mirror of
https://github.com/libretro/RetroArch
synced 2024-12-29 12:31:05 +00:00
6904101c44
== DETAILS Really simple code cleanup, because my editor flags trailing whitespaces and it's pretty annoying.
58 lines
1.7 KiB
C
58 lines
1.7 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <retro_miscellaneous.h>
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#include "keyboard_event_android.h"
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#define AKEYCODE_ASSIST 219
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#define LAST_KEYCODE AKEYCODE_ASSIST
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#define MAX_KEYS ((LAST_KEYCODE + 7) / 8)
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// First ports are used to keeping track of gamepad states. Last port is used for keyboard state
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static uint8_t android_key_state[MAX_PADS+1][MAX_KEYS];
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bool android_keyboard_port_input_pressed(const struct retro_keybind *binds, unsigned id)
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{
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if (id < RARCH_BIND_LIST_END)
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{
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const struct retro_keybind *bind = &binds[id];
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unsigned bit = rarch_keysym_lut[bind->key];
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return BIT_GET(android_key_state[ANDROID_KEYBOARD_PORT], bit);
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}
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return false;
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}
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bool android_keyboard_input_pressed(unsigned key)
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{
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return BIT_GET(android_key_state[0], key);
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}
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uint8_t *android_keyboard_state_get(unsigned port)
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{
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return android_key_state[port];
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}
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void android_keyboard_free(void)
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{
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unsigned i, j;
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for (i = 0; i < MAX_PADS; i++)
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for (j = 0; j < MAX_KEYS; j++)
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android_key_state[i][j] = 0;
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}
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