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https://github.com/libretro/RetroArch
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420b7913d4
2820ab0b51 Merge pull request #1076 from KhronosGroup/bitcast-pre-330-glsl 63bcbd511e GLSL: Need extension to use bitcast on GLSL < 330. 9f3bebe3d0 Merge pull request #1075 from lifpan/master b11c20fc1d Remove unreasonable assertion for OpTypeImage Sampled parameter. 1a592b7c0f Merge pull request #1067 from cdavis5e/msl-scalar-block-layout 28454facbb MSL: Handle packed matrices. ea5c0ed82f MSL: Fix alignment of packed types. 44f688bf0b Merge pull request #1070 from KhronosGroup/fix-1066 25c74b324e Forget loop variable enables after emitting block chain. 6b010e0cbc Merge pull request #1069 from KhronosGroup/fix-1053 f6f849397e MSL: Re-roll array expressions in initializers. e5fa7edfd6 MSL: Support scalar block layout. git-subtree-dir: deps/SPIRV-Cross git-subtree-split: 2820ab0b51bf5e4187435d904b34e762b988f48b
35 lines
697 B
GLSL
35 lines
697 B
GLSL
#version 450
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layout(location = 0) out vec4 FragColor;
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layout(binding = 0) uniform sampler2D uSampler;
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layout(location = 0) in vec4 vInput;
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void main()
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{
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FragColor = vInput;
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vec4 t = texture(uSampler, vInput.xy);
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vec4 d0 = dFdx(vInput);
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vec4 d1 = dFdy(vInput);
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vec4 d2 = fwidth(vInput);
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vec4 d3 = dFdxCoarse(vInput);
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vec4 d4 = dFdyCoarse(vInput);
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vec4 d5 = fwidthCoarse(vInput);
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vec4 d6 = dFdxFine(vInput);
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vec4 d7 = dFdyFine(vInput);
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vec4 d8 = fwidthFine(vInput);
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if (vInput.y > 10.0)
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{
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FragColor += t;
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FragColor += d0;
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FragColor += d1;
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FragColor += d2;
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FragColor += d3;
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FragColor += d4;
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FragColor += d5;
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FragColor += d6;
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FragColor += d7;
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FragColor += d8;
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}
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}
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