RetroArch/deps/SPIRV-Cross/shaders/vulkan/rchit/primitive_id.khr.spv14.nocompat.vk.rchit

10 lines
149 B
GLSL

#version 460
#extension GL_EXT_ray_tracing : require
layout(location = 0) rayPayloadInEXT uint payload;
void main()
{
payload = gl_PrimitiveID;
}