RetroArch/gfx/drivers/vulkan_shaders/font.frag
Hans-Kristian Arntzen cece4e5ae2 Vulkan: Add workaround for broken VkImageView swizzling.
Certain early drivers fail to apply swizzle mask.
2016-02-21 13:52:30 +01:00

13 lines
384 B
GLSL

#version 310 es
precision highp float;
layout(location = 0) in vec2 vTexCoord;
layout(location = 1) in vec4 vColor;
layout(location = 0) out vec4 FragColor;
layout(set = 0, binding = 1) uniform highp sampler2D uTex;
void main()
{
// Workaround for early drivers which fail to apply swizzle in VkImageView.
FragColor = vec4(vColor.rgb, vColor.a * texture(uTex, vTexCoord).x);
}