_u8_to_s16(uint8_t val)
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{
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if (val == 0)
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return -0x7fff;
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return val * 0x0101 - 0x8000;
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}
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static const char *ps3_joypad_name(unsigned pad)
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{
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return "SixAxis Controller";
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}
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static void ps3_joypad_autodetect_add(unsigned autoconf_pad)
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{
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input_autoconfigure_connect(
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ps3_joypad_name(autoconf_pad),
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NULL,
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ps3_joypad.ident,
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autoconf_pad,
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0,
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0
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);
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}
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static void *ps3_joypad_init(void *data)
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{
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ioPadInit(DEFAULT_MAX_PADS);
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return (void*)-1;
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}
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static int32_t ps3_joypad_button(unsigned port, uint16_t joykey)
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{
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if (port >= DEFAULT_MAX_PADS)
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return 0;
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return pad_state[port] & (UINT64_C(1) << joykey);
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}
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static void ps3_joypad_get_buttons(unsigned port_num, input_bits_t *state)
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{
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if (port_num < DEFAULT_MAX_PADS)
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{
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BITS_COPY16_PTR( state, pad_state[port_num] );
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}
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else
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BIT256_CLEAR_ALL_PTR(state);
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}
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static int16_t ps3_joypad_axis_state(unsigned port, uint32_t joyaxis)
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{
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if (AXIS_NEG_GET(joyaxis) < 4)
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{
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int16_t val = 0;
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int16_t axis = AXIS_NEG_GET(joyaxis);
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switch (axis)
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{
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case 0:
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case 1:
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val = analog_state[port][0][axis];
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break;
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case 2:
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case 3:
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val = analog_state[port][1][axis - 2];
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break;
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}
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if (val < 0)
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return val;
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}
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else if (AXIS_POS_GET(joyaxis) < 4)
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{
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int16_t val = 0;
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int16_t axis = AXIS_POS_GET(joyaxis);
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switch (axis)
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{
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case 0:
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case 1:
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val = analog_state[port][0][axis];
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break;
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case 2:
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case 3:
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val = analog_state[port][1][axis - 2];
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break;
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}
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if (val > 0)
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return val;
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}
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return 0;
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}
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static int16_t ps3_joypad_axis(unsigned port, uint32_t joyaxis)
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{
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if (port >= DEFAULT_MAX_PADS)
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return 0;
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return ps3_joypad_axis_state(port, joyaxis);
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}
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static int16_t ps3_joypad_state(
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rarch_joypad_info_t *joypad_info,
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const struct retro_keybind *binds,
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unsigned port)
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{
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int16_t ret = 0;
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uint16_t port_idx = joypad_info->joy_idx;
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if (port_idx < DEFAULT_MAX_PADS)
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{
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unsigned i;
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for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
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{
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/* Auto-binds are per joypad, not per user. */
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const uint64_t joykey = (binds[i].joykey != NO_BTN)
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? binds[i].joykey : joypad_info->auto_binds[i].joykey;
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const uint32_t joyaxis = (binds[i].joyaxis != AXIS_NONE)
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? binds[i].joyaxis : joypad_info->auto_binds[i].joyaxis;
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if (
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(uint16_t)joykey != NO_BTN
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&& pad_state[port_idx] & (UINT64_C(1) << (uint16_t)joykey)
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)
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ret |= ( 1 << i);
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else if (joyaxis != AXIS_NONE &&
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((float)abs(ps3_joypad_axis_state(port_idx, joyaxis))
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/ 0x8000) > joypad_info->axis_threshold)
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ret |= (1 << i);
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}
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}
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return ret;
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}
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static void ps3_joypad_poll(void)
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{
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unsigned port;
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padInfo2 pad_info;
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ioPadGetInfo2(&pad_info);
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for (port = 0; port < DEFAULT_MAX_PADS; port++)
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{
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int i, j;
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padData state_tmp;
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if (pad_info.port_status[port] & CELL_PAD_STATUS_ASSIGN_CHANGES)
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{
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if ( (pad_info.port_status[port] & CELL_PAD_STATUS_CONNECTED) == 0 )
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{
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input_autoconfigure_disconnect(port, ps3_joypad.ident);
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pads_connected[port] = 0;
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}
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else if ((pad_info.port_status[port] & CELL_PAD_STATUS_CONNECTED) > 0 )
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{
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pads_connected[port] = 1;
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ps3_joypad_autodetect_add(port);
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}
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}
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if (pads_connected[port] == 0)
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continue;
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ioPadGetData(port, &state_tmp);
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if (state_tmp.len != 0)
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{
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uint64_t *state_cur = &pad_state[port];
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*state_cur = 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_START) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_R3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_L3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL1] & CELL_PAD_CTRL_SELECT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
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#ifdef HAVE_MENU
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if (menu_state_get_ptr()->flags & MENU_ST_FLAG_ALIVE)
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{
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int value = 0;
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if (cellSysutilGetSystemParamInt(CELL_SYSUTIL_SYSTEMPARAM_ID_ENTER_BUTTON_ASSIGN, &value) == 0)
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{
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if (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CROSS)
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*state_cur |= (value == CELL_SYSUTIL_ENTER_BUTTON_ASSIGN_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B);
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if (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CIRCLE)
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*state_cur |= (value == CELL_SYSUTIL_ENTER_BUTTON_ASSIGN_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B);
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}
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}
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else
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#endif
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{
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0;
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}
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_R2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
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*state_cur |= (state_tmp.button[CELL_PAD_BTN_OFFSET_DIGITAL2] & CELL_PAD_CTRL_L2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
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uint8_t lsx = (uint8_t)(state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X]);
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uint8_t lsy = (uint8_t)(state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y]);
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uint8_t rsx = (uint8_t)(state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X]);
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uint8_t rsy = (uint8_t)(state_tmp.button[CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y]);
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analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_X] = convert_u8_to_s16(lsx);
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analog_state[port][RETRO_DEVICE_INDEX_ANALOG_LEFT ][RETRO_DEVICE_ID_ANALOG_Y] = convert_u8_to_s16(lsy);
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analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = convert_u8_to_s16(rsx);
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analog_state[port][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = convert_u8_to_s16(rsy);
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#if 0
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accelerometer_state[port].x = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_X];
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accelerometer_state[port].y = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Y];
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accelerometer_state[port].z = state_tmp.button[CELL_PAD_BTN_OFFSET_SENSOR_Z];
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#endif
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}
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for (i = 0; i < 2; i++)
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for (j = 0; j < 2; j++)
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if (analog_state[port][i][j] == -0x8000)
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analog_state[port][i][j] = -0x7fff;
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}
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}
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static bool ps3_joypad_query_pad(unsigned pad)
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{
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return pad < MAX_USERS && pad_state[pad];
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}
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static bool ps3_joypad_rumble(unsigned pad,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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CellPadActParam params;
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switch (effect)
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{
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case RETRO_RUMBLE_WEAK:
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if (strength > 1)
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strength = 1;
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params.motor[0] = strength;
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break;
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case RETRO_RUMBLE_STRONG:
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if (strength > 255)
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strength = 255;
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params.motor[1] = strength;
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break;
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case RETRO_RUMBLE_DUMMY:
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default:
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break;
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}
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cellPadSetActDirect(pad, ¶ms);
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return true;
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}
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static void ps3_joypad_destroy(void)
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{
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ioPadEnd();
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}
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input_device_driver_t ps3_joypad = {
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ps3_joypad_init,
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ps3_joypad_query_pad,
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ps3_joypad_destroy,
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ps3_joypad_button,
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ps3_joypad_state,
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ps3_joypad_get_buttons,
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ps3_joypad_axis,
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ps3_joypad_poll,
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ps3_joypad_rumble,
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NULL, /* set_rumble_gain */
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NULL, /* set_sensor_state */
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NULL, /* get_sensor_input */
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ps3_joypad_name,
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"ps3",
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};
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