RetroArch/frontend/drivers/platform_gx.c
libretroadmin 51d238875e Get rid of obsolete HAVE_VIDEO_LAYOUT - obsolete spec, was only
ever implemented for OpenGL2 driver, lots of code debt, best to
instead just keep improving the overlay system instead which is
already available for most video drivers
2023-02-23 21:03:41 +01:00

609 lines
18 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2012-2015 - Michael Lelli
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdlib.h>
#include <stddef.h>
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include <sys/iosupport.h>
#include <gccore.h>
#include <ogcsys.h>
#ifdef HAVE_CONFIG_H
#include "../../config.h"
#endif
#include <sdcard/gcsd.h>
#include <fat.h>
#include <rthreads/rthreads.h>
#include <boolean.h>
#include <compat/strl.h>
#include <file/file_path.h>
#ifndef IS_SALAMANDER
#include <lists/file_list.h>
#endif
#include <string/stdstring.h>
#include <streams/file_stream.h>
#include <defines/gx_defines.h>
#include "../frontend_driver.h"
#include "../../command.h"
#include "../../defaults.h"
#include "../../msg_hash.h"
#include "../../retroarch_types.h"
#include "../../verbosity.h"
#if !defined(IS_SALAMANDER)
#include "../../paths.h"
#include "../../menu/menu_entries.h"
#if defined(HW_RVL)
#include "../../memory/wii/mem2_manager.h"
#endif
#endif
#ifdef HW_RVL
#include <ogc/ios.h>
#include <ogc/usbstorage.h>
#include <sdcard/wiisd_io.h>
extern void system_exec_wii(const char *path, bool should_load_game);
#endif
#ifdef USBGECKO
#include <debug.h>
#endif
#if defined(HW_RVL) && ! defined(IS_SALAMANDER)
static enum frontend_fork gx_fork_mode = FRONTEND_FORK_NONE;
#endif
static devoptab_t dotab_stdout = {
"stdout", /* device name */
0, /* size of file structure */
NULL, /* device open */
NULL, /* device close */
NULL, /* device write */
NULL, /* device read */
NULL, /* device seek */
NULL, /* device fstat */
NULL, /* device stat */
NULL, /* device link */
NULL, /* device unlink */
NULL, /* device chdir */
NULL, /* device rename */
NULL, /* device mkdir */
0, /* dirStateSize */
NULL, /* device diropen_r */
NULL, /* device dirreset_r */
NULL, /* device dirnext_r */
NULL, /* device dirclose_r */
NULL, /* device statvfs_r */
NULL, /* device ftrunctate_r */
NULL, /* device fsync_r */
NULL, /* deviceData; */
};
#ifndef IS_SALAMANDER
enum
{
GX_DEVICE_SD = 0,
GX_DEVICE_USB,
GX_DEVICE_END
};
#ifdef HW_RVL
static struct
{
bool mounted;
const DISC_INTERFACE *interface;
const char *name;
} gx_devices[GX_DEVICE_END];
static slock_t *gx_device_mutex = NULL;
static slock_t *gx_device_cond_mutex = NULL;
static scond_t *gx_device_cond = NULL;
static sthread_t *gx_device_thread = NULL;
static volatile bool gx_stop_dev_thread = false;
static void gx_devthread(void *a)
{
int i;
slock_lock(gx_device_cond_mutex);
while (!gx_stop_dev_thread)
{
slock_lock(gx_device_mutex);
for (i = 0; i < GX_DEVICE_END; i++)
{
if (gx_devices[i].mounted)
{
if (!gx_devices[i].interface->isInserted())
{
char n[8];
gx_devices[i].mounted = false;
strlcpy(n, gx_devices[i].name, sizeof(n));
strlcat(n, ":", sizeof(n));
fatUnmount(n);
}
}
else if (gx_devices[i].interface->startup() && gx_devices[i].interface->isInserted())
gx_devices[i].mounted = fatMountSimple(gx_devices[i].name, gx_devices[i].interface);
}
slock_unlock(gx_device_mutex);
scond_wait_timeout(gx_device_cond, gx_device_cond_mutex, 1000000);
}
slock_unlock(gx_device_cond_mutex);
}
#endif
#endif
#ifdef IS_SALAMANDER
extern char gx_rom_path[PATH_MAX_LENGTH];
#endif
static void frontend_gx_get_env(int *argc, char *argv[],
void *args, void *params_data)
{
char *slash;
#ifndef IS_SALAMANDER
struct rarch_main_wrap *params = (struct rarch_main_wrap*)params_data;
#endif
#ifdef HW_DOL
chdir("carda:/retroarch");
#endif
getcwd(g_defaults.dirs[DEFAULT_DIR_CORE],
sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
#ifndef IS_SALAMANDER
#ifdef HAVE_LOGGER
logger_init();
#endif
/* This situation can happen on some loaders so we really need some fake
args or else RetroArch will just crash on parsing NULL pointers. */
if (*argc <= 0 || !argv)
{
if (params)
{
params->content_path = NULL;
params->sram_path = NULL;
params->state_path = NULL;
params->config_path = NULL;
params->libretro_path = NULL;
params->flags &= ~(RARCH_MAIN_WRAP_FLAG_VERBOSE
| RARCH_MAIN_WRAP_FLAG_NO_CONTENT);
params->flags |= RARCH_MAIN_WRAP_FLAG_TOUCHED;
}
}
#ifdef HW_RVL
else if (*argc > 2 &&
!string_is_empty(argv[1]) && !string_is_empty(argv[2]))
{
#ifdef HAVE_NETWORKING
/* If the process was forked for netplay purposes,
DO NOT touch the arguments. */
if (!string_is_equal(argv[1], "-H") && !string_is_equal(argv[1], "-C"))
#endif
{
/* When using external loaders (Wiiflow, etc),
getcwd doesn't return the path correctly and as a result,
the cfg file is not found. */
if ( string_starts_with_size(argv[0], "usb1", STRLEN_CONST("usb1")) ||
string_starts_with_size(argv[0], "usb2", STRLEN_CONST("usb2")))
{
strlcpy(g_defaults.dirs[DEFAULT_DIR_CORE], "usb",
sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
strlcat(g_defaults.dirs[DEFAULT_DIR_CORE], argv[0] + 4,
sizeof(g_defaults.dirs[DEFAULT_DIR_CORE]));
}
/* Needed on Wii; loaders follow a dumb standard where the path and
filename are separate in the argument list. */
if (params)
{
static char path[PATH_MAX_LENGTH];
fill_pathname_join(path, argv[1], argv[2], sizeof(path));
params->content_path = path;
params->sram_path = NULL;
params->state_path = NULL;
params->config_path = NULL;
params->libretro_path = NULL;
params->flags &= ~(RARCH_MAIN_WRAP_FLAG_VERBOSE
| RARCH_MAIN_WRAP_FLAG_NO_CONTENT);
params->flags |= RARCH_MAIN_WRAP_FLAG_TOUCHED;
}
}
if (gx_devices[GX_DEVICE_SD].mounted)
chdir("sd:/");
else if (gx_devices[GX_DEVICE_USB].mounted)
chdir("usb:/");
}
#endif
#else
if (*argc > 2 && argv &&
!string_is_empty(argv[1]) && !string_is_empty(argv[2]))
fill_pathname_join(gx_rom_path, argv[1], argv[2], sizeof(gx_rom_path));
else
*gx_rom_path = '\0';
#endif
slash = strrchr(g_defaults.dirs[DEFAULT_DIR_CORE], '/');
if (slash)
*slash = '\0';
strlcpy(g_defaults.dirs[DEFAULT_DIR_PORT],
g_defaults.dirs[DEFAULT_DIR_CORE],
sizeof(g_defaults.dirs[DEFAULT_DIR_PORT]));
slash = strchr(g_defaults.dirs[DEFAULT_DIR_PORT], '/');
if (slash)
*slash = '\0';
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PORT],
g_defaults.dirs[DEFAULT_DIR_PORT], "retroarch",
sizeof(g_defaults.dirs[DEFAULT_DIR_PORT]));
/* System paths */
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CORE_INFO],
g_defaults.dirs[DEFAULT_DIR_CORE], "info",
sizeof(g_defaults.dirs[DEFAULT_DIR_CORE_INFO]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG],
g_defaults.dirs[DEFAULT_DIR_CORE], "autoconfig",
sizeof(g_defaults.dirs[DEFAULT_DIR_AUTOCONFIG]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_OVERLAY],
g_defaults.dirs[DEFAULT_DIR_CORE], "overlays",
sizeof(g_defaults.dirs[DEFAULT_DIR_OVERLAY]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER],
g_defaults.dirs[DEFAULT_DIR_CORE], "filters/video",
sizeof(g_defaults.dirs[DEFAULT_DIR_VIDEO_FILTER]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER],
g_defaults.dirs[DEFAULT_DIR_CORE], "filters/audio",
sizeof(g_defaults.dirs[DEFAULT_DIR_AUDIO_FILTER]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_ASSETS],
g_defaults.dirs[DEFAULT_DIR_CORE], "assets",
sizeof(g_defaults.dirs[DEFAULT_DIR_ASSETS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_CHEATS],
g_defaults.dirs[DEFAULT_DIR_CORE], "cheats",
sizeof(g_defaults.dirs[DEFAULT_DIR_CHEATS]));
/* User paths */
fill_pathname_join(g_defaults.path_config,
g_defaults.dirs[DEFAULT_DIR_CORE], "retroarch.cfg",
sizeof(g_defaults.path_config));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SYSTEM],
g_defaults.dirs[DEFAULT_DIR_PORT], "system",
sizeof(g_defaults.dirs[DEFAULT_DIR_SYSTEM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SRAM],
g_defaults.dirs[DEFAULT_DIR_PORT], "savefiles",
sizeof(g_defaults.dirs[DEFAULT_DIR_SRAM]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_SAVESTATE],
g_defaults.dirs[DEFAULT_DIR_PORT], "savestates",
sizeof(g_defaults.dirs[DEFAULT_DIR_SAVESTATE]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_PLAYLIST],
g_defaults.dirs[DEFAULT_DIR_PORT], "playlists",
sizeof(g_defaults.dirs[DEFAULT_DIR_PLAYLIST]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_LOGS],
g_defaults.dirs[DEFAULT_DIR_PORT], "logs",
sizeof(g_defaults.dirs[DEFAULT_DIR_LOGS]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_REMAP],
g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG], "remaps",
sizeof(g_defaults.dirs[DEFAULT_DIR_REMAP]));
fill_pathname_join(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG],
g_defaults.dirs[DEFAULT_DIR_PORT], "config",
sizeof(g_defaults.dirs[DEFAULT_DIR_MENU_CONFIG]));
#ifndef IS_SALAMANDER
dir_check_defaults("custom.ini");
#endif
}
extern void __exception_setreload(int t);
static void frontend_gx_init(void *data)
{
#ifdef HW_RVL
IOS_ReloadIOS(IOS_GetVersion());
L2Enhance();
#ifndef IS_SALAMANDER
gx_init_mem2();
#endif
#endif
#ifdef USBGECKO
DEBUG_Init(GDBSTUB_DEVICE_USB, 1);
_break();
#endif
#if defined(DEBUG) && defined(IS_SALAMANDER)
VIInit();
GXRModeObj *rmode = VIDEO_GetPreferredMode(NULL);
void *xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
console_init(xfb, 20, 20, rmode->fbWidth,
rmode->xfbHeight, rmode->fbWidth * VI_DISPLAY_PIX_SZ);
VIConfigure(rmode);
VISetNextFramebuffer(xfb);
VISetBlack(FALSE);
VIFlush();
VIWaitForRetrace();
VIWaitForRetrace();
#endif
#ifndef DEBUG
__exception_setreload(8);
#endif
fatInitDefault();
devoptab_list[STD_OUT] = &dotab_stdout;
devoptab_list[STD_ERR] = &dotab_stdout;
#if defined(HW_RVL) && !defined(IS_SALAMANDER)
gx_devices[GX_DEVICE_SD].interface = &__io_wiisd;
gx_devices[GX_DEVICE_SD].name = "sd";
gx_devices[GX_DEVICE_SD].mounted = fatMountSimple(
gx_devices[GX_DEVICE_SD].name,
gx_devices[GX_DEVICE_SD].interface);
gx_devices[GX_DEVICE_USB].interface = &__io_usbstorage;
gx_devices[GX_DEVICE_USB].name = "usb";
gx_devices[GX_DEVICE_USB].mounted = fatMountSimple(
gx_devices[GX_DEVICE_USB].name,
gx_devices[GX_DEVICE_USB].interface);
gx_device_cond_mutex = slock_new();
gx_device_cond = scond_new();
gx_device_mutex = slock_new();
gx_device_thread = sthread_create(gx_devthread, NULL);
#endif
}
static void frontend_gx_deinit(void *data)
{
#if defined(HW_RVL) && !defined(IS_SALAMANDER)
slock_lock(gx_device_cond_mutex);
gx_stop_dev_thread = true;
slock_unlock(gx_device_cond_mutex);
scond_signal(gx_device_cond);
sthread_join(gx_device_thread);
#endif
}
static void frontend_gx_exec(const char *path, bool should_load_game)
{
#ifdef HW_RVL
system_exec_wii(path, should_load_game);
#endif
}
static void frontend_gx_exitspawn(char *s, size_t len, char *args)
{
bool should_load_game = false;
#if defined(IS_SALAMANDER)
if (!string_is_empty(gx_rom_path))
should_load_game = true;
#elif defined(HW_RVL)
char salamander_basename[PATH_MAX_LENGTH];
if (gx_fork_mode == FRONTEND_FORK_NONE)
return;
switch (gx_fork_mode)
{
case FRONTEND_FORK_CORE_WITH_ARGS:
should_load_game = true;
break;
case FRONTEND_FORK_CORE:
/* fall-through */
case FRONTEND_FORK_RESTART:
{
char new_path[PATH_MAX_LENGTH];
char salamander_name[PATH_MAX_LENGTH];
if (frontend_driver_get_salamander_basename(salamander_name,
sizeof(salamander_name)))
{
fill_pathname_join(new_path, g_defaults.dirs[DEFAULT_DIR_CORE],
salamander_name, sizeof(new_path));
path_set(RARCH_PATH_CONTENT, new_path);
}
}
break;
case FRONTEND_FORK_NONE:
default:
break;
}
system_exec_wii(s, should_load_game);
frontend_driver_get_salamander_basename(salamander_basename,
sizeof(salamander_basename));
/* FIXME/TODO - hack
* direct loading failed (out of memory),
* try to jump to Salamander,
* then load the correct core */
fill_pathname_join(s, g_defaults.dirs[DEFAULT_DIR_CORE],
salamander_basename, len);
#endif
frontend_gx_exec(s, should_load_game);
}
static void frontend_gx_process_args(int *argc, char *argv[])
{
#ifndef IS_SALAMANDER
/* A big hack: sometimes Salamander doesn't save the new core
* it loads on first boot, so we make sure
* active core path is set here. */
if (path_is_empty(RARCH_PATH_CORE) && *argc >= 1 && strrchr(argv[0], '/'))
{
char path[PATH_MAX_LENGTH] = {0};
strlcpy(path, strrchr(argv[0], '/') + 1, sizeof(path));
if (path_is_valid(path))
path_set(RARCH_PATH_CORE, path);
}
#endif
}
#if defined(HW_RVL) && !defined(IS_SALAMANDER)
static bool frontend_gx_set_fork(enum frontend_fork fork_mode)
{
switch (fork_mode)
{
case FRONTEND_FORK_CORE:
gx_fork_mode = fork_mode;
break;
case FRONTEND_FORK_CORE_WITH_ARGS:
gx_fork_mode = fork_mode;
break;
case FRONTEND_FORK_RESTART:
gx_fork_mode = fork_mode;
command_event(CMD_EVENT_QUIT, NULL);
break;
case FRONTEND_FORK_NONE:
default:
return false;
}
return true;
}
#endif
static int frontend_gx_get_rating(void)
{
#ifdef HW_RVL
return 8;
#else
return 6;
#endif
}
static enum frontend_architecture frontend_gx_get_arch(void)
{
return FRONTEND_ARCH_PPC;
}
static int frontend_gx_parse_drive_list(void *data, bool load_content)
{
#ifndef IS_SALAMANDER
file_list_t *list = (file_list_t*)data;
enum msg_hash_enums enum_idx = load_content ?
MENU_ENUM_LABEL_FILE_DETECT_CORE_LIST_PUSH_DIR :
MENU_ENUM_LABEL_FILE_BROWSER_DIRECTORY;
#ifdef HW_RVL
menu_entries_append(list,
"sd:/",
msg_hash_to_str(MSG_EXTERNAL_APPLICATION_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0, NULL);
menu_entries_append(list,
"usb:/",
msg_hash_to_str(MSG_EXTERNAL_APPLICATION_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0, NULL);
#endif
menu_entries_append(list,
"carda:/",
msg_hash_to_str(MSG_EXTERNAL_APPLICATION_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0, NULL);
menu_entries_append(list,
"cardb:/",
msg_hash_to_str(MSG_EXTERNAL_APPLICATION_DIR),
enum_idx,
FILE_TYPE_DIRECTORY, 0, 0, NULL);
#endif
return 0;
}
static void frontend_gx_shutdown(bool unused)
{
#ifndef IS_SALAMANDER
exit(0);
#endif
}
static uint64_t frontend_gx_get_total_mem(void)
{
#if defined(HW_RVL) && !defined(IS_SALAMANDER)
return SYSMEM1_SIZE + gx_mem2_total();
#else
return SYSMEM1_SIZE;
#endif
}
static uint64_t frontend_gx_get_free_mem(void)
{
uint64_t total = SYSMEM1_SIZE - (SYSMEM1_SIZE - SYS_GetArena1Size());
#if defined(HW_RVL) && !defined(IS_SALAMANDER)
total += (gx_mem2_total() - gx_mem2_used());
#endif
return total;
}
frontend_ctx_driver_t frontend_ctx_gx = {
frontend_gx_get_env, /* get_env */
frontend_gx_init,
frontend_gx_deinit,
frontend_gx_exitspawn,
frontend_gx_process_args,
frontend_gx_exec,
#if defined(HW_RVL) && !defined(IS_SALAMANDER)
frontend_gx_set_fork, /* set_fork */
#else
NULL, /* set_fork */
#endif
frontend_gx_shutdown, /* shutdown */
NULL, /* get_name */
NULL, /* get_os */
frontend_gx_get_rating, /* get_rating */
NULL, /* load_content */
frontend_gx_get_arch, /* get_architecture */
NULL, /* get_powerstate */
frontend_gx_parse_drive_list, /* parse_drive_list */
frontend_gx_get_total_mem, /* get_total_mem */
frontend_gx_get_free_mem, /* get_free_mem */
NULL, /* install_signal_handler */
NULL, /* get_sighandler_state */
NULL, /* set_sighandler_state */
NULL, /* destroy_signal_handler_state */
NULL, /* attach_console */
NULL, /* detach_console */
NULL, /* get_lakka_version */
NULL, /* set_screen_brightness */
NULL, /* watch_path_for_changes */
NULL, /* check_for_path_changes */
NULL, /* set_sustained_performance_mode */
NULL, /* get_cpu_model_name */
NULL, /* get_user_language */
NULL, /* is_narrator_running */
NULL, /* accessibility_speak */
NULL, /* set_gamemode */
"gx", /* ident */
NULL /* get_video_driver */
};