RetroArch/ui/drivers/win32/ui_win32_browser_window.c
2018-01-20 20:05:32 +01:00

82 lines
2.5 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2011-2017 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <boolean.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include "../../gfx/common/win32_common.h"
#include <windows.h>
#include <commdlg.h>
#include <commctrl.h>
#include "../../ui_companion_driver.h"
static bool ui_browser_window_win32_core(ui_browser_window_state_t *state, bool save)
{
OPENFILENAME ofn;
ofn.lStructSize = sizeof(OPENFILENAME);
ofn.hwndOwner = (HWND)state->window;
ofn.hInstance = NULL;
ofn.lpstrFilter = state->filters; /* actually const */
ofn.lpstrCustomFilter = NULL;
ofn.nMaxCustFilter = 0;
ofn.nFilterIndex = 0;
ofn.lpstrFile = state->path;
ofn.nMaxFile = PATH_MAX;
ofn.lpstrFileTitle = NULL;
ofn.nMaxFileTitle = 0;
ofn.lpstrInitialDir = state->startdir;
ofn.lpstrTitle = state->title;
ofn.Flags = OFN_FILEMUSTEXIST | OFN_HIDEREADONLY | OFN_NOCHANGEDIR;
ofn.nFileOffset = 0;
ofn.nFileExtension = 0;
ofn.lpstrDefExt = "";
ofn.lCustData = 0;
ofn.lpfnHook = NULL;
ofn.lpTemplateName = NULL;
#if (_WIN32_WINNT >= 0x0500)
ofn.pvReserved = NULL;
ofn.dwReserved = 0;
ofn.FlagsEx = 0;
#endif
if (!save && !GetOpenFileName(&ofn))
return false;
if ( save && !GetSaveFileName(&ofn))
return false;
return true;
}
static bool ui_browser_window_win32_open(ui_browser_window_state_t *state)
{
return ui_browser_window_win32_core(state, false);
}
static bool ui_browser_window_win32_save(ui_browser_window_state_t *state)
{
return ui_browser_window_win32_core(state, true);
}
const ui_browser_window_t ui_browser_window_win32 = {
ui_browser_window_win32_open,
ui_browser_window_win32_save,
"win32"
};