mirror of
https://github.com/libretro/RetroArch
synced 2025-02-15 18:39:55 +00:00
Adapt the sanitized pointer handling, discussed at #17196 : Overlay "driver" specific changes: - make sure pointer position is always within [-0x7fff,0x7fff] by using the confined wrapper - enable pointer offscreen query - report -0x8000 for lightgun if pointer is at the edge - align lightgun offscreen reporting and button ID conversion with other drivers Android driver specific changes: - make sure pointer position is always within [-0x7fff,0x7fff] by using the confined wrapper - remove extra "inside" checks, general simplification - enable pointer offscreen reporting - report same value for all ports when querying mouse and lightgun - fill missing lightgun support, with fixed button map Udev and X11 driver specific changes: - simulate max. 3 touches instead of 1 using different mouse buttons Wayland driver specific changes: - integrate touch input better to the overall handling (enabling overlay usage with mouse) - simulate max. 3 touches instead of 1 using different mouse buttons
460 lines
15 KiB
C
460 lines
15 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2015 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <string.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <limits.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <wayland-client.h>
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#include <wayland-cursor.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include <file/file_path.h>
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#include <compat/strl.h>
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#include <string/stdstring.h>
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#include <retro_miscellaneous.h>
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#include "../input_keymaps.h"
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#include "../common/linux_common.h"
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#include "../common/wayland_common.h"
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#include "../../retroarch.h"
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#include "../../verbosity.h"
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/* Forward declaration */
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void flush_wayland_fd(void *data);
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static bool wayland_context_gettouchpos(
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gfx_ctx_wayland_data_t *wl,
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unsigned id,
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unsigned* touch_x, unsigned* touch_y)
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{
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*touch_x = wl->active_touch_positions[id].x;
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*touch_y = wl->active_touch_positions[id].y;
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return wl->active_touch_positions[id].active;
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}
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static void input_wl_poll(void *data)
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{
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int id;
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unsigned touch_x = 0;
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unsigned touch_y = 0;
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input_ctx_wayland_data_t *wl = (input_ctx_wayland_data_t*)data;
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if (!wl)
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return;
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flush_wayland_fd(wl);
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wl->mouse.last_x = wl->mouse.x;
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wl->mouse.last_y = wl->mouse.y;
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if (!wl->mouse.focus)
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{
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wl->mouse.delta_x = 0;
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wl->mouse.delta_y = 0;
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}
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if (wl->gfx->locked_pointer)
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{
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/* Clamp X */
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if (wl->mouse.x < 0)
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wl->mouse.x = 0;
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if (wl->mouse.x >= (int)wl->gfx->buffer_width)
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wl->mouse.x = ((int)wl->gfx->buffer_width - 1);
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/* Clamp Y */
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if (wl->mouse.y < 0)
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wl->mouse.y = 0;
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if (wl->mouse.y >= (int)wl->gfx->buffer_height)
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wl->mouse.y = ((int)wl->gfx->buffer_height - 1);
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}
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for (id = 0; id < MAX_TOUCHES; id++)
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{
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if (wayland_context_gettouchpos(wl->gfx, id, &touch_x, &touch_y))
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wl->touches[id].active = true;
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else
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wl->touches[id].active = false;
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wl->touches[id].x = touch_x;
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wl->touches[id].y = touch_y;
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}
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}
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static int16_t input_wl_touch_state(input_ctx_wayland_data_t *wl,
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unsigned idx, unsigned id, bool screen)
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{
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if (idx <= MAX_TOUCHES)
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{
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struct video_viewport vp = {0};
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int16_t res_x = 0;
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int16_t res_y = 0;
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int16_t res_screen_x = 0;
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int16_t res_screen_y = 0;
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/* Shortcut: mouse button events will be reported on desktop with 0/0 coordinates. *
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* Skip these, mouse handling will catch it elsewhere. */
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if (wl->touches[idx].x == 0 && wl->touches[idx].y == 0)
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return 0;
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if (video_driver_translate_coord_viewport_confined_wrap(&vp,
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wl->touches[idx].x, wl->touches[idx].y,
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&res_x, &res_y, &res_screen_x, &res_screen_y))
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{
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if (screen)
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{
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res_x = res_screen_x;
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res_y = res_screen_y;
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}
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switch (id)
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{
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case RETRO_DEVICE_ID_POINTER_X:
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return res_x;
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case RETRO_DEVICE_ID_POINTER_Y:
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return res_y;
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case RETRO_DEVICE_ID_POINTER_PRESSED:
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return wl->touches[idx].active;
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}
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}
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}
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return 0;
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}
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static int16_t input_wl_state(
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void *data,
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const input_device_driver_t *joypad,
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const input_device_driver_t *sec_joypad,
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rarch_joypad_info_t *joypad_info,
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const retro_keybind_set *binds,
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bool keyboard_mapping_blocked,
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unsigned port,
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unsigned device,
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unsigned idx,
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unsigned id)
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{
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input_ctx_wayland_data_t *wl = (input_ctx_wayland_data_t*)data;
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int x, y = 0;
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switch (device)
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{
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case RETRO_DEVICE_JOYPAD:
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if (id == RETRO_DEVICE_ID_JOYPAD_MASK)
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{
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unsigned i;
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int16_t ret = 0;
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for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
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{
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if (binds[port][i].valid)
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{
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/*if (wl_mouse_button_pressed(udev, port, binds[port][i].mbutton))
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ret |= (1 << i);
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*/
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/* TODO: support custom mouse-to-retropad binds */
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}
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}
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if (!keyboard_mapping_blocked)
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{
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for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
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{
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if (binds[port][i].valid)
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{
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if ( (binds[port][i].key && binds[port][i].key < RETROK_LAST)
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&& BIT_GET(wl->key_state, rarch_keysym_lut[binds[port][i].key]))
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ret |= (1 << i);
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}
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}
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}
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return ret;
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}
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if (id < RARCH_BIND_LIST_END)
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{
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if (binds[port][id].valid)
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{
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if ( (binds[port][id].key && binds[port][id].key < RETROK_LAST)
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&& BIT_GET(wl->key_state, rarch_keysym_lut[binds[port][id].key])
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&& (id == RARCH_GAME_FOCUS_TOGGLE || !keyboard_mapping_blocked)
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)
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return 1;
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/* TODO: support default mouse-to-retropad bindings */
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/* else if (wl_mouse_button_pressed(udev, port, binds[port][i].mbutton))
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return 1;
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*/
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}
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}
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break;
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case RETRO_DEVICE_ANALOG:
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if (binds[port])
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{
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int id_minus_key = 0;
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int id_plus_key = 0;
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unsigned id_minus = 0;
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unsigned id_plus = 0;
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int16_t ret = 0;
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bool id_plus_valid = false;
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bool id_minus_valid = false;
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input_conv_analog_id_to_bind_id(idx, id, id_minus, id_plus);
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id_minus_valid = binds[port][id_minus].valid;
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id_plus_valid = binds[port][id_plus].valid;
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id_minus_key = binds[port][id_minus].key;
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id_plus_key = binds[port][id_plus].key;
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if (id_plus_valid && id_plus_key && id_plus_key < RETROK_LAST)
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{
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unsigned sym = rarch_keysym_lut[(enum retro_key)id_plus_key];
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if (BIT_GET(wl->key_state, sym))
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ret = 0x7fff;
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}
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if (id_minus_valid && id_minus_key && id_minus_key < RETROK_LAST)
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{
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unsigned sym = rarch_keysym_lut[(enum retro_key)id_minus_key];
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if (BIT_GET(wl->key_state, sym))
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ret += -0x7fff;
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}
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return ret;
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}
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break;
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case RETRO_DEVICE_KEYBOARD:
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return (id && id < RETROK_LAST) && BIT_GET(wl->key_state, rarch_keysym_lut[(enum retro_key)id]);
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case RETRO_DEVICE_MOUSE:
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case RARCH_DEVICE_MOUSE_SCREEN:
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/* The system-wide mouse is reported for all ports. *
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* Multi-mouse may be implemented using different wayland seats, see issue #16886 */
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{
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bool state = false;
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bool screen = (device == RARCH_DEVICE_MOUSE_SCREEN);
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switch (id)
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{
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case RETRO_DEVICE_ID_MOUSE_WHEELUP:
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state = wl->mouse.wu;
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wl->mouse.wu = false;
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return state;
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case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
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state = wl->mouse.wd;
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wl->mouse.wd = false;
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return state;
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case RETRO_DEVICE_ID_MOUSE_X:
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x = screen ? wl->mouse.x : wl->mouse.delta_x;
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wl->mouse.delta_x = 0;
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return x;
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case RETRO_DEVICE_ID_MOUSE_Y:
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y = screen ? wl->mouse.y : wl->mouse.delta_y;
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wl->mouse.delta_y = 0;
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return y;
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case RETRO_DEVICE_ID_MOUSE_LEFT:
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return wl->mouse.left;
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case RETRO_DEVICE_ID_MOUSE_RIGHT:
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return wl->mouse.right;
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case RETRO_DEVICE_ID_MOUSE_MIDDLE:
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return wl->mouse.middle;
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case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
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return wl->mouse.side;
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case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
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return wl->mouse.extra;
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case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
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state = wl->mouse.wl;
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wl->mouse.wl = false;
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return state;
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case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
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state = wl->mouse.wr;
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wl->mouse.wr = false;
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return state;
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}
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}
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break;
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case RETRO_DEVICE_POINTER:
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case RARCH_DEVICE_POINTER_SCREEN:
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/* All ports report the same pointer state. See notes at mouse case. */
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if (idx < MAX_TOUCHES)
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{
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int16_t touch_state = input_wl_touch_state(wl, idx, id,
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device == RARCH_DEVICE_POINTER_SCREEN);
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/* Touch state is only reported if it is meaningful. */
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if (touch_state)
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return touch_state;
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}
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/* Fall through to system pointer emulating max. 3 touches. */
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if (idx < 3)
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{
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struct video_viewport vp = {0};
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bool screen =
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(device == RARCH_DEVICE_POINTER_SCREEN);
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int16_t res_x = 0;
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int16_t res_y = 0;
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int16_t res_screen_x = 0;
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int16_t res_screen_y = 0;
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if (video_driver_translate_coord_viewport_confined_wrap(&vp,
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wl->mouse.x, wl->mouse.y,
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&res_x, &res_y, &res_screen_x, &res_screen_y))
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{
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if (screen)
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{
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res_x = res_screen_x;
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res_y = res_screen_y;
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}
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switch (id)
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{
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case RETRO_DEVICE_ID_POINTER_X:
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return res_x;
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case RETRO_DEVICE_ID_POINTER_Y:
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return res_y;
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case RETRO_DEVICE_ID_POINTER_PRESSED:
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if (idx == 0)
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return (wl->mouse.left | wl->mouse.right | wl->mouse.middle);
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else if (idx == 1)
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return (wl->mouse.right | wl->mouse.middle);
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else if (idx == 2)
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return wl->mouse.middle;
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case RETRO_DEVICE_ID_POINTER_IS_OFFSCREEN:
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return input_driver_pointer_is_offscreen(res_x, res_y);
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default:
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break;
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}
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}
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}
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break;
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case RETRO_DEVICE_LIGHTGUN:
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/* All ports report the same lightgun state. See notes at mouse case. */
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{
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struct video_viewport vp = {0};
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int16_t res_x = 0;
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int16_t res_y = 0;
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int16_t res_screen_x = 0;
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int16_t res_screen_y = 0;
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if (video_driver_translate_coord_viewport_wrap(&vp,
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wl->mouse.x, wl->mouse.y,
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&res_x, &res_y, &res_screen_x, &res_screen_y))
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{
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switch (id)
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{
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case RETRO_DEVICE_ID_LIGHTGUN_X:
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return wl->mouse.delta_x;
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case RETRO_DEVICE_ID_LIGHTGUN_Y:
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return wl->mouse.delta_y;
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
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return res_x;
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
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return res_y;
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case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
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return wl->mouse.left;
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case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
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return wl->mouse.middle;
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case RETRO_DEVICE_ID_LIGHTGUN_START:
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return wl->mouse.right;
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case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
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return wl->mouse.left && wl->mouse.right;
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case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
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return input_driver_pointer_is_offscreen(res_x, res_y);
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_A: /* TODO */
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_B: /* TODO */
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_C: /* TODO */
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP: /* TODO */
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN: /* TODO */
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT: /* TODO */
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT: /* TODO */
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break;
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}
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}
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}
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break;
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}
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return 0;
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}
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static void input_wl_free(void *data) { }
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bool input_wl_init(void *data, const char *joypad_name)
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{
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input_ctx_wayland_data_t *wl = (input_ctx_wayland_data_t*)data;
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if (!wl)
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return false;
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input_keymaps_init_keyboard_lut(rarch_key_map_linux);
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return true;
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}
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static uint64_t input_wl_get_capabilities(void *data)
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{
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return
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(1 << RETRO_DEVICE_JOYPAD)
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| (1 << RETRO_DEVICE_ANALOG)
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| (1 << RETRO_DEVICE_KEYBOARD)
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| (1 << RETRO_DEVICE_MOUSE)
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| (1 << RETRO_DEVICE_LIGHTGUN);
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}
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static void input_wl_grab_mouse(void *data, bool state)
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{
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input_ctx_wayland_data_t *wl = (input_ctx_wayland_data_t*)data;
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gfx_ctx_wayland_data_t *gfx = (gfx_ctx_wayland_data_t*)wl->gfx;
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if (gfx->pointer_constraints && gfx->wl_pointer)
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{
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if (state && !gfx->locked_pointer)
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{
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gfx->locked_pointer = zwp_pointer_constraints_v1_lock_pointer(gfx->pointer_constraints,
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gfx->surface, gfx->wl_pointer, NULL, ZWP_POINTER_CONSTRAINTS_V1_LIFETIME_PERSISTENT);
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zwp_locked_pointer_v1_add_listener(gfx->locked_pointer,
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&locked_pointer_listener, gfx);
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}
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else if (!state && gfx->locked_pointer)
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{
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zwp_locked_pointer_v1_destroy(gfx->locked_pointer);
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gfx->locked_pointer = NULL;
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}
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}
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}
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input_driver_t input_wayland = {
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NULL,
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input_wl_poll,
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input_wl_state,
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input_wl_free,
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NULL,
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NULL,
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input_wl_get_capabilities,
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"wayland",
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input_wl_grab_mouse, /* grab_mouse */
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NULL,
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NULL
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};
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