RetroArch/menu/menu_driver.h
Stuart Carnie c00b6e0750
fix: Fix use of freed memory in menu animations
`menu_animation_update` enumerates `menu_animation.list` to process each
`tween`. It was observed that some tweens execute a callback that
pushes more animations via `menu_animation_push`. During the push, if
the tween `list` does not have enough space, a `realloc` occurs,
potentially invalidating the existing list. The remaining pointer access
in menu_animation_update is therefore invalid. Best case is the memory
is unused and thus does not affect the program. Worst case is memory
corruption.
2018-12-15 14:55:10 -07:00

884 lines
29 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2016-2017 - Brad Parker
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MENU_DRIVER_H__
#define __MENU_DRIVER_H__
#include <stdint.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <boolean.h>
#include <retro_common_api.h>
#include <gfx/math/matrix_4x4.h>
#include "widgets/menu_entry.h"
#include "menu_input.h"
#include "menu_entries.h"
#include "../audio/audio_driver.h"
#include "../gfx/video_driver.h"
#include "../file_path_special.h"
#include "../gfx/font_driver.h"
#include "../gfx/video_coord_array.h"
RETRO_BEGIN_DECLS
#ifndef MAX_COUNTERS
#define MAX_COUNTERS 64
#endif
#ifndef MAX_CHEAT_COUNTERS
#define MAX_CHEAT_COUNTERS 6000
#endif
#define MENU_SETTINGS_CORE_INFO_NONE 0xffff
#define MENU_SETTINGS_CORE_OPTION_NONE 0xffff
#define MENU_SETTINGS_CHEEVOS_NONE 0xffff
#define MENU_SETTINGS_CORE_OPTION_CREATE 0x05000
#define MENU_SETTINGS_CORE_OPTION_START 0x10000
#define MENU_SETTINGS_PLAYLIST_ASSOCIATION_START 0x20000
#define MENU_SETTINGS_CHEEVOS_START 0x40000
#define MENU_SETTINGS_NETPLAY_ROOMS_START 0x80000
extern float osk_dark[16];
enum menu_image_type
{
MENU_IMAGE_NONE = 0,
MENU_IMAGE_WALLPAPER,
MENU_IMAGE_THUMBNAIL,
MENU_IMAGE_LEFT_THUMBNAIL,
MENU_IMAGE_SAVESTATE_THUMBNAIL
};
enum menu_environ_cb
{
MENU_ENVIRON_NONE = 0,
MENU_ENVIRON_RESET_HORIZONTAL_LIST,
MENU_ENVIRON_ENABLE_MOUSE_CURSOR,
MENU_ENVIRON_DISABLE_MOUSE_CURSOR,
MENU_ENVIRON_LAST
};
enum menu_state_changes
{
MENU_STATE_RENDER_FRAMEBUFFER = 0,
MENU_STATE_RENDER_MESSAGEBOX,
MENU_STATE_BLIT,
MENU_STATE_POP_STACK,
MENU_STATE_POST_ITERATE
};
enum rarch_menu_ctl_state
{
RARCH_MENU_CTL_NONE = 0,
RARCH_MENU_CTL_SET_PENDING_QUICK_MENU,
RARCH_MENU_CTL_SET_PENDING_QUIT,
RARCH_MENU_CTL_SET_PENDING_SHUTDOWN,
RARCH_MENU_CTL_DEINIT,
RARCH_MENU_CTL_SET_PREVENT_POPULATE,
RARCH_MENU_CTL_UNSET_PREVENT_POPULATE,
RARCH_MENU_CTL_IS_PREVENT_POPULATE,
RARCH_MENU_CTL_IS_TOGGLE,
RARCH_MENU_CTL_SET_TOGGLE,
RARCH_MENU_CTL_UNSET_TOGGLE,
RARCH_MENU_CTL_SET_OWN_DRIVER,
RARCH_MENU_CTL_UNSET_OWN_DRIVER,
RARCH_MENU_CTL_OWNS_DRIVER,
RARCH_MENU_CTL_FIND_DRIVER,
RARCH_MENU_CTL_LIST_FREE,
RARCH_MENU_CTL_ENVIRONMENT,
RARCH_MENU_CTL_DRIVER_DATA_GET,
RARCH_MENU_CTL_POINTER_TAP,
RARCH_MENU_CTL_POINTER_DOWN,
RARCH_MENU_CTL_POINTER_UP,
RARCH_MENU_CTL_OSK_PTR_AT_POS,
RARCH_MENU_CTL_BIND_INIT,
RARCH_MENU_CTL_UPDATE_THUMBNAIL_PATH,
RARCH_MENU_CTL_UPDATE_THUMBNAIL_IMAGE,
RARCH_MENU_CTL_UPDATE_SAVESTATE_THUMBNAIL_PATH,
RARCH_MENU_CTL_UPDATE_SAVESTATE_THUMBNAIL_IMAGE,
MENU_NAVIGATION_CTL_CLEAR,
MENU_NAVIGATION_CTL_INCREMENT,
MENU_NAVIGATION_CTL_DECREMENT,
MENU_NAVIGATION_CTL_SET_LAST,
MENU_NAVIGATION_CTL_DESCEND_ALPHABET,
MENU_NAVIGATION_CTL_ASCEND_ALPHABET,
MENU_NAVIGATION_CTL_CLEAR_SCROLL_INDICES,
MENU_NAVIGATION_CTL_ADD_SCROLL_INDEX,
MENU_NAVIGATION_CTL_SET_SCROLL_ACCEL,
MENU_NAVIGATION_CTL_GET_SCROLL_ACCEL
};
#define MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS (AUDIO_MIXER_MAX_STREAMS-1)
enum menu_settings_type
{
MENU_SETTINGS_NONE = FILE_TYPE_LAST + 1,
MENU_SETTINGS,
MENU_SETTINGS_TAB,
MENU_HISTORY_TAB,
MENU_FAVORITES_TAB,
MENU_MUSIC_TAB,
MENU_VIDEO_TAB,
MENU_IMAGES_TAB,
MENU_NETPLAY_TAB,
MENU_ADD_TAB,
MENU_PLAYLISTS_TAB,
MENU_SETTING_DROPDOWN_ITEM,
MENU_SETTING_DROPDOWN_ITEM_RESOLUTION,
MENU_SETTING_DROPDOWN_SETTING_CORE_OPTIONS_ITEM,
MENU_SETTING_DROPDOWN_SETTING_STRING_OPTIONS_ITEM,
MENU_SETTING_DROPDOWN_SETTING_FLOAT_ITEM,
MENU_SETTING_DROPDOWN_SETTING_INT_ITEM,
MENU_SETTING_DROPDOWN_SETTING_UINT_ITEM,
MENU_SETTING_DROPDOWN_SETTING_CORE_OPTIONS_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_STRING_OPTIONS_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_FLOAT_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_INT_ITEM_SPECIAL,
MENU_SETTING_DROPDOWN_SETTING_UINT_ITEM_SPECIAL,
MENU_SETTING_NO_ITEM,
MENU_SETTING_DRIVER,
MENU_SETTING_ACTION,
MENU_SETTING_ACTION_RUN,
MENU_SETTING_ACTION_CLOSE,
MENU_SETTING_ACTION_CORE_OPTIONS,
MENU_SETTING_ACTION_CORE_INPUT_REMAPPING_OPTIONS,
MENU_SETTING_ACTION_CORE_CHEAT_OPTIONS,
MENU_SETTING_ACTION_CORE_INFORMATION,
MENU_SETTING_ACTION_CORE_DISK_OPTIONS,
MENU_SETTING_ACTION_CORE_SHADER_OPTIONS,
MENU_SETTING_ACTION_SAVESTATE,
MENU_SETTING_ACTION_LOADSTATE,
MENU_SETTING_ACTION_SCREENSHOT,
MENU_SETTING_ACTION_DELETE_ENTRY,
MENU_SETTING_ACTION_RESET,
MENU_SETTING_ACTION_CORE_DELETE,
MENU_SETTING_STRING_OPTIONS,
MENU_SETTING_GROUP,
MENU_SETTING_SUBGROUP,
MENU_SETTING_HORIZONTAL_MENU,
MENU_SETTING_ACTION_PAUSE_ACHIEVEMENTS,
MENU_SETTING_ACTION_RESUME_ACHIEVEMENTS,
MENU_WIFI,
MENU_ROOM,
MENU_ROOM_LAN,
MENU_ROOM_RELAY,
MENU_NETPLAY_LAN_SCAN,
MENU_INFO_MESSAGE,
MENU_SETTINGS_SHADER_PARAMETER_0,
MENU_SETTINGS_SHADER_PARAMETER_LAST = MENU_SETTINGS_SHADER_PARAMETER_0 + (GFX_MAX_PARAMETERS - 1),
MENU_SETTINGS_SHADER_PRESET_PARAMETER_0,
MENU_SETTINGS_SHADER_PRESET_PARAMETER_LAST = MENU_SETTINGS_SHADER_PRESET_PARAMETER_0 + (GFX_MAX_PARAMETERS - 1),
MENU_SETTINGS_SHADER_PASS_0,
MENU_SETTINGS_SHADER_PASS_LAST = MENU_SETTINGS_SHADER_PASS_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_SHADER_PASS_FILTER_0,
MENU_SETTINGS_SHADER_PASS_FILTER_LAST = MENU_SETTINGS_SHADER_PASS_FILTER_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_SHADER_PASS_SCALE_0,
MENU_SETTINGS_SHADER_PASS_SCALE_LAST = MENU_SETTINGS_SHADER_PASS_SCALE_0 + (GFX_MAX_SHADERS - 1),
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_INDEX,
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_IMAGE_APPEND,
MENU_SETTINGS_CORE_DISK_OPTIONS_DISK_CYCLE_TRAY_STATUS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_STOP_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_STOP_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_STOP_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_REMOVE_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_REMOVE_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_REMOVE_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_LOOPED_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_LOOPED_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_LOOPED_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_SEQUENTIAL_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_SEQUENTIAL_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_PLAY_SEQUENTIAL_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_VOLUME_BEGIN,
MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_VOLUME_END = MENU_SETTINGS_AUDIO_MIXER_STREAM_ACTIONS_VOLUME_BEGIN + MENU_SETTINGS_AUDIO_MIXER_MAX_STREAMS,
MENU_SETTINGS_BIND_BEGIN,
MENU_SETTINGS_BIND_LAST = MENU_SETTINGS_BIND_BEGIN + RARCH_ANALOG_RIGHT_Y_MINUS,
MENU_SETTINGS_BIND_ALL_LAST = MENU_SETTINGS_BIND_BEGIN + RARCH_MENU_TOGGLE,
MENU_SETTINGS_CUSTOM_BIND,
MENU_SETTINGS_CUSTOM_BIND_KEYBOARD,
MENU_SETTINGS_CUSTOM_BIND_ALL,
MENU_SETTINGS_CUSTOM_BIND_DEFAULT_ALL,
MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN,
MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_END = MENU_SETTINGS_LIBRETRO_PERF_COUNTERS_BEGIN + (MAX_COUNTERS - 1),
MENU_SETTINGS_PERF_COUNTERS_BEGIN,
MENU_SETTINGS_PERF_COUNTERS_END = MENU_SETTINGS_PERF_COUNTERS_BEGIN + (MAX_COUNTERS - 1),
MENU_SETTINGS_CHEAT_BEGIN,
MENU_SETTINGS_CHEAT_END = MENU_SETTINGS_CHEAT_BEGIN + (MAX_CHEAT_COUNTERS - 1),
MENU_SETTINGS_INPUT_BEGIN,
MENU_SETTINGS_INPUT_END = MENU_SETTINGS_INPUT_BEGIN + RARCH_CUSTOM_BIND_LIST_END,
MENU_SETTINGS_INPUT_DESC_BEGIN,
MENU_SETTINGS_INPUT_DESC_END = MENU_SETTINGS_INPUT_DESC_BEGIN + ((RARCH_FIRST_CUSTOM_BIND + 8) * MAX_USERS),
MENU_SETTINGS_INPUT_DESC_KBD_BEGIN,
MENU_SETTINGS_INPUT_DESC_KBD_END = MENU_SETTINGS_INPUT_DESC_KBD_BEGIN + (RARCH_MAX_KEYS * MAX_USERS),
MENU_SETTINGS_SUBSYSTEM_LOAD,
MENU_SETTINGS_SUBSYSTEM_ADD,
MENU_SETTINGS_SUBSYSTEM_LAST = MENU_SETTINGS_SUBSYSTEM_ADD + RARCH_MAX_SUBSYSTEMS,
MENU_SETTINGS_CHEAT_MATCH,
#ifdef HAVE_LAKKA_SWITCH
MENU_SET_SWITCH_GPU_PROFILE,
MENU_SET_SWITCH_BRIGHTNESS,
#endif
#if defined(HAVE_LAKKA_SWITCH) || defined(HAVE_LIBNX)
MENU_SET_SWITCH_CPU_PROFILE,
#endif
MENU_SETTINGS_LAST
};
enum materialui_color_theme
{
MATERIALUI_THEME_BLUE = 0,
MATERIALUI_THEME_BLUE_GREY,
MATERIALUI_THEME_DARK_BLUE,
MATERIALUI_THEME_GREEN,
MATERIALUI_THEME_RED,
MATERIALUI_THEME_YELLOW,
MATERIALUI_THEME_NVIDIA_SHIELD,
MATERIALUI_THEME_LAST
};
enum xmb_color_theme
{
XMB_THEME_LEGACY_RED = 0,
XMB_THEME_DARK_PURPLE,
XMB_THEME_MIDNIGHT_BLUE,
XMB_THEME_GOLDEN,
XMB_THEME_ELECTRIC_BLUE,
XMB_THEME_APPLE_GREEN,
XMB_THEME_UNDERSEA,
XMB_THEME_VOLCANIC_RED,
XMB_THEME_DARK,
XMB_THEME_LIGHT,
XMB_THEME_WALLPAPER,
XMB_THEME_MORNING_BLUE,
XMB_THEME_LAST
};
enum xmb_icon_theme
{
XMB_ICON_THEME_MONOCHROME = 0,
XMB_ICON_THEME_FLATUI,
XMB_ICON_THEME_RETROACTIVE,
XMB_ICON_THEME_PIXEL,
XMB_ICON_THEME_NEOACTIVE,
XMB_ICON_THEME_SYSTEMATIC,
XMB_ICON_THEME_DOTART,
XMB_ICON_THEME_CUSTOM,
XMB_ICON_THEME_RETROSYSTEM,
XMB_ICON_THEME_MONOCHROME_INVERTED,
XMB_ICON_THEME_AUTOMATIC,
XMB_ICON_THEME_LAST
};
enum xmb_shader_pipeline
{
XMB_SHADER_PIPELINE_WALLPAPER = 0,
XMB_SHADER_PIPELINE_SIMPLE_RIBBON,
XMB_SHADER_PIPELINE_RIBBON,
XMB_SHADER_PIPELINE_SIMPLE_SNOW,
XMB_SHADER_PIPELINE_SNOW,
XMB_SHADER_PIPELINE_BOKEH,
XMB_SHADER_PIPELINE_SNOWFLAKE,
XMB_SHADER_PIPELINE_LAST
};
enum menu_display_prim_type
{
MENU_DISPLAY_PRIM_NONE = 0,
MENU_DISPLAY_PRIM_TRIANGLESTRIP,
MENU_DISPLAY_PRIM_TRIANGLES
};
enum menu_display_driver_type
{
MENU_VIDEO_DRIVER_GENERIC = 0,
MENU_VIDEO_DRIVER_OPENGL,
MENU_VIDEO_DRIVER_VULKAN,
MENU_VIDEO_DRIVER_METAL,
MENU_VIDEO_DRIVER_DIRECT3D8,
MENU_VIDEO_DRIVER_DIRECT3D9,
MENU_VIDEO_DRIVER_DIRECT3D10,
MENU_VIDEO_DRIVER_DIRECT3D11,
MENU_VIDEO_DRIVER_DIRECT3D12,
MENU_VIDEO_DRIVER_VITA2D,
MENU_VIDEO_DRIVER_CTR,
MENU_VIDEO_DRIVER_WIIU,
MENU_VIDEO_DRIVER_CACA,
MENU_VIDEO_DRIVER_SIXEL,
MENU_VIDEO_DRIVER_GDI,
MENU_VIDEO_DRIVER_SWITCH,
MENU_VIDEO_DRIVER_VGA
};
enum menu_toggle_reason
{
MENU_TOGGLE_REASON_NONE = 0,
MENU_TOGGLE_REASON_USER,
MENU_TOGGLE_REASON_MESSAGE
};
typedef uintptr_t menu_texture_item;
typedef struct menu_display_ctx_clearcolor
{
float r;
float g;
float b;
float a;
} menu_display_ctx_clearcolor_t;
typedef struct menu_display_frame_info
{
bool shadows_enable;
} menu_display_frame_info_t;
typedef struct menu_display_ctx_draw menu_display_ctx_draw_t;
typedef struct menu_display_ctx_driver
{
/* Draw graphics to the screen. */
void (*draw)(menu_display_ctx_draw_t *draw, video_frame_info_t *video_info);
/* Draw one of the menu pipeline shaders. */
void (*draw_pipeline)(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info);
void (*viewport)(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info);
/* Start blending operation. */
void (*blend_begin)(video_frame_info_t *video_info);
/* Finish blending operation. */
void (*blend_end)(video_frame_info_t *video_info);
/* Set the clear color back to its default values. */
void (*restore_clear_color)(void);
/* Set the color to be used when clearing the screen */
void (*clear_color)(menu_display_ctx_clearcolor_t *clearcolor,
video_frame_info_t *video_info);
/* Get the default Model-View-Projection matrix */
void *(*get_default_mvp)(video_frame_info_t *video_info);
/* Get the default vertices matrix */
const float *(*get_default_vertices)(void);
/* Get the default texture coordinates matrix */
const float *(*get_default_tex_coords)(void);
/* Initialize the first compatible font driver for this menu driver. */
bool (*font_init_first)(
void **font_handle, void *video_data,
const char *font_path, float font_size,
bool is_threaded);
enum menu_display_driver_type type;
const char *ident;
bool handles_transform;
/* Enables and disables scissoring */
void (*scissor_begin)(video_frame_info_t *video_info, int x, int y, unsigned width, unsigned height);
void (*scissor_end)(video_frame_info_t *video_info);
} menu_display_ctx_driver_t;
typedef struct
{
unsigned rpl_entry_selection_ptr;
size_t core_len;
uint64_t state;
char *core_buf;
char menu_state_msg[1024];
/* Scratchpad variables. These are used for instance
* by the filebrowser when having to store intermediary
* paths (subdirs/previous dirs/current dir/path, etc).
*/
char deferred_path[PATH_MAX_LENGTH];
char scratch_buf[PATH_MAX_LENGTH];
char scratch2_buf[PATH_MAX_LENGTH];
char db_playlist_file[PATH_MAX_LENGTH];
char filebrowser_label[PATH_MAX_LENGTH];
char detect_content_path[PATH_MAX_LENGTH];
/* This is used for storing intermediary variables
* that get used later on during menu actions -
* for instance, selecting a shader pass for a shader
* slot */
struct
{
unsigned unsigned_var;
} scratchpad;
} menu_handle_t;
struct menu_display_ctx_draw
{
float x;
float y;
float *color;
const float *vertex;
const float *tex_coord;
unsigned width;
unsigned height;
uintptr_t texture;
size_t vertex_count;
struct video_coords *coords;
void *matrix_data;
enum menu_display_prim_type prim_type;
struct
{
unsigned id;
const void *backend_data;
size_t backend_data_size;
bool active;
} pipeline;
float rotation;
float scale_factor;
};
typedef struct menu_display_ctx_rotate_draw
{
bool scale_enable;
float rotation;
float scale_x;
float scale_y;
float scale_z;
math_matrix_4x4 *matrix;
} menu_display_ctx_rotate_draw_t;
typedef struct menu_display_ctx_coord_draw
{
const float *ptr;
} menu_display_ctx_coord_draw_t;
typedef struct menu_display_ctx_datetime
{
char *s;
size_t len;
unsigned time_mode;
} menu_display_ctx_datetime_t;
typedef struct menu_ctx_driver
{
/* Set a framebuffer texture. This is used for instance by RGUI. */
void (*set_texture)(void);
/* Render a messagebox to the screen. */
void (*render_messagebox)(void *data, const char *msg);
int (*iterate)(menu_handle_t *menu, void *userdata, enum menu_action action);
void (*render)(void *data, bool is_idle);
void (*frame)(void *data, video_frame_info_t *video_info);
/* Initializes the menu driver. (setup) */
void* (*init)(void**, bool);
/* Frees the menu driver. (teardown) */
void (*free)(void*);
/* This will be invoked when we are running a hardware context
* and we have just flushed the state. For instance - we have
* just toggled fullscreen, the GL driver did a teardown/setup -
* we now need to rebuild all of our textures and state for the
* menu driver. */
void (*context_reset)(void *data, bool video_is_threaded);
/* This will be invoked when we are running a hardware context
* and the context in question wants to tear itself down. All
* textures and related state on the menu driver will also
* be freed up then. */
void (*context_destroy)(void *data);
void (*populate_entries)(void *data,
const char *path, const char *label,
unsigned k);
void (*toggle)(void *userdata, bool);
/* This will clear the navigation position. */
void (*navigation_clear)(void *, bool);
/* This will decrement the navigation position by one. */
void (*navigation_decrement)(void *data);
/* This will increment the navigation position by one. */
void (*navigation_increment)(void *data);
void (*navigation_set)(void *data, bool);
void (*navigation_set_last)(void *data);
/* This will descend the navigation position by one alphabet letter. */
void (*navigation_descend_alphabet)(void *, size_t *);
/* This will ascend the navigation position by one alphabet letter. */
void (*navigation_ascend_alphabet)(void *, size_t *);
/* Initializes a new menu list. */
bool (*lists_init)(void*);
void (*list_insert)(void *userdata,
file_list_t *list, const char *, const char *, const char *, size_t,
unsigned);
int (*list_prepend)(void *userdata,
file_list_t *list, const char *, const char *, size_t);
void (*list_free)(file_list_t *list, size_t, size_t);
void (*list_clear)(file_list_t *list);
void (*list_cache)(void *data, enum menu_list_type, unsigned);
int (*list_push)(void *data, void *userdata, menu_displaylist_info_t*, unsigned);
size_t(*list_get_selection)(void *data);
size_t(*list_get_size)(void *data, enum menu_list_type type);
void *(*list_get_entry)(void *data, enum menu_list_type type, unsigned i);
void (*list_set_selection)(void *data, file_list_t *list);
int (*bind_init)(menu_file_list_cbs_t *cbs,
const char *path, const char *label, unsigned type, size_t idx);
/* Load an image for use by the menu driver */
bool (*load_image)(void *userdata, void *data, enum menu_image_type type);
const char *ident;
int (*environ_cb)(enum menu_environ_cb type, void *data, void *userdata);
int (*pointer_tap)(void *data, unsigned x, unsigned y, unsigned ptr,
menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action);
void (*update_thumbnail_path)(void *data, unsigned i, char pos);
void (*update_thumbnail_image)(void *data);
void (*set_thumbnail_system)(void *data, char* s, size_t len);
void (*set_thumbnail_content)(void *data, char* s, size_t len);
int (*osk_ptr_at_pos)(void *data, int x, int y, unsigned width, unsigned height);
void (*update_savestate_thumbnail_path)(void *data, unsigned i);
void (*update_savestate_thumbnail_image)(void *data);
int (*pointer_down)(void *data, unsigned x, unsigned y, unsigned ptr,
menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action);
int (*pointer_up)(void *data, unsigned x, unsigned y, unsigned ptr,
menu_file_list_cbs_t *cbs,
menu_entry_t *entry, unsigned action);
} menu_ctx_driver_t;
typedef struct menu_ctx_displaylist
{
menu_displaylist_info_t *info;
unsigned type;
} menu_ctx_displaylist_t;
typedef struct menu_ctx_iterate
{
enum menu_action action;
struct
{
int16_t x;
int16_t y;
bool touch;
} pointer;
struct
{
int16_t x;
int16_t y;
struct
{
bool left;
bool right;
} buttons;
struct
{
bool up;
bool down;
} wheel;
} mouse;
} menu_ctx_iterate_t;
typedef struct menu_ctx_environment
{
enum menu_environ_cb type;
void *data;
} menu_ctx_environment_t;
typedef struct menu_ctx_pointer
{
unsigned x;
unsigned y;
unsigned ptr;
unsigned action;
int retcode;
menu_file_list_cbs_t *cbs;
menu_entry_t *entry;
} menu_ctx_pointer_t;
typedef struct menu_ctx_bind
{
const char *path;
const char *label;
unsigned type;
uint32_t label_hash;
size_t idx;
int retcode;
menu_file_list_cbs_t *cbs;
} menu_ctx_bind_t;
/**
* menu_driver_find_handle:
* @index : index of driver to get handle to.
*
* Returns: handle to menu driver at index. Can be NULL
* if nothing found.
**/
const void *menu_driver_find_handle(int index);
/**
* menu_driver_find_ident:
* @index : index of driver to get handle to.
*
* Returns: Human-readable identifier of menu driver at index. Can be NULL
* if nothing found.
**/
const char *menu_driver_find_ident(int index);
/**
* config_get_menu_driver_options:
*
* Get an enumerated list of all menu driver names,
* separated by '|'.
*
* Returns: string listing of all menu driver names,
* separated by '|'.
**/
const char* config_get_menu_driver_options(void);
const char *menu_driver_ident(void);
bool menu_driver_render(bool is_idle, bool is_inited, bool is_dummy);
bool menu_driver_ctl(enum rarch_menu_ctl_state state, void *data);
bool menu_driver_is_binding_state(void);
void menu_driver_set_binding_state(bool on);
void menu_driver_frame(video_frame_info_t *video_info);
/* Is a background texture set for the current menu driver? Should
* return true for RGUI, for instance. */
bool menu_driver_is_texture_set(void);
bool menu_driver_is_alive(void);
bool menu_driver_iterate(menu_ctx_iterate_t *iterate);
bool menu_driver_list_clear(file_list_t *list);
bool menu_driver_list_cache(menu_ctx_list_t *list);
void menu_driver_navigation_set(bool scroll);
void menu_driver_populate_entries(menu_displaylist_info_t *info);
bool menu_driver_push_list(menu_ctx_displaylist_t *disp_list);
bool menu_driver_init(bool video_is_threaded);
void menu_driver_free(void);
void menu_driver_set_thumbnail_system(char *s, size_t len);
void menu_driver_set_thumbnail_content(char *s, size_t len);
bool menu_driver_list_insert(menu_ctx_list_t *list);
bool menu_driver_list_set_selection(file_list_t *list);
bool menu_driver_list_get_selection(menu_ctx_list_t *list);
bool menu_driver_list_get_entry(menu_ctx_list_t *list);
bool menu_driver_list_get_size(menu_ctx_list_t *list);
size_t menu_navigation_get_selection(void);
void menu_navigation_set_selection(size_t val);
enum menu_toggle_reason menu_display_toggle_get_reason(void);
void menu_display_toggle_set_reason(enum menu_toggle_reason reason);
void menu_display_blend_begin(video_frame_info_t *video_info);
void menu_display_blend_end(video_frame_info_t *video_info);
void menu_display_scissor_begin(video_frame_info_t *video_info, int x, int y, unsigned width, unsigned height);
void menu_display_scissor_end(video_frame_info_t *video_info);
void menu_display_font_free(font_data_t *font);
void menu_display_coords_array_reset(void);
video_coord_array_t *menu_display_get_coords_array(void);
const uint8_t *menu_display_get_font_framebuffer(void);
void menu_display_set_font_framebuffer(const uint8_t *buffer);
bool menu_display_libretro(bool is_idle, bool is_inited, bool is_dummy);
bool menu_display_libretro_running(bool rarch_is_inited,
bool rarch_is_dummy_core);
void menu_display_set_width(unsigned width);
void menu_display_get_fb_size(unsigned *fb_width, unsigned *fb_height,
size_t *fb_pitch);
void menu_display_set_height(unsigned height);
void menu_display_set_header_height(unsigned height);
unsigned menu_display_get_header_height(void);
size_t menu_display_get_framebuffer_pitch(void);
void menu_display_set_framebuffer_pitch(size_t pitch);
bool menu_display_get_msg_force(void);
void menu_display_set_msg_force(bool state);
bool menu_display_get_font_data_init(void);
void menu_display_set_font_data_init(bool state);
bool menu_display_get_update_pending(void);
void menu_display_set_viewport(unsigned width, unsigned height);
void menu_display_unset_viewport(unsigned width, unsigned height);
bool menu_display_get_framebuffer_dirty_flag(void);
void menu_display_set_framebuffer_dirty_flag(void);
void menu_display_unset_framebuffer_dirty_flag(void);
float menu_display_get_dpi(void);
bool menu_display_init_first_driver(bool video_is_threaded);
bool menu_display_restore_clear_color(void);
void menu_display_clear_color(menu_display_ctx_clearcolor_t *color,
video_frame_info_t *video_info);
void menu_display_draw(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info);
void menu_display_draw_keyboard(
uintptr_t hover_texture,
const font_data_t *font,
video_frame_info_t *video_info,
char *grid[], unsigned id,
unsigned text_color);
void menu_display_draw_pipeline(menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info);
void menu_display_draw_bg(
menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info,
bool add_opacity, float opacity_override);
void menu_display_draw_gradient(
menu_display_ctx_draw_t *draw,
video_frame_info_t *video_info);
void menu_display_draw_quad(
video_frame_info_t *video_info,
int x, int y, unsigned w, unsigned h,
unsigned width, unsigned height,
float *color);
void menu_display_draw_polygon(
video_frame_info_t *video_info,
int x1, int y1,
int x2, int y2,
int x3, int y3,
int x4, int y4,
unsigned width, unsigned height,
float *color);
void menu_display_draw_texture(
video_frame_info_t *video_info,
int x, int y, unsigned w, unsigned h,
unsigned width, unsigned height,
float *color, uintptr_t texture);
void menu_display_draw_texture_slice(
video_frame_info_t *video_info,
int x, int y, unsigned w, unsigned h,
unsigned new_w, unsigned new_h, unsigned width, unsigned height,
float *color, unsigned offset, float scale_factor, uintptr_t texture);
void menu_display_rotate_z(menu_display_ctx_rotate_draw_t *draw,
video_frame_info_t *video_info);
bool menu_display_get_tex_coords(menu_display_ctx_coord_draw_t *draw);
void menu_display_timedate(menu_display_ctx_datetime_t *datetime);
void menu_display_handle_wallpaper_upload(void *task_data,
void *user_data, const char *err);
void menu_display_handle_thumbnail_upload(void *task_data,
void *user_data, const char *err);
void menu_display_handle_left_thumbnail_upload(void *task_data,
void *user_data, const char *err);
void menu_display_handle_savestate_thumbnail_upload(void *task_data,
void *user_data, const char *err);
void menu_display_push_quad(
unsigned width, unsigned height,
const float *colors, int x1, int y1,
int x2, int y2);
void menu_display_snow(int width, int height);
void menu_display_allocate_white_texture(void);
void menu_display_draw_cursor(
video_frame_info_t *video_info,
float *color, float cursor_size, uintptr_t texture,
float x, float y, unsigned width, unsigned height);
void menu_display_draw_text(
const font_data_t *font, const char *text,
float x, float y, int width, int height,
uint32_t color, enum text_alignment text_align,
float scale_factor, bool shadows_enable, float shadow_offset,
bool draw_outside);
#define menu_display_set_alpha(color, alpha_value) (color[3] = color[7] = color[11] = color[15] = (alpha_value))
font_data_t *menu_display_font(
enum application_special_type type,
float font_size,
bool video_is_threaded);
font_data_t *menu_display_font_file(char* fontpath, float font_size, bool is_threaded);
bool menu_display_reset_textures_list(
const char *texture_path,
const char *iconpath,
uintptr_t *item,
enum texture_filter_type filter_type);
/* Returns the OSK key at a given position */
int menu_display_osk_ptr_at_pos(void *data, int x, int y,
unsigned width, unsigned height);
bool menu_display_driver_exists(const char *s);
void menu_driver_destroy(void);
void hex32_to_rgba_normalized(uint32_t hex, float* rgba, float alpha);
void menu_subsystem_populate(const struct retro_subsystem_info* subsystem, menu_displaylist_info_t *info);
extern uintptr_t menu_display_white_texture;
extern menu_display_ctx_driver_t menu_display_ctx_gl;
extern menu_display_ctx_driver_t menu_display_ctx_vulkan;
extern menu_display_ctx_driver_t menu_display_ctx_metal;
extern menu_display_ctx_driver_t menu_display_ctx_d3d8;
extern menu_display_ctx_driver_t menu_display_ctx_d3d9;
extern menu_display_ctx_driver_t menu_display_ctx_d3d10;
extern menu_display_ctx_driver_t menu_display_ctx_d3d11;
extern menu_display_ctx_driver_t menu_display_ctx_d3d12;
extern menu_display_ctx_driver_t menu_display_ctx_vita2d;
extern menu_display_ctx_driver_t menu_display_ctx_ctr;
extern menu_display_ctx_driver_t menu_display_ctx_wiiu;
extern menu_display_ctx_driver_t menu_display_ctx_caca;
extern menu_display_ctx_driver_t menu_display_ctx_gdi;
extern menu_display_ctx_driver_t menu_display_ctx_vga;
extern menu_display_ctx_driver_t menu_display_ctx_switch;
extern menu_display_ctx_driver_t menu_display_ctx_sixel;
extern menu_display_ctx_driver_t menu_display_ctx_null;
extern menu_ctx_driver_t menu_ctx_ozone;
extern menu_ctx_driver_t menu_ctx_xui;
extern menu_ctx_driver_t menu_ctx_rgui;
extern menu_ctx_driver_t menu_ctx_mui;
extern menu_ctx_driver_t menu_ctx_nuklear;
extern menu_ctx_driver_t menu_ctx_xmb;
extern menu_ctx_driver_t menu_ctx_stripes;
extern menu_ctx_driver_t menu_ctx_zarch;
extern menu_ctx_driver_t menu_ctx_null;
RETRO_END_DECLS
#endif