RetroArch/input/drivers_joypad/ps4_joypad.c
2020-06-11 04:06:33 +02:00

222 lines
6.8 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
* Copyright (C) 2011-2017 - Daniel De Matteis
* Copyright (C) 2013-2014 - CatalystG
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stddef.h>
#include <boolean.h>
#include "../input_driver.h"
#include "../../tasks/tasks_internal.h"
#include <userservice.h>
#include <pad.h>
#define PS4_MAX_ORBISPADS 16
#define SCE_USER_SERVICE_MAX_LOGIN_USERS 16
#define SCE_USER_SERVICE_USER_ID_INVALID 0xFFFFFFFF
#define SCE_ORBISPAD_ERROR_ALREADY_OPENED 0x80920004
#define ORBISPAD_L3 0x00000002
#define ORBISPAD_R3 0x00000004
#define ORBISPAD_OPTIONS 0x00000008
#define ORBISPAD_UP 0x00000010
#define ORBISPAD_RIGHT 0x00000020
#define ORBISPAD_DOWN 0x00000040
#define ORBISPAD_LEFT 0x00000080
#define ORBISPAD_L2 0x00000100
#define ORBISPAD_R2 0x00000200
#define ORBISPAD_L1 0x00000400
#define ORBISPAD_R1 0x00000800
#define ORBISPAD_TRIANGLE 0x00001000
#define ORBISPAD_CIRCLE 0x00002000
#define ORBISPAD_CROSS 0x00004000
#define ORBISPAD_SQUARE 0x00008000
#define ORBISPAD_TOUCH_PAD 0x00100000
#define ORBISPAD_INTERCEPTED 0x80000000
typedef struct SceUserServiceLoginUserIdList {
int32_t userId[SCE_USER_SERVICE_MAX_LOGIN_USERS];
} SceUserServiceLoginUserIdList;
int sceUserServiceGetLoginUserIdList(SceUserServiceLoginUserIdList* userIdList);
/*
* Global var's
*/
typedef struct
{
SceUserServiceUserId userId;
int handle;
bool connected;
} ds_joypad_state;
static ds_joypad_state ds_joypad_states[PS4_MAX_ORBISPADS];
static uint64_t pad_state[PS4_MAX_ORBISPADS];
static int16_t analog_state[PS4_MAX_ORBISPADS][2][2];
static int16_t num_players = 0;
static const char *ps4_joypad_name(unsigned pad)
{
return "PS4 Controller";
}
static bool ps4_joypad_init(void *data)
{
int result;
SceUserServiceLoginUserIdList userIdList;
num_players = 0;
scePadInit();
result = sceUserServiceGetLoginUserIdList(&userIdList);
if (result == 0)
{
unsigned i;
for (i = 0; i < SCE_USER_SERVICE_MAX_LOGIN_USERS; i++)
{
SceUserServiceUserId userId = userIdList.userId[i];
if (userId != SCE_USER_SERVICE_USER_ID_INVALID)
{
int index = 0;
while (index < num_players)
{
ds_joypad_states[index].userId = userId;
index++;
}
if (index == num_players)
{
ds_joypad_states[num_players].handle = scePadOpen(userId, 0, 0, NULL);
if (ds_joypad_states[num_players].handle > 0)
{
ds_joypad_states[num_players].connected = true;
ds_joypad_states[num_players].userId = userId;
input_autoconfigure_connect(
ps4_joypad_name(num_players),
NULL,
ps4_joypad.ident,
num_players,
0,
0);
num_players++;
}
}
}
}
}
return true;
}
static bool ps4_joypad_button(unsigned port_num, uint16_t joykey)
{
if (port_num >= PS4_MAX_ORBISPADS)
return false;
return (pad_state[port_num] & (UINT64_C(1) << joykey));
}
static void ps4_joypad_get_buttons(unsigned port_num, input_bits_t *state)
{
if (port_num < PS4_MAX_ORBISPADS)
{
BITS_COPY16_PTR( state, pad_state[port_num] );
}
else
BIT256_CLEAR_ALL_PTR(state);
}
static int16_t ps4_joypad_axis(unsigned port_num, uint32_t joyaxis)
{
/* TODO/FIXME - implement */
return 0;
}
static void ps4_joypad_poll(void)
{
unsigned player;
unsigned players_count = num_players;
ScePadData buttons;
for (player = 0; player < players_count; player++)
{
unsigned j, k;
unsigned i = player;
unsigned p = player;
int ret = scePadReadState(ds_joypad_states[player].handle,&buttons);
if (ret == 0)
{
int32_t state_tmp = buttons.buttons;
pad_state[i] = 0;
pad_state[i] |= (state_tmp & ORBISPAD_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_OPTIONS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_TOUCH_PAD) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_R1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_L1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_R2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_L2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_R3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
pad_state[i] |= (state_tmp & ORBISPAD_L3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
}
}
}
static bool ps4_joypad_query_pad(unsigned pad)
{
return pad < PS4_MAX_ORBISPADS && pad_state[pad];
}
static bool ps4_joypad_rumble(unsigned pad,
enum retro_rumble_effect effect, uint16_t strength)
{
return false;
}
static void ps4_joypad_destroy(void)
{
}
input_device_driver_t ps4_joypad = {
ps4_joypad_init,
ps4_joypad_query_pad,
ps4_joypad_destroy,
ps4_joypad_button,
ps4_joypad_get_buttons,
ps4_joypad_axis,
ps4_joypad_poll,
ps4_joypad_rumble,
ps4_joypad_name,
"ps4",
};