mirror of
https://github.com/libretro/RetroArch
synced 2025-01-30 12:32:52 +00:00
503 lines
12 KiB
C
503 lines
12 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <lists/string_list.h>
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#include <queues/fifo_queue.h>
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#include <string/stdstring.h>
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#include "../common/mmdevice_common.h"
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#include "../common/mmdevice_common_inline.h"
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#include "../common/wasapi.h"
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#include "../audio_driver.h"
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#include "../../verbosity.h"
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#include "../../configuration.h"
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typedef struct
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{
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HANDLE write_event;
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IMMDevice *device;
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IAudioClient *client;
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IAudioRenderClient *renderer;
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fifo_buffer_t *buffer;
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size_t engine_buffer_size;
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unsigned char frame_size; /* 4 or 8 only */
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bool exclusive;
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bool nonblock;
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bool running;
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} wasapi_t;
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static void *wasapi_init(const char *dev_id, unsigned rate, unsigned latency,
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unsigned u1, unsigned *new_rate)
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{
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HRESULT hr;
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UINT32 frame_count = 0;
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REFERENCE_TIME dev_period = 0;
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BYTE *dest = NULL;
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settings_t *settings = config_get_ptr();
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bool float_format = settings->bools.audio_wasapi_float_format;
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bool exclusive_mode = settings->bools.audio_wasapi_exclusive_mode;
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unsigned sh_buffer_length = settings->uints.audio_wasapi_sh_buffer_length;
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wasapi_t *w = (wasapi_t*)calloc(1, sizeof(wasapi_t));
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if (!w)
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return NULL;
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w->exclusive = exclusive_mode;
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w->device = wasapi_init_device(dev_id, eRender);
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if (!w->device && dev_id)
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w->device = wasapi_init_device(NULL, eRender);
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if (!w->device)
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goto error;
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w->client = wasapi_init_client(w->device,
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&w->exclusive, &float_format, &rate, latency, 2);
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if (!w->client)
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goto error;
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hr = _IAudioClient_GetBufferSize(w->client, &frame_count);
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if (FAILED(hr))
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goto error;
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w->frame_size = float_format ? 8 : 4;
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w->engine_buffer_size = frame_count * w->frame_size;
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if (w->exclusive)
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{
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w->buffer = fifo_new(w->engine_buffer_size);
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if (!w->buffer)
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goto error;
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}
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else
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{
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switch (sh_buffer_length)
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{
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case WASAPI_SH_BUFFER_AUDIO_LATENCY:
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case WASAPI_SH_BUFFER_CLIENT_BUFFER:
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sh_buffer_length = frame_count;
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break;
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case WASAPI_SH_BUFFER_DEVICE_PERIOD:
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hr = _IAudioClient_GetDevicePeriod(w->client, &dev_period, NULL);
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if (FAILED(hr))
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goto error;
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sh_buffer_length = dev_period * rate / 10000000;
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break;
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default:
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break;
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}
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w->buffer = fifo_new(sh_buffer_length * w->frame_size);
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if (!w->buffer)
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goto error;
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}
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w->write_event = CreateEventA(NULL, FALSE, FALSE, NULL);
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if (!w->write_event)
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goto error;
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hr = _IAudioClient_SetEventHandle(w->client, w->write_event);
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if (FAILED(hr))
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goto error;
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hr = _IAudioClient_GetService(w->client,
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IID_IAudioRenderClient, (void**)&w->renderer);
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if (FAILED(hr))
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goto error;
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hr = _IAudioRenderClient_GetBuffer(w->renderer, frame_count, &dest);
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if (FAILED(hr))
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goto error;
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hr = _IAudioRenderClient_ReleaseBuffer(
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w->renderer, frame_count,
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AUDCLNT_BUFFERFLAGS_SILENT);
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if (FAILED(hr))
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goto error;
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hr = _IAudioClient_Start(w->client);
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if (FAILED(hr))
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goto error;
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w->running = true;
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w->nonblock = !settings->bools.audio_sync;
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if (new_rate)
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*new_rate = rate;
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return w;
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error:
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IFACE_RELEASE(w->renderer);
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IFACE_RELEASE(w->client);
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IFACE_RELEASE(w->device);
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if (w->write_event)
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CloseHandle(w->write_event);
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if (w->buffer)
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fifo_free(w->buffer);
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free(w);
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return NULL;
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}
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static bool wasapi_flush(wasapi_t *w, const void *data, size_t size)
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{
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BYTE *dest = NULL;
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UINT32 frame_count = size / w->frame_size;
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if (FAILED(_IAudioRenderClient_GetBuffer(
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w->renderer, frame_count, &dest)))
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return false;
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memcpy(dest, data, size);
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if (FAILED(_IAudioRenderClient_ReleaseBuffer(
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w->renderer, frame_count, 0)))
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return false;
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return true;
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}
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static bool wasapi_flush_buffer(wasapi_t *w, size_t size)
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{
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BYTE *dest = NULL;
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UINT32 frame_count = size / w->frame_size;
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if (FAILED(_IAudioRenderClient_GetBuffer(
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w->renderer, frame_count, &dest)))
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return false;
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fifo_read(w->buffer, dest, size);
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if (FAILED(_IAudioRenderClient_ReleaseBuffer(
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w->renderer, frame_count, 0)))
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return false;
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return true;
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}
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static ssize_t wasapi_write_sh_buffer(wasapi_t *w, const void *data, size_t size)
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{
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ssize_t written = -1;
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size_t write_avail = FIFO_WRITE_AVAIL(w->buffer);
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UINT32 padding = 0;
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if (!write_avail)
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{
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size_t read_avail = 0;
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if (!(WaitForSingleObject(w->write_event, INFINITE) == WAIT_OBJECT_0))
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return -1;
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if (FAILED(_IAudioClient_GetCurrentPadding(w->client, &padding)))
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return -1;
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read_avail = FIFO_READ_AVAIL(w->buffer);
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write_avail = w->engine_buffer_size - padding * w->frame_size;
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written = read_avail < write_avail ? read_avail : write_avail;
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if (written)
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if (!wasapi_flush_buffer(w, written))
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return -1;
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}
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write_avail = FIFO_WRITE_AVAIL(w->buffer);
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written = size < write_avail ? size : write_avail;
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if (written)
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fifo_write(w->buffer, data, written);
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return written;
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}
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static ssize_t wasapi_write_sh(wasapi_t *w, const void *data, size_t size)
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{
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ssize_t written = -1;
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size_t write_avail = 0;
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UINT32 padding = 0;
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if (!(WaitForSingleObject(w->write_event, INFINITE) == WAIT_OBJECT_0))
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return -1;
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if (FAILED(_IAudioClient_GetCurrentPadding(w->client, &padding)))
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return -1;
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write_avail = w->engine_buffer_size - padding * w->frame_size;
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if (!write_avail)
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return 0;
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written = size < write_avail ? size : write_avail;
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if (written)
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if (!wasapi_flush(w, data, written))
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return -1;
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return written;
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}
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static ssize_t wasapi_write_sh_nonblock(wasapi_t *w, const void *data, size_t size)
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{
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ssize_t written = -1;
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size_t write_avail = 0;
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UINT32 padding = 0;
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if (w->buffer)
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{
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write_avail = FIFO_WRITE_AVAIL(w->buffer);
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if (!write_avail)
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{
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size_t read_avail = 0;
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if (FAILED(_IAudioClient_GetCurrentPadding(w->client, &padding)))
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return -1;
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read_avail = FIFO_READ_AVAIL(w->buffer);
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write_avail = w->engine_buffer_size - padding * w->frame_size;
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written = read_avail < write_avail ? read_avail : write_avail;
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if (written)
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if (!wasapi_flush_buffer(w, written))
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return -1;
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}
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write_avail = FIFO_WRITE_AVAIL(w->buffer);
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written = size < write_avail ? size : write_avail;
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if (written)
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fifo_write(w->buffer, data, written);
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}
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else
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{
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if (FAILED(_IAudioClient_GetCurrentPadding(w->client, &padding)))
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return -1;
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if (!(write_avail = w->engine_buffer_size - padding * w->frame_size))
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return 0;
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written = size < write_avail ? size : write_avail;
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if (written)
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if (!wasapi_flush(w, data, written))
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return -1;
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}
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return written;
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}
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static ssize_t wasapi_write_ex(wasapi_t *w, const void *data, size_t size, DWORD ms)
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{
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ssize_t written = 0;
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size_t write_avail = FIFO_WRITE_AVAIL(w->buffer);
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if (!write_avail)
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{
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if (WaitForSingleObject(w->write_event, ms) != WAIT_OBJECT_0)
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return 0;
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if (!wasapi_flush_buffer(w, w->engine_buffer_size))
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return -1;
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write_avail = w->engine_buffer_size;
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}
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written = size < write_avail ? size : write_avail;
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fifo_write(w->buffer, data, written);
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return written;
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}
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static ssize_t wasapi_write(void *wh, const void *data, size_t size)
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{
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size_t written = 0;
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ssize_t ir = 0;
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wasapi_t *w = (wasapi_t*)wh;
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if (w->nonblock)
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{
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if (w->exclusive)
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return wasapi_write_ex(w, data, size, 0);
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return wasapi_write_sh_nonblock(w, data, size);
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}
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if (w->exclusive)
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{
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for (ir = -1; written < size; written += ir)
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{
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ir = wasapi_write_ex(w, (char*)data + written, size - written, INFINITE);
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if (ir == -1)
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return -1;
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}
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}
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else
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{
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if (w->buffer)
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{
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for (ir = -1; written < size; written += ir)
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{
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ir = wasapi_write_sh_buffer(w, (char*)data + written, size - written);
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if (ir == -1)
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return -1;
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}
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}
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else
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{
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for (ir = -1; written < size; written += ir)
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{
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ir = wasapi_write_sh(w, (char*)data + written, size - written);
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if (ir == -1)
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return -1;
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}
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}
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}
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return written;
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}
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static bool wasapi_stop(void *wh)
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{
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wasapi_t *w = (wasapi_t*)wh;
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if (FAILED(_IAudioClient_Stop(w->client)))
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return !w->running;
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w->running = false;
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return true;
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}
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static bool wasapi_start(void *wh, bool u)
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{
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wasapi_t *w = (wasapi_t*)wh;
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HRESULT hr = _IAudioClient_Start(w->client);
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if (hr == AUDCLNT_E_NOT_STOPPED)
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return true;
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if (FAILED(hr))
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return w->running;
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w->running = true;
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return true;
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}
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static bool wasapi_alive(void *wh)
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{
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wasapi_t *w = (wasapi_t*)wh;
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return w->running;
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}
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static void wasapi_insert_silence(wasapi_t *w)
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{
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int i;
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for (i = 0; i < 12; i++)
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audio_driver_menu_sample();
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}
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static void wasapi_set_nonblock_state(void *wh, bool nonblock)
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{
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wasapi_t *w = (wasapi_t*)wh;
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/* Since exclusive mode keeps repeating last sample while
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* in paused menu, generate some silence first. */
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if (!nonblock && w->exclusive)
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wasapi_insert_silence(w);
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w->nonblock = nonblock;
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}
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static void wasapi_free(void *wh)
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{
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DWORD ir;
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wasapi_t *w = (wasapi_t*)wh;
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HANDLE write_event = w->write_event;
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IFACE_RELEASE(w->renderer);
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if (w->client)
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_IAudioClient_Stop(w->client);
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IFACE_RELEASE(w->client);
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IFACE_RELEASE(w->device);
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if (w->buffer)
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fifo_free(w->buffer);
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free(w);
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ir = WaitForSingleObject(write_event, 20);
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if (ir == WAIT_FAILED)
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RARCH_ERR("[WASAPI]: WaitForSingleObject failed with error %d.\n", GetLastError());
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if (!(ir == WAIT_OBJECT_0))
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return;
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CloseHandle(write_event);
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}
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static bool wasapi_use_float(void *wh)
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{
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wasapi_t *w = (wasapi_t*)wh;
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return w->frame_size == 8;
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}
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static void wasapi_device_list_free(void *u, void *slp)
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{
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struct string_list *sl = (struct string_list*)slp;
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if (sl)
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string_list_free(sl);
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}
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static size_t wasapi_write_avail(void *wh)
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{
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wasapi_t *w = (wasapi_t*)wh;
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UINT32 padding = 0;
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if (FAILED(_IAudioClient_GetCurrentPadding(w->client, &padding)))
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return 0;
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if (w->buffer)
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/* Exaggarate available size for best results.. */
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return FIFO_WRITE_AVAIL(w->buffer) + padding * 2;
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return w->engine_buffer_size - padding * w->frame_size;
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}
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static size_t wasapi_buffer_size(void *wh)
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{
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wasapi_t *w = (wasapi_t*)wh;
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if (w->buffer)
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return w->buffer->size;
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return w->engine_buffer_size;
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}
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static void *wasapi_device_list_new(void *u)
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{
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return mmdevice_list_new(u, eRender);
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}
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audio_driver_t audio_wasapi = {
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wasapi_init,
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wasapi_write,
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wasapi_stop,
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wasapi_start,
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wasapi_alive,
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wasapi_set_nonblock_state,
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wasapi_free,
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wasapi_use_float,
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"wasapi",
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wasapi_device_list_new,
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wasapi_device_list_free,
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wasapi_write_avail,
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wasapi_buffer_size
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};
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