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https://github.com/libretro/RetroArch
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420b7913d4
2820ab0b51 Merge pull request #1076 from KhronosGroup/bitcast-pre-330-glsl 63bcbd511e GLSL: Need extension to use bitcast on GLSL < 330. 9f3bebe3d0 Merge pull request #1075 from lifpan/master b11c20fc1d Remove unreasonable assertion for OpTypeImage Sampled parameter. 1a592b7c0f Merge pull request #1067 from cdavis5e/msl-scalar-block-layout 28454facbb MSL: Handle packed matrices. ea5c0ed82f MSL: Fix alignment of packed types. 44f688bf0b Merge pull request #1070 from KhronosGroup/fix-1066 25c74b324e Forget loop variable enables after emitting block chain. 6b010e0cbc Merge pull request #1069 from KhronosGroup/fix-1053 f6f849397e MSL: Re-roll array expressions in initializers. e5fa7edfd6 MSL: Support scalar block layout. git-subtree-dir: deps/SPIRV-Cross git-subtree-split: 2820ab0b51bf5e4187435d904b34e762b988f48b
32 lines
601 B
GLSL
32 lines
601 B
GLSL
#version 310 es
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precision mediump float;
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layout(set = 0, binding = 0) uniform mediump sampler2D uSampler;
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layout(set = 0, binding = 1) uniform mediump sampler2DShadow uSamplerShadow;
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layout(location = 0) out float FragColor;
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vec4 samp2(sampler2D s)
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{
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return texture(s, vec2(1.0)) + texelFetch(s, ivec2(10), 0);
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}
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vec4 samp3(sampler2D s)
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{
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return samp2(s);
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}
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float samp4(mediump sampler2DShadow s)
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{
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return texture(s, vec3(1.0));
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}
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float samp(sampler2D s0, mediump sampler2DShadow s1)
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{
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return samp3(s0).x + samp4(s1);
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}
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void main()
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{
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FragColor = samp(uSampler, uSamplerShadow);
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}
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