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420b7913d4
2820ab0b51 Merge pull request #1076 from KhronosGroup/bitcast-pre-330-glsl 63bcbd511e GLSL: Need extension to use bitcast on GLSL < 330. 9f3bebe3d0 Merge pull request #1075 from lifpan/master b11c20fc1d Remove unreasonable assertion for OpTypeImage Sampled parameter. 1a592b7c0f Merge pull request #1067 from cdavis5e/msl-scalar-block-layout 28454facbb MSL: Handle packed matrices. ea5c0ed82f MSL: Fix alignment of packed types. 44f688bf0b Merge pull request #1070 from KhronosGroup/fix-1066 25c74b324e Forget loop variable enables after emitting block chain. 6b010e0cbc Merge pull request #1069 from KhronosGroup/fix-1053 f6f849397e MSL: Re-roll array expressions in initializers. e5fa7edfd6 MSL: Support scalar block layout. git-subtree-dir: deps/SPIRV-Cross git-subtree-split: 2820ab0b51bf5e4187435d904b34e762b988f48b
21 lines
566 B
GLSL
21 lines
566 B
GLSL
#version 450
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#extension GL_NV_fragment_shader_barycentric : require
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layout(binding = 0, std430) readonly buffer Vertices
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{
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vec2 uvs[];
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} _19;
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layout(location = 0) out vec2 value;
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void main()
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{
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int prim = gl_PrimitiveID;
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vec2 uv0 = _19.uvs[(3 * prim) + 0];
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vec2 uv1 = _19.uvs[(3 * prim) + 1];
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vec2 uv2 = _19.uvs[(3 * prim) + 2];
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value = ((uv0 * gl_BaryCoordNV.x) + (uv1 * gl_BaryCoordNV.y)) + (uv2 * gl_BaryCoordNV.z);
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value += (((uv0 * gl_BaryCoordNoPerspNV.x) + (uv1 * gl_BaryCoordNoPerspNV.y)) + (uv2 * gl_BaryCoordNoPerspNV.z));
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}
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