RetroArch/deps/SPIRV-Cross/shaders-hlsl/frag/sampler-image-arrays.frag
twinaphex 420b7913d4 Squashed 'deps/SPIRV-Cross/' changes from 8aa6731925..2820ab0b51
2820ab0b51 Merge pull request #1076 from KhronosGroup/bitcast-pre-330-glsl
63bcbd511e GLSL: Need extension to use bitcast on GLSL < 330.
9f3bebe3d0 Merge pull request #1075 from lifpan/master
b11c20fc1d Remove unreasonable assertion for OpTypeImage Sampled parameter.
1a592b7c0f Merge pull request #1067 from cdavis5e/msl-scalar-block-layout
28454facbb MSL: Handle packed matrices.
ea5c0ed82f MSL: Fix alignment of packed types.
44f688bf0b Merge pull request #1070 from KhronosGroup/fix-1066
25c74b324e Forget loop variable enables after emitting block chain.
6b010e0cbc Merge pull request #1069 from KhronosGroup/fix-1053
f6f849397e MSL: Re-roll array expressions in initializers.
e5fa7edfd6 MSL: Support scalar block layout.

git-subtree-dir: deps/SPIRV-Cross
git-subtree-split: 2820ab0b51bf5e4187435d904b34e762b988f48b
2019-07-11 20:37:45 +02:00

34 lines
851 B
GLSL

#version 450
layout(location = 0) out vec4 FragColor;
layout(location = 0) flat in vec2 vTex;
layout(location = 1) flat in int vIndex;
layout(binding = 0) uniform sampler2D uSampler[4];
layout(binding = 4) uniform sampler uSamplers[4];
layout(binding = 8) uniform texture2D uTextures[4];
vec4 sample_from_argument(sampler2D samplers[4])
{
return texture(samplers[vIndex], vTex + 0.2);
}
vec4 sample_single_from_argument(sampler2D samp)
{
return texture(samp, vTex + 0.3);
}
vec4 sample_from_global()
{
return texture(uSampler[vIndex], vTex + 0.1);
}
void main()
{
FragColor = vec4(0.0);
FragColor += texture(sampler2D(uTextures[2], uSamplers[1]), vTex);
FragColor += texture(uSampler[vIndex], vTex);
FragColor += sample_from_global();
FragColor += sample_from_argument(uSampler);
FragColor += sample_single_from_argument(uSampler[3]);
}