mirror of
https://github.com/libretro/RetroArch
synced 2024-12-27 15:29:23 +00:00
683 lines
23 KiB
C
683 lines
23 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2014 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __DRIVER__H
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#define __DRIVER__H
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#include <sys/types.h>
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#include "boolean.h"
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#include "libretro_private.h"
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#include <stdlib.h>
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#include <stdint.h>
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#include "msvc/msvc_compat.h"
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#include "gfx/scaler/scaler.h"
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#include "gfx/image/image.h"
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#include "gfx/filters/softfilter.h"
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#include "gfx/shader_parse.h"
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#include "audio/dsp_filter.h"
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#include "input/overlay.h"
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#include "frontend/frontend_context.h"
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#ifndef _WIN32
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#include "miscellaneous.h"
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#endif
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#include "driver_menu.h"
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#ifdef HAVE_COMMAND
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#include "command.h"
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define AUDIO_CHUNK_SIZE_BLOCKING 512
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#define AUDIO_CHUNK_SIZE_NONBLOCKING 2048 // So we don't get complete line-noise when fast-forwarding audio.
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#define AUDIO_MAX_RATIO 16
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// Specialized _POINTER that targets the full screen regardless of viewport.
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// Should not be used by a libretro implementation as coordinates returned make no sense.
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// It is only used internally for overlays.
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#define RARCH_DEVICE_POINTER_SCREEN (RETRO_DEVICE_POINTER | 0x10000)
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// libretro has 16 buttons from 0-15 (libretro.h)
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// Analog binds use RETRO_DEVICE_ANALOG, but we follow the same scheme internally
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// in RetroArch for simplicity,
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// so they are mapped into [16, 23].
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#define RARCH_FIRST_CUSTOM_BIND 16
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#define RARCH_FIRST_META_KEY RARCH_CUSTOM_BIND_LIST_END
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enum // RetroArch specific bind IDs.
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{
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// Custom binds that extend the scope of RETRO_DEVICE_JOYPAD for RetroArch specifically.
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// Analogs (RETRO_DEVICE_ANALOG)
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RARCH_ANALOG_LEFT_X_PLUS = RARCH_FIRST_CUSTOM_BIND,
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RARCH_ANALOG_LEFT_X_MINUS,
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RARCH_ANALOG_LEFT_Y_PLUS,
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RARCH_ANALOG_LEFT_Y_MINUS,
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RARCH_ANALOG_RIGHT_X_PLUS,
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RARCH_ANALOG_RIGHT_X_MINUS,
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RARCH_ANALOG_RIGHT_Y_PLUS,
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RARCH_ANALOG_RIGHT_Y_MINUS,
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// Turbo
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RARCH_TURBO_ENABLE,
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RARCH_CUSTOM_BIND_LIST_END,
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// Command binds. Not related to game input, only usable for port 0.
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RARCH_FAST_FORWARD_KEY = RARCH_FIRST_META_KEY,
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RARCH_FAST_FORWARD_HOLD_KEY,
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RARCH_LOAD_STATE_KEY,
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RARCH_SAVE_STATE_KEY,
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RARCH_FULLSCREEN_TOGGLE_KEY,
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RARCH_QUIT_KEY,
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RARCH_STATE_SLOT_PLUS,
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RARCH_STATE_SLOT_MINUS,
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RARCH_REWIND,
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RARCH_MOVIE_RECORD_TOGGLE,
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RARCH_PAUSE_TOGGLE,
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RARCH_FRAMEADVANCE,
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RARCH_RESET,
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RARCH_SHADER_NEXT,
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RARCH_SHADER_PREV,
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RARCH_CHEAT_INDEX_PLUS,
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RARCH_CHEAT_INDEX_MINUS,
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RARCH_CHEAT_TOGGLE,
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RARCH_SCREENSHOT,
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RARCH_MUTE,
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RARCH_NETPLAY_FLIP,
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RARCH_SLOWMOTION,
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RARCH_ENABLE_HOTKEY,
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RARCH_VOLUME_UP,
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RARCH_VOLUME_DOWN,
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RARCH_OVERLAY_NEXT,
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RARCH_DISK_EJECT_TOGGLE,
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RARCH_DISK_NEXT,
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RARCH_GRAB_MOUSE_TOGGLE,
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RARCH_MENU_TOGGLE,
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RARCH_BIND_LIST_END,
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RARCH_BIND_LIST_END_NULL
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};
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#ifdef RARCH_CONSOLE
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enum // Console specific menu bind IDs.
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{
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CONSOLE_MENU_FIRST = 61,
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CONSOLE_MENU_A = CONSOLE_MENU_FIRST,
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CONSOLE_MENU_B = 62,
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CONSOLE_MENU_X = 63,
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CONSOLE_MENU_Y = 64,
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CONSOLE_MENU_START = 65,
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CONSOLE_MENU_SELECT = 66,
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CONSOLE_MENU_UP = 67,
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CONSOLE_MENU_DOWN = 68,
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CONSOLE_MENU_LEFT = 69,
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CONSOLE_MENU_RIGHT = 70,
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CONSOLE_MENU_L = 71,
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CONSOLE_MENU_R = 72,
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CONSOLE_MENU_L2 = 73,
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CONSOLE_MENU_R2 = 74,
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CONSOLE_MENU_L3 = 75,
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CONSOLE_MENU_R3 = 76,
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CONSOLE_MENU_HOME = 77,
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CONSOLE_MENU_LAST = CONSOLE_MENU_HOME,
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};
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#endif
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struct retro_keybind
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{
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bool valid;
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unsigned id;
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const char *desc;
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enum retro_key key;
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// PC only uses lower 16-bits.
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// Full 64-bit can be used for port-specific purposes, like simplifying multiple binds, etc.
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uint64_t joykey;
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// Default key binding value - for resetting bind to default
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uint64_t def_joykey;
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uint32_t joyaxis;
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uint32_t def_joyaxis;
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uint32_t orig_joyaxis; // Used by input_{push,pop}_analog_dpad().
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};
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struct platform_bind
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{
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uint64_t joykey;
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char desc[64];
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};
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#if defined(_XBOX360)
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#define DEFAULT_SHADER_TYPE RARCH_SHADER_HLSL
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#elif defined(__PSL1GHT__)
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#define DEFAULT_SHADER_TYPE RARCH_SHADER_GLSL
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#elif defined(__CELLOS_LV2__)
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#define DEFAULT_SHADER_TYPE RARCH_SHADER_CG
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#elif defined(HAVE_OPENGLES2)
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#define DEFAULT_SHADER_TYPE RARCH_SHADER_GLSL
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#else
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#define DEFAULT_SHADER_TYPE RARCH_SHADER_NONE
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#endif
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typedef struct video_info
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{
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unsigned width;
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unsigned height;
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bool fullscreen;
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bool vsync;
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bool force_aspect;
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bool smooth;
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unsigned input_scale; // Maximum input size: RARCH_SCALE_BASE * input_scale
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bool rgb32; // Use 32-bit RGBA rather than native XBGR1555.
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} video_info_t;
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typedef struct audio_driver
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{
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void *(*init)(const char *device, unsigned rate, unsigned latency);
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ssize_t (*write)(void *data, const void *buf, size_t size);
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bool (*stop)(void *data);
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bool (*start)(void *data);
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void (*set_nonblock_state)(void *data, bool toggle); // Should we care about blocking in audio thread? Fast forwarding.
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void (*free)(void *data);
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bool (*use_float)(void *data); // Defines if driver will take standard floating point samples, or int16_t samples.
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const char *ident;
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size_t (*write_avail)(void *data); // Optional
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size_t (*buffer_size)(void *data); // Optional
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} audio_driver_t;
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#define AXIS_NEG(x) (((uint32_t)(x) << 16) | UINT16_C(0xFFFF))
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#define AXIS_POS(x) ((uint32_t)(x) | UINT32_C(0xFFFF0000))
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#define AXIS_NONE UINT32_C(0xFFFFFFFF)
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#define AXIS_DIR_NONE UINT16_C(0xFFFF)
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#define AXIS_NEG_GET(x) (((uint32_t)(x) >> 16) & UINT16_C(0xFFFF))
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#define AXIS_POS_GET(x) ((uint32_t)(x) & UINT16_C(0xFFFF))
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#define NO_BTN UINT16_C(0xFFFF) // I hope no joypad will ever have this many buttons ... ;)
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#define HAT_UP_SHIFT 15
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#define HAT_DOWN_SHIFT 14
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#define HAT_LEFT_SHIFT 13
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#define HAT_RIGHT_SHIFT 12
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#define HAT_UP_MASK (1 << HAT_UP_SHIFT)
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#define HAT_DOWN_MASK (1 << HAT_DOWN_SHIFT)
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#define HAT_LEFT_MASK (1 << HAT_LEFT_SHIFT)
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#define HAT_RIGHT_MASK (1 << HAT_RIGHT_SHIFT)
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#define HAT_MAP(x, hat) ((x & ((1 << 12) - 1)) | hat)
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#define HAT_MASK (HAT_UP_MASK | HAT_DOWN_MASK | HAT_LEFT_MASK | HAT_RIGHT_MASK)
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#define GET_HAT_DIR(x) (x & HAT_MASK)
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#define GET_HAT(x) (x & (~HAT_MASK))
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enum analog_dpad_mode
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{
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ANALOG_DPAD_NONE = 0,
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ANALOG_DPAD_LSTICK,
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ANALOG_DPAD_RSTICK,
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ANALOG_DPAD_DUALANALOG,
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ANALOG_DPAD_LAST
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};
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enum keybind_set_id
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{
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KEYBINDS_ACTION_NONE = 0,
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KEYBINDS_ACTION_SET_DEFAULT_BIND,
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KEYBINDS_ACTION_SET_DEFAULT_BINDS,
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KEYBINDS_ACTION_SET_ANALOG_DPAD_NONE,
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KEYBINDS_ACTION_SET_ANALOG_DPAD_LSTICK,
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KEYBINDS_ACTION_SET_ANALOG_DPAD_RSTICK,
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KEYBINDS_ACTION_GET_BIND_LABEL,
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KEYBINDS_ACTION_LAST
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};
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typedef struct rarch_joypad_driver rarch_joypad_driver_t;
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typedef struct input_driver
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{
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void *(*init)(void);
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void (*poll)(void *data);
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int16_t (*input_state)(void *data, const struct retro_keybind **retro_keybinds,
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unsigned port, unsigned device, unsigned index, unsigned id);
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bool (*key_pressed)(void *data, int key);
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void (*free)(void *data);
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void (*set_keybinds)(void *data, unsigned device, unsigned port, unsigned id, unsigned keybind_action);
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bool (*set_sensor_state)(void *data, unsigned port, enum retro_sensor_action action, unsigned rate);
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float (*get_sensor_input)(void *data, unsigned port, unsigned id);
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uint64_t (*get_capabilities)(void *data);
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unsigned (*devices_size)(void *data);
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const char *ident;
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void (*grab_mouse)(void *data, bool state);
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bool (*set_rumble)(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t state);
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const rarch_joypad_driver_t *(*get_joypad_driver)(void *data);
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} input_driver_t;
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typedef struct input_osk_driver
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{
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void *(*init)(size_t size);
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void (*free)(void *data);
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bool (*enable_key_layout)(void *data);
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void (*oskutil_create_activation_parameters)(void *data);
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void (*write_msg)(void *data, const void *msg);
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void (*write_initial_msg)(void *data, const void *msg);
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bool (*start)(void *data);
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void (*lifecycle)(void *data, uint64_t status);
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void *(*get_text_buf)(void *data);
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const char *ident;
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} input_osk_driver_t;
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typedef struct camera_driver
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{
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// FIXME: params for initialization - queries for resolution, framerate, color format
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// which might or might not be honored
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void *(*init)(const char *device, uint64_t buffer_types, unsigned width, unsigned height);
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void (*free)(void *data);
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bool (*start)(void *data);
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void (*stop)(void *data);
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// Polls the camera driver.
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// Will call the appropriate callback if a new frame is ready.
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// Returns true if a new frame was handled.
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bool (*poll)(void *data,
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retro_camera_frame_raw_framebuffer_t frame_raw_cb,
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retro_camera_frame_opengl_texture_t frame_gl_cb);
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const char *ident;
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} camera_driver_t;
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typedef struct location_driver
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{
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void *(*init)(void);
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void (*free)(void *data);
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bool (*start)(void *data);
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void (*stop)(void *data);
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bool (*get_position)(void *data, double *lat, double *lon, double *horiz_accuracy, double *vert_accuracy);
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void (*set_interval)(void *data, unsigned interval_msecs, unsigned interval_distance);
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const char *ident;
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} location_driver_t;
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struct rarch_viewport;
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#ifdef HAVE_OVERLAY
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typedef struct video_overlay_interface
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{
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void (*enable)(void *data, bool state);
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bool (*load)(void *data, const struct texture_image *images, unsigned num_images);
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void (*tex_geom)(void *data, unsigned image, float x, float y, float w, float h);
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void (*vertex_geom)(void *data, unsigned image, float x, float y, float w, float h);
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void (*full_screen)(void *data, bool enable);
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void (*set_alpha)(void *data, unsigned image, float mod);
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} video_overlay_interface_t;
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#endif
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struct font_params
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{
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float x;
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float y;
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float scale;
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float drop_mod; // Drop shadow color multiplier.
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int drop_x, drop_y; // Drop shadow offset. If both are 0, no drop shadow will be rendered.
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uint32_t color; // ABGR. Use the macros.
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bool full_screen;
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};
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#define FONT_COLOR_RGBA(r, g, b, a) (((r) << 0) | ((g) << 8) | ((b) << 16) | ((a) << 24))
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#define FONT_COLOR_GET_RED(col) (((col) >> 0) & 0xff)
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#define FONT_COLOR_GET_GREEN(col) (((col) >> 8) & 0xff)
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#define FONT_COLOR_GET_BLUE(col) (((col) >> 16) & 0xff)
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#define FONT_COLOR_GET_ALPHA(col) (((col) >> 24) & 0xff)
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// Optionally implemented interface to poke more deeply into video driver.
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typedef struct video_poke_interface
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{
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void (*set_filtering)(void *data, unsigned index, bool smooth);
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#ifdef HAVE_FBO
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uintptr_t (*get_current_framebuffer)(void *data);
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retro_proc_address_t (*get_proc_address)(void *data, const char *sym);
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#endif
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void (*set_aspect_ratio)(void *data, unsigned aspectratio_index);
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void (*apply_state_changes)(void *data);
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#ifdef HAVE_MENU
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void (*set_texture_frame)(void *data, const void *frame, bool rgb32, unsigned width, unsigned height, float alpha); // Update texture.
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void (*set_texture_enable)(void *data, bool enable, bool full_screen); // Enable/disable rendering.
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#endif
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void (*set_osd_msg)(void *data, const char *msg, const struct font_params *params);
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void (*show_mouse)(void *data, bool state);
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void (*grab_mouse_toggle)(void *data);
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struct gfx_shader *(*get_current_shader)(void *data);
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} video_poke_interface_t;
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typedef struct video_driver
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{
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void *(*init)(const video_info_t *video, const input_driver_t **input, void **input_data);
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// Should the video driver act as an input driver as well? :)
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// The video initialization might preinitialize an input driver to override the settings in case the video driver relies on input driver for event handling, e.g.
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bool (*frame)(void *data, const void *frame, unsigned width, unsigned height, unsigned pitch, const char *msg); // msg is for showing a message on the screen along with the video frame.
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void (*set_nonblock_state)(void *data, bool toggle); // Should we care about syncing to vblank? Fast forwarding.
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// Is the window still active?
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bool (*alive)(void *data);
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bool (*focus)(void *data); // Does the window have focus?
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bool (*set_shader)(void *data, enum rarch_shader_type type, const char *path); // Sets shader. Might not be implemented. Will be moved to poke_interface later.
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void (*free)(void *data);
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const char *ident;
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void (*set_rotation)(void *data, unsigned rotation);
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void (*viewport_info)(void *data, struct rarch_viewport *vp);
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// Reads out in BGR byte order (24bpp).
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bool (*read_viewport)(void *data, uint8_t *buffer);
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#ifdef HAVE_OVERLAY
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void (*overlay_interface)(void *data, const video_overlay_interface_t **iface);
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#endif
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void (*poke_interface)(void *data, const video_poke_interface_t **iface);
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} video_driver_t;
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enum rarch_display_type
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{
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RARCH_DISPLAY_NONE = 0, // Non-bindable types like consoles, KMS, VideoCore, etc.
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RARCH_DISPLAY_X11, // video_display => Display*, video_window => Window
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RARCH_DISPLAY_WIN32, // video_display => N/A, video_window => HWND
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RARCH_DISPLAY_OSX // ?!
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};
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typedef struct driver
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{
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const frontend_ctx_driver_t *frontend_ctx;
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const audio_driver_t *audio;
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const video_driver_t *video;
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const input_driver_t *input;
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#ifdef HAVE_OSK
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const input_osk_driver_t *osk;
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void *osk_data;
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#endif
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#ifdef HAVE_CAMERA
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const camera_driver_t *camera;
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void *camera_data;
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#endif
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#ifdef HAVE_LOCATION
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const location_driver_t *location;
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void *location_data;
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#endif
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void *audio_data;
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void *video_data;
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void *input_data;
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#ifdef HAVE_MENU
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menu_handle_t *menu;
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const menu_ctx_driver_t *menu_ctx;
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#endif
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bool threaded_video;
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// If set during context deinit, the driver should keep
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// graphics context alive to avoid having to reset all context state.
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bool video_cache_context;
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bool video_cache_context_ack; // Set to true by driver if context caching succeeded.
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// Set this to true if the platform in question needs to 'own' the respective
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// handle and therefore skip regular RetroArch driver teardown/reiniting procedure.
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// If set to true, the 'free' function will get skipped. It is then up to the
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// driver implementation to properly handle 'reiniting' inside the 'init' function
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// and make sure it returns the existing handle instead of allocating and returning
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// a pointer to a new handle.
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//
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// Typically, if a driver intends to make use of this, it should set this to true
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// at the end of its 'init' function.
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bool video_data_own;
|
|
bool audio_data_own;
|
|
bool input_data_own;
|
|
#ifdef HAVE_CAMERA
|
|
bool camera_data_own;
|
|
#endif
|
|
#ifdef HAVE_LOCATION
|
|
bool location_data_own;
|
|
#endif
|
|
#ifdef HAVE_OSK
|
|
bool osk_data_own;
|
|
#endif
|
|
#ifdef HAVE_MENU
|
|
bool menu_data_own;
|
|
#endif
|
|
|
|
#ifdef HAVE_COMMAND
|
|
rarch_cmd_t *command;
|
|
#endif
|
|
bool stdin_claimed;
|
|
bool block_hotkey;
|
|
bool block_input;
|
|
bool block_libretro_input;
|
|
bool nonblock_state;
|
|
|
|
// Opaque handles to currently running window.
|
|
// Used by e.g. input drivers which bind to a window.
|
|
// Drivers are responsible for setting these if an input driver
|
|
// could potentially make use of this.
|
|
uintptr_t video_display;
|
|
uintptr_t video_window;
|
|
enum rarch_display_type display_type;
|
|
|
|
// Used for 15-bit -> 16-bit conversions that take place before being passed to video driver.
|
|
struct scaler_ctx scaler;
|
|
void *scaler_out;
|
|
|
|
// Graphics driver requires RGBA byte order data (ABGR on little-endian) for 32-bit.
|
|
// This takes effect for overlay and shader cores that wants to load data into graphics driver.
|
|
// Kinda hackish to place it here, it is only used for GLES.
|
|
// TODO: Refactor this better.
|
|
bool gfx_use_rgba;
|
|
|
|
#ifdef HAVE_OVERLAY
|
|
input_overlay_t *overlay;
|
|
input_overlay_state_t overlay_state;
|
|
#endif
|
|
|
|
// Interface for "poking".
|
|
const video_poke_interface_t *video_poke;
|
|
|
|
// last message given to the video driver
|
|
const char *current_msg;
|
|
} driver_t;
|
|
|
|
void init_drivers(void);
|
|
void init_drivers_pre(void);
|
|
void uninit_drivers(void);
|
|
|
|
void init_video_input(void);
|
|
void uninit_video_input(void);
|
|
void init_audio(void);
|
|
void uninit_audio(void);
|
|
|
|
void find_prev_resampler_driver(void);
|
|
void find_prev_video_driver(void);
|
|
void find_prev_audio_driver(void);
|
|
void find_prev_input_driver(void);
|
|
void find_next_video_driver(void);
|
|
void find_next_audio_driver(void);
|
|
void find_next_input_driver(void);
|
|
void find_next_resampler_driver(void);
|
|
|
|
#ifdef HAVE_CAMERA
|
|
void init_camera(void);
|
|
void uninit_camera(void);
|
|
void find_prev_camera_driver(void);
|
|
void find_next_camera_driver(void);
|
|
#endif
|
|
|
|
#ifdef HAVE_LOCATION
|
|
void init_location(void);
|
|
void uninit_location(void);
|
|
void find_prev_location_driver(void);
|
|
void find_next_location_driver(void);
|
|
#endif
|
|
|
|
void driver_set_monitor_refresh_rate(float hz);
|
|
bool driver_monitor_fps_statistics(double *refresh_rate, double *deviation, unsigned *sample_points);
|
|
void driver_set_nonblock_state(bool nonblock);
|
|
|
|
// Used by RETRO_ENVIRONMENT_SET_HW_RENDER.
|
|
uintptr_t driver_get_current_framebuffer(void);
|
|
retro_proc_address_t driver_get_proc_address(const char *sym);
|
|
|
|
// Used by RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE
|
|
bool driver_set_rumble_state(unsigned port, enum retro_rumble_effect effect, uint16_t strength);
|
|
// Used by RETRO_ENVIRONMENT_GET_SENSOR_INTERFACE
|
|
bool driver_set_sensor_state(unsigned port, enum retro_sensor_action action, unsigned rate);
|
|
float driver_sensor_get_input(unsigned port, unsigned action);
|
|
|
|
#ifdef HAVE_DYLIB
|
|
void rarch_deinit_filter(void);
|
|
void rarch_init_filter(enum retro_pixel_format);
|
|
#endif
|
|
|
|
#ifdef HAVE_FILTERS_BUILTIN
|
|
unsigned dspfilter_get_last_idx(void);
|
|
#endif
|
|
|
|
const char *rarch_dspfilter_get_name(void *data);
|
|
|
|
// Used by RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE
|
|
#ifdef HAVE_CAMERA
|
|
bool driver_camera_start(void);
|
|
void driver_camera_stop(void);
|
|
void driver_camera_poll(void);
|
|
#endif
|
|
|
|
// Used by RETRO_ENVIRONMENT_GET_LOCATION_INTERFACE
|
|
#ifdef HAVE_LOCATION
|
|
bool driver_location_start(void);
|
|
void driver_location_stop(void);
|
|
bool driver_location_get_position(double *lat, double *lon, double *horiz_accuracy, double *vert_accuracy);
|
|
void driver_location_set_interval(unsigned interval_msecs, unsigned interval_distance);
|
|
#endif
|
|
|
|
#ifdef HAVE_MENU
|
|
const void *menu_ctx_find_driver(const char *ident); // Finds driver with ident. Does not initialize.
|
|
void find_prev_menu_driver(void);
|
|
void find_next_menu_driver(void);
|
|
void find_menu_driver(void);
|
|
#endif
|
|
|
|
// Used by RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO
|
|
bool driver_update_system_av_info(const struct retro_system_av_info *info);
|
|
|
|
extern driver_t driver;
|
|
|
|
//////////////////////////////////////////////// Backends
|
|
extern const audio_driver_t audio_rsound;
|
|
extern const audio_driver_t audio_oss;
|
|
extern const audio_driver_t audio_alsa;
|
|
extern const audio_driver_t audio_alsathread;
|
|
extern const audio_driver_t audio_roar;
|
|
extern const audio_driver_t audio_openal;
|
|
extern const audio_driver_t audio_opensl;
|
|
extern const audio_driver_t audio_jack;
|
|
extern const audio_driver_t audio_sdl;
|
|
extern const audio_driver_t audio_xa;
|
|
extern const audio_driver_t audio_pulse;
|
|
extern const audio_driver_t audio_dsound;
|
|
extern const audio_driver_t audio_coreaudio;
|
|
extern const audio_driver_t audio_xenon360;
|
|
extern const audio_driver_t audio_ps3;
|
|
extern const audio_driver_t audio_gx;
|
|
extern const audio_driver_t audio_psp1;
|
|
extern const audio_driver_t audio_rwebaudio;
|
|
extern const audio_driver_t audio_null;
|
|
extern const video_driver_t video_gl;
|
|
extern const video_driver_t video_psp1;
|
|
extern const video_driver_t video_vita;
|
|
extern const video_driver_t video_d3d;
|
|
extern const video_driver_t video_gx;
|
|
extern const video_driver_t video_xenon360;
|
|
extern const video_driver_t video_xvideo;
|
|
extern const video_driver_t video_xdk_d3d;
|
|
extern const video_driver_t video_sdl;
|
|
extern const video_driver_t video_vg;
|
|
extern const video_driver_t video_null;
|
|
extern const video_driver_t video_omap;
|
|
extern const video_driver_t video_exynos;
|
|
extern const input_driver_t input_android;
|
|
extern const input_driver_t input_sdl;
|
|
extern const input_driver_t input_dinput;
|
|
extern const input_driver_t input_x;
|
|
extern const input_driver_t input_ps3;
|
|
extern const input_driver_t input_psp;
|
|
extern const input_driver_t input_xenon360;
|
|
extern const input_driver_t input_gx;
|
|
extern const input_driver_t input_xinput;
|
|
extern const input_driver_t input_linuxraw;
|
|
extern const input_driver_t input_udev;
|
|
extern const input_driver_t input_apple;
|
|
extern const input_driver_t input_qnx;
|
|
extern const input_driver_t input_rwebinput;
|
|
extern const input_driver_t input_null;
|
|
extern const camera_driver_t camera_v4l2;
|
|
extern const camera_driver_t camera_android;
|
|
extern const camera_driver_t camera_rwebcam;
|
|
extern const camera_driver_t camera_ios;
|
|
extern const location_driver_t location_apple;
|
|
extern const location_driver_t location_android;
|
|
extern const input_osk_driver_t input_ps3_osk;
|
|
|
|
extern const menu_ctx_driver_t menu_ctx_rmenu;
|
|
extern const menu_ctx_driver_t menu_ctx_rmenu_xui;
|
|
extern const menu_ctx_driver_t menu_ctx_rgui;
|
|
extern const menu_ctx_driver_t menu_ctx_lakka;
|
|
|
|
extern const menu_ctx_driver_backend_t menu_ctx_backend_common;
|
|
extern const menu_ctx_driver_backend_t menu_ctx_backend_lakka;
|
|
|
|
#ifdef HAVE_FILTERS_BUILTIN
|
|
extern const struct softfilter_implementation *blargg_ntsc_snes_rf_get_implementation(softfilter_simd_mask_t simd);
|
|
extern const struct softfilter_implementation *blargg_ntsc_snes_composite_get_implementation(softfilter_simd_mask_t simd);
|
|
extern const struct softfilter_implementation *blargg_ntsc_snes_svideo_get_implementation(softfilter_simd_mask_t simd);
|
|
extern const struct softfilter_implementation *blargg_ntsc_snes_rgb_get_implementation(softfilter_simd_mask_t simd);
|
|
extern const struct softfilter_implementation *lq2x_get_implementation(softfilter_simd_mask_t simd);
|
|
extern const struct softfilter_implementation *phosphor2x_get_implementation(softfilter_simd_mask_t simd);
|
|
extern const struct softfilter_implementation *twoxbr_get_implementation(softfilter_simd_mask_t simd);
|
|
extern const struct softfilter_implementation *epx_get_implementation(softfilter_simd_mask_t simd);
|
|
extern const struct softfilter_implementation *twoxsai_get_implementation(softfilter_simd_mask_t simd);
|
|
extern const struct softfilter_implementation *supereagle_get_implementation(softfilter_simd_mask_t simd);
|
|
extern const struct softfilter_implementation *supertwoxsai_get_implementation(softfilter_simd_mask_t simd);
|
|
extern const struct softfilter_implementation *twoxbr_get_implementation(softfilter_simd_mask_t simd);
|
|
extern const struct softfilter_implementation *darken_get_implementation(softfilter_simd_mask_t simd);
|
|
extern const struct softfilter_implementation *scale2x_get_implementation(softfilter_simd_mask_t simd);
|
|
#endif
|
|
|
|
#include "driver_funcs.h"
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#endif
|
|
|