mirror of
https://github.com/libretro/RetroArch
synced 2025-01-16 07:11:49 +00:00
222 lines
6.8 KiB
C
222 lines
6.8 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2013-2014 - CatalystG
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stddef.h>
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#include <boolean.h>
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#include "../input_driver.h"
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#include "../../tasks/tasks_internal.h"
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#include <userservice.h>
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#include <pad.h>
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#define PS4_MAX_ORBISPADS 16
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#define SCE_USER_SERVICE_MAX_LOGIN_USERS 16
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#define SCE_USER_SERVICE_USER_ID_INVALID 0xFFFFFFFF
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#define SCE_ORBISPAD_ERROR_ALREADY_OPENED 0x80920004
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#define ORBISPAD_L3 0x00000002
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#define ORBISPAD_R3 0x00000004
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#define ORBISPAD_OPTIONS 0x00000008
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#define ORBISPAD_UP 0x00000010
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#define ORBISPAD_RIGHT 0x00000020
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#define ORBISPAD_DOWN 0x00000040
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#define ORBISPAD_LEFT 0x00000080
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#define ORBISPAD_L2 0x00000100
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#define ORBISPAD_R2 0x00000200
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#define ORBISPAD_L1 0x00000400
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#define ORBISPAD_R1 0x00000800
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#define ORBISPAD_TRIANGLE 0x00001000
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#define ORBISPAD_CIRCLE 0x00002000
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#define ORBISPAD_CROSS 0x00004000
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#define ORBISPAD_SQUARE 0x00008000
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#define ORBISPAD_TOUCH_PAD 0x00100000
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#define ORBISPAD_INTERCEPTED 0x80000000
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typedef struct SceUserServiceLoginUserIdList {
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int32_t userId[SCE_USER_SERVICE_MAX_LOGIN_USERS];
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} SceUserServiceLoginUserIdList;
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int sceUserServiceGetLoginUserIdList(SceUserServiceLoginUserIdList* userIdList);
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/*
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* Global var's
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*/
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typedef struct
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{
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SceUserServiceUserId userId;
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int handle;
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bool connected;
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} ds_joypad_state;
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static ds_joypad_state ds_joypad_states[PS4_MAX_ORBISPADS];
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static uint64_t pad_state[PS4_MAX_ORBISPADS];
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static int16_t analog_state[PS4_MAX_ORBISPADS][2][2];
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static int16_t num_players = 0;
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static const char *ps4_joypad_name(unsigned pad)
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{
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return "PS4 Controller";
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}
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static bool ps4_joypad_init(void *data)
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{
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int result;
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SceUserServiceLoginUserIdList userIdList;
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num_players = 0;
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scePadInit();
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result = sceUserServiceGetLoginUserIdList(&userIdList);
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if (result == 0)
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{
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unsigned i;
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for (i = 0; i < SCE_USER_SERVICE_MAX_LOGIN_USERS; i++)
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{
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SceUserServiceUserId userId = userIdList.userId[i];
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if (userId != SCE_USER_SERVICE_USER_ID_INVALID)
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{
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int index = 0;
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while (index < num_players)
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{
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ds_joypad_states[index].userId = userId;
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index++;
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}
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if (index == num_players)
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{
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ds_joypad_states[num_players].handle = scePadOpen(userId, 0, 0, NULL);
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if (ds_joypad_states[num_players].handle > 0)
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{
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ds_joypad_states[num_players].connected = true;
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ds_joypad_states[num_players].userId = userId;
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input_autoconfigure_connect(
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ps4_joypad_name(num_players),
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NULL,
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ps4_joypad.ident,
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num_players,
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0,
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0);
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num_players++;
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}
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}
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}
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}
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}
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return true;
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}
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static bool ps4_joypad_button(unsigned port_num, uint16_t joykey)
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{
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if (port_num >= PS4_MAX_ORBISPADS)
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return false;
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return (pad_state[port_num] & (UINT64_C(1) << joykey));
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}
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static void ps4_joypad_get_buttons(unsigned port_num, input_bits_t *state)
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{
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if (port_num < PS4_MAX_ORBISPADS)
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{
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BITS_COPY16_PTR( state, pad_state[port_num] );
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}
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else
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BIT256_CLEAR_ALL_PTR(state);
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}
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static int16_t ps4_joypad_axis(unsigned port_num, uint32_t joyaxis)
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{
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/* TODO/FIXME - implement */
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return 0;
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}
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static void ps4_joypad_poll(void)
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{
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unsigned player;
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unsigned players_count = num_players;
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ScePadData buttons;
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for (player = 0; player < players_count; player++)
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{
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unsigned j, k;
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unsigned i = player;
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unsigned p = player;
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int ret = scePadReadState(ds_joypad_states[player].handle,&buttons);
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if (ret == 0)
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{
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int32_t state_tmp = buttons.buttons;
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pad_state[i] = 0;
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pad_state[i] |= (state_tmp & ORBISPAD_LEFT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_DOWN) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_RIGHT) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_UP) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_OPTIONS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_START) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_TOUCH_PAD) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_TRIANGLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_X) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_SQUARE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_CROSS) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_B) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_CIRCLE) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_A) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_R1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_L1) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_R2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R2) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_L2) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L2) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_R3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_R3) : 0;
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pad_state[i] |= (state_tmp & ORBISPAD_L3) ? (UINT64_C(1) << RETRO_DEVICE_ID_JOYPAD_L3) : 0;
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}
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}
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}
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static bool ps4_joypad_query_pad(unsigned pad)
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{
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return pad < PS4_MAX_ORBISPADS && pad_state[pad];
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}
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static bool ps4_joypad_rumble(unsigned pad,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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return false;
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}
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static void ps4_joypad_destroy(void)
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{
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}
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input_device_driver_t ps4_joypad = {
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ps4_joypad_init,
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ps4_joypad_query_pad,
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ps4_joypad_destroy,
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ps4_joypad_button,
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ps4_joypad_get_buttons,
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ps4_joypad_axis,
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ps4_joypad_poll,
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ps4_joypad_rumble,
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ps4_joypad_name,
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"ps4",
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};
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