RetroArch/ui/drivers/ui_cocoatouch.m
2015-04-20 12:52:16 +02:00

112 lines
2.7 KiB
Objective-C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2015 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "cocoa/cocoa_common.h"
#include <stdint.h>
#include <boolean.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <file/file_path.h>
#include "../ui_companion_driver.h"
typedef struct ui_companion_cocoatouch
{
void *empty;
} ui_companion_cocoatouch_t;
static void ui_companion_cocoatouch_switch_to_ios(void *data)
{
RetroArch_iOS *ap = NULL;
runloop_t *runloop = rarch_main_get_ptr();
(void)data;
if (!apple_platform)
return;
ap = (RetroArch_iOS *)apple_platform;
runloop->is_idle = true;
[ap showPauseMenu:ap];
}
static void ui_companion_cocoatouch_notify_content_loaded(void *data)
{
RetroArch_iOS *ap = (RetroArch_iOS *)apple_platform;
(void)data;
if (ap)
[ap showGameView];
}
static void ui_companion_cocoatouch_toggle(void *data)
{
RetroArch_iOS *ap = (RetroArch_iOS *)apple_platform;
(void)data;
if (ap)
[ap toggleUI];
}
static int ui_companion_cocoatouch_iterate(void *data, unsigned action)
{
(void)data;
ui_companion_cocoatouch_switch_to_ios(data);
return 0;
}
static void ui_companion_cocoatouch_deinit(void *data)
{
ui_companion_cocoatouch_t *handle = (ui_companion_cocoatouch_t*)data;
if (handle)
free(handle);
}
static void *ui_companion_cocoatouch_init(void)
{
ui_companion_cocoatouch_t *handle = (ui_companion_cocoatouch_t*)calloc(1, sizeof(*handle));
if (!handle)
return NULL;
return handle;
}
static void ui_companion_cocoatouch_event_command(void *data, unsigned cmd)
{
ui_companion_cocoatouch_t *handle = (ui_companion_cocoatouch_t*)data;
if (!handle)
return;
event_command(cmd);
}
const ui_companion_driver_t ui_companion_cocoatouch = {
ui_companion_cocoatouch_init,
ui_companion_cocoatouch_deinit,
ui_companion_cocoatouch_iterate,
ui_companion_cocoatouch_toggle,
ui_companion_cocoatouch_event_command,
ui_companion_cocoatouch_notify_content_loaded,
"cocoatouch",
};