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420b7913d4
2820ab0b51 Merge pull request #1076 from KhronosGroup/bitcast-pre-330-glsl 63bcbd511e GLSL: Need extension to use bitcast on GLSL < 330. 9f3bebe3d0 Merge pull request #1075 from lifpan/master b11c20fc1d Remove unreasonable assertion for OpTypeImage Sampled parameter. 1a592b7c0f Merge pull request #1067 from cdavis5e/msl-scalar-block-layout 28454facbb MSL: Handle packed matrices. ea5c0ed82f MSL: Fix alignment of packed types. 44f688bf0b Merge pull request #1070 from KhronosGroup/fix-1066 25c74b324e Forget loop variable enables after emitting block chain. 6b010e0cbc Merge pull request #1069 from KhronosGroup/fix-1053 f6f849397e MSL: Re-roll array expressions in initializers. e5fa7edfd6 MSL: Support scalar block layout. git-subtree-dir: deps/SPIRV-Cross git-subtree-split: 2820ab0b51bf5e4187435d904b34e762b988f48b
46 lines
908 B
GLSL
46 lines
908 B
GLSL
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct Light
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{
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packed_float3 Position;
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float Radius;
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float4 Color;
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};
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struct UBO
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{
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float4x4 uMVP;
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Light lights[4];
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};
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struct main0_out
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{
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float4 vColor [[user(locn0)]];
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float4 gl_Position [[position]];
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};
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struct main0_in
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{
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float4 aVertex [[attribute(0)]];
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float3 aNormal [[attribute(1)]];
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};
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vertex main0_out main0(main0_in in [[stage_in]], constant UBO& _21 [[buffer(0)]])
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{
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main0_out out = {};
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out.gl_Position = _21.uMVP * in.aVertex;
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out.vColor = float4(0.0);
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for (int _96 = 0; _96 < 4; )
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{
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float3 _68 = in.aVertex.xyz - float3(_21.lights[_96].Position);
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out.vColor += ((_21.lights[_96].Color * fast::clamp(1.0 - (length(_68) / _21.lights[_96].Radius), 0.0, 1.0)) * dot(in.aNormal, normalize(_68)));
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_96++;
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continue;
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}
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return out;
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}
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