RetroArch/deps/SPIRV-Cross/shaders-msl/frag/packing-test-3.frag
twinaphex 420b7913d4 Squashed 'deps/SPIRV-Cross/' changes from 8aa6731925..2820ab0b51
2820ab0b51 Merge pull request #1076 from KhronosGroup/bitcast-pre-330-glsl
63bcbd511e GLSL: Need extension to use bitcast on GLSL < 330.
9f3bebe3d0 Merge pull request #1075 from lifpan/master
b11c20fc1d Remove unreasonable assertion for OpTypeImage Sampled parameter.
1a592b7c0f Merge pull request #1067 from cdavis5e/msl-scalar-block-layout
28454facbb MSL: Handle packed matrices.
ea5c0ed82f MSL: Fix alignment of packed types.
44f688bf0b Merge pull request #1070 from KhronosGroup/fix-1066
25c74b324e Forget loop variable enables after emitting block chain.
6b010e0cbc Merge pull request #1069 from KhronosGroup/fix-1053
f6f849397e MSL: Re-roll array expressions in initializers.
e5fa7edfd6 MSL: Support scalar block layout.

git-subtree-dir: deps/SPIRV-Cross
git-subtree-split: 2820ab0b51bf5e4187435d904b34e762b988f48b
2019-07-11 20:37:45 +02:00

37 lines
571 B
GLSL

#version 450
struct VertexOutput
{
vec4 HPosition;
};
struct TestStruct
{
vec3 position;
float radius;
};
layout(binding = 0, std140) uniform CB0
{
TestStruct CB0[16];
} _24;
layout(location = 0) out vec4 _entryPointOutput;
vec4 _main(VertexOutput IN)
{
TestStruct st;
st.position = _24.CB0[1].position;
st.radius = _24.CB0[1].radius;
vec4 col = vec4(st.position, st.radius);
return col;
}
void main()
{
VertexOutput IN;
IN.HPosition = gl_FragCoord;
VertexOutput param = IN;
_entryPointOutput = _main(param);
}