RetroArch/gfx/common/metal/TexturedView.h
Stuart Carnie a0900ec433 feat(Metal): full xmb pipeline support
Menu TODOs:

* understand why ribbon does not look the same as GL
* add clear support to `MenuDisplay` for glui
2018-07-03 22:32:12 -07:00

23 lines
653 B
Objective-C

//
// Created by Stuart Carnie on 6/16/18.
//
#import "View.h"
@interface TexturedView : NSObject
@property (nonatomic, readonly) RPixelFormat format;
@property (nonatomic, readonly) RTextureFilter filter;
@property (nonatomic, readwrite) BOOL visible;
@property (nonatomic, readwrite) CGRect frame;
@property (nonatomic, readwrite) CGSize size;
@property (nonatomic, readonly) ViewDrawState drawState;
- (instancetype)initWithDescriptor:(ViewDescriptor *)td context:(Context *)c;
- (void)drawWithContext:(Context *)ctx;
- (void)drawWithEncoder:(id<MTLRenderCommandEncoder>)rce;
- (void)updateFrame:(void const *)src pitch:(NSUInteger)pitch;
@end