RetroArch/shaders/vert/texture_buffer.vert
Brad Parker 9ae6075535 Squashed 'deps/SPIRV-Cross/' content from commit 9ccd1ae
git-subtree-dir: deps/SPIRV-Cross
git-subtree-split: 9ccd1aea4201ff5d79c09808567348d0d3ab0452
2016-12-20 13:17:07 -05:00

11 lines
269 B
GLSL

#version 310 es
#extension GL_OES_texture_buffer : require
layout(binding = 4) uniform highp samplerBuffer uSamp;
layout(rgba32f, binding = 5) uniform readonly highp imageBuffer uSampo;
void main()
{
gl_Position = texelFetch(uSamp, 10) + imageLoad(uSampo, 100);
}