2012-08-03 17:54:22 +02:00

1055 lines
44 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "RetroLaunch/IoSupport.h"
#include "RetroLaunch/Surface.h"
#include "../../ps3/frontend/menu.h"
#include "../../ps3/frontend/menu-entries.h"
#include "../../console/fileio/file_browser.h"
#include "../../console/rarch_console.h"
#ifdef _XBOX1
#include "../../gfx/fonts/xdk1_xfonts.h"
#define NUM_ENTRY_PER_PAGE 17
#define ROM_PANEL_WIDTH 440
#define ROM_PANEL_HEIGHT 20
#define MAIN_TITLE_X 305
#define MAIN_TITLE_Y 30
#define MAIN_TITLE_COLOR 0xFFFFFFFF
#define MENU_MAIN_BG_X 0
#define MENU_MAIN_BG_Y 0
int xpos, ypos;
// Rom selector panel with coords
d3d_surface_t m_menuMainRomSelectPanel;
// Background image with coords
d3d_surface_t m_menuMainBG;
// Rom list coords
int m_menuMainRomListPos_x;
int m_menuMainRomListPos_y;
#endif
menu menuStack[10];
int menuStackindex = 0;
filebrowser_t browser;
filebrowser_t tmpBrowser;
static unsigned currently_selected_controller_menu = 0;
char m_title[128];
static uint64_t old_state = 0;
typedef enum {
MENU_ROMSELECT_ACTION_OK,
MENU_ROMSELECT_ACTION_GOTO_SETTINGS,
MENU_ROMSELECT_ACTION_NOOP,
} menu_romselect_action_t;
static void set_setting_label_write_on_or_off(item *items, bool cond, unsigned currentsetting)
{
if(cond)
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "ON");
else
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "OFF");
}
static void set_setting_label_color(item *items, bool cond, unsigned currentsetting)
{
if(cond)
items[currentsetting].text_color = GREEN;
else
items[currentsetting].text_color = ORANGE;
}
static void set_setting_label(menu * current_menu, item *items, unsigned currentsetting)
{
char fname[PATH_MAX];
(void)fname;
switch(currentsetting)
{
#ifdef __CELLOS_LV2__
case SETTING_CHANGE_RESOLUTION:
set_setting_label_color(items,g_console.initial_resolution_id == g_console.supported_resolutions[g_console.current_resolution_index], currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), ps3_get_resolution_label(g_console.supported_resolutions[g_console.current_resolution_index]));
break;
#endif
case SETTING_SHADER_PRESETS:
set_setting_label_color(items,true, currentsetting);
fill_pathname_base(fname, g_console.cgp_path, sizeof(fname));
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), fname);
break;
#if defined(HAVE_CG) || defined(HAVE_HLSL) || defined(HAVE_GLSL)
case SETTING_SHADER:
fill_pathname_base(fname, g_settings.video.cg_shader_path, sizeof(fname));
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%s", fname);
set_setting_label_color(items,strcmp(g_settings.video.cg_shader_path, default_paths.shader_file) == 0, currentsetting);
break;
case SETTING_SHADER_2:
fill_pathname_base(fname, g_settings.video.second_pass_shader, sizeof(fname));
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%s", fname);
set_setting_label_color(items,strcmp(g_settings.video.second_pass_shader, default_paths.shader_file) == 0,
currentsetting);
break;
#endif
case SETTING_FONT_SIZE:
set_setting_label_color(items,g_console.menu_font_size == 1.0f, currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%f", g_console.menu_font_size);
break;
case SETTING_KEEP_ASPECT_RATIO:
set_setting_label_color(items,g_console.aspect_ratio_index == ASPECT_RATIO_4_3, currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), aspectratio_lut[g_console.aspect_ratio_index].name);
break;
case SETTING_HW_TEXTURE_FILTER:
set_setting_label_color(items,g_settings.video.smooth, currentsetting);
if(g_settings.video.smooth)
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Linear interpolation");
else
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Point filtering");
break;
case SETTING_HW_TEXTURE_FILTER_2:
set_setting_label_color(items,g_settings.video.second_pass_smooth, currentsetting);
if(g_settings.video.second_pass_smooth)
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Linear interpolation");
else
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Point filtering");
break;
case SETTING_SCALE_ENABLED:
set_setting_label_write_on_or_off(items, g_console.fbo_enabled, currentsetting);
set_setting_label_color(items,g_console.fbo_enabled, currentsetting);
break;
case SETTING_SCALE_FACTOR:
set_setting_label_color(items,g_settings.video.fbo_scale_x == 2.0f, currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%fx (X) / %fx (Y)", g_settings.video.fbo_scale_x, g_settings.video.fbo_scale_y);
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [Custom Scaling Factor] is set to: '%fx (X) / %fx (Y)'.", g_settings.video.fbo_scale_x, g_settings.video.fbo_scale_y);
break;
case SETTING_HW_OVERSCAN_AMOUNT:
set_setting_label_color(items,g_console.overscan_amount == 0.0f, currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%f", g_console.overscan_amount);
break;
case SETTING_THROTTLE_MODE:
set_setting_label_write_on_or_off(items, g_console.throttle_enable, currentsetting);
set_setting_label_color(items,g_console.throttle_enable, currentsetting);
break;
case SETTING_TRIPLE_BUFFERING:
set_setting_label_write_on_or_off(items, g_console.triple_buffering_enable, currentsetting);
set_setting_label_color(items,g_console.triple_buffering_enable, currentsetting);
break;
case SETTING_ENABLE_SCREENSHOTS:
set_setting_label_write_on_or_off(items, g_console.screenshots_enable, currentsetting);
set_setting_label_color(items,g_console.screenshots_enable, currentsetting);
break;
case SETTING_APPLY_SHADER_PRESET_ON_STARTUP:
case SETTING_DEFAULT_VIDEO_ALL:
break;
case SETTING_SOUND_MODE:
switch(g_console.sound_mode)
{
case SOUND_MODE_NORMAL:
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment),
"INFO - [Sound Output] is set to 'Normal' - normal audio output will be\nused.");
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Normal");
items[currentsetting].text_color = GREEN;
break;
#ifdef HAVE_RSOUND
case SOUND_MODE_RSOUND:
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment),
"INFO - [Sound Output] is set to 'RSound' - the sound will be streamed over the\n network to the RSound audio server." );
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "RSound");
items[currentsetting].text_color = ORANGE;
break;
#endif
#ifdef HAVE_HEADSET
case SOUND_MODE_HEADSET:
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment),
"INFO - [Sound Output] is set to 'USB/Bluetooth Headset' - sound will\n be output through the headset");
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "USB/Bluetooth Headset");
items[currentsetting].text_color = ORANGE;
break;
#endif
default:
break;
}
break;
case SETTING_RSOUND_SERVER_IP_ADDRESS:
set_setting_label_color(items,strcmp(g_settings.audio.device,"0.0.0.0") == 0, currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), g_settings.audio.device);
break;
case SETTING_DEFAULT_AUDIO_ALL:
break;
case SETTING_EMU_CURRENT_SAVE_STATE_SLOT:
set_setting_label_color(items,g_extern.state_slot == 0, currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%d", g_extern.state_slot);
break;
/* emu-specific */
case SETTING_EMU_SHOW_INFO_MSG:
set_setting_label_write_on_or_off(items, g_console.info_msg_enable, currentsetting);
set_setting_label_color(items,g_console.info_msg_enable, currentsetting);
break;
case SETTING_EMU_REWIND_ENABLED:
set_setting_label_write_on_or_off(items, g_settings.rewind_enable, currentsetting);
if(g_settings.rewind_enable)
{
items[currentsetting].text_color = ORANGE;
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [Rewind] feature is set to 'ON'. You can rewind the game in real-time.");
}
else
{
items[currentsetting].text_color = GREEN;
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [Rewind] feature is set to 'OFF'.");
}
break;
case SETTING_ZIP_EXTRACT:
set_setting_label_color(items,g_console.zip_extract_mode == ZIP_EXTRACT_TO_CURRENT_DIR, currentsetting);
switch(g_console.zip_extract_mode)
{
case ZIP_EXTRACT_TO_CURRENT_DIR:
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Current dir");
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [ZIP Extract Mode] is set to 'Current dir'.\nZIP files are extracted to the current directory.");
break;
case ZIP_EXTRACT_TO_CURRENT_DIR_AND_LOAD_FIRST_FILE:
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Current dir and load first file");
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [ZIP Extract Mode] is set to 'Current dir and load first file'.\nZIP files are extracted to the current directory, and the first game is automatically loaded.");
break;
case ZIP_EXTRACT_TO_CACHE_DIR:
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Cache dir");
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [ZIP Extract Mode] is set to 'Cache dir'.\nZIP files are extracted to the cache directory (dev_hdd1).");
break;
}
break;
case SETTING_RARCH_DEFAULT_EMU:
fill_pathname_base(fname, g_settings.libretro, sizeof(fname));
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%s", fname);
items[currentsetting].text_color = GREEN;
break;
case SETTING_EMU_AUDIO_MUTE:
set_setting_label_write_on_or_off(items, g_extern.audio_data.mute, currentsetting);
set_setting_label_color(items,!g_extern.audio_data.mute, currentsetting);
if(g_extern.audio_data.mute)
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [Audio Mute] feature is set to 'ON'. The game audio will be muted.");
else
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [Audio Mute] feature is set to 'OFF'.");
break;
case SETTING_ENABLE_CUSTOM_BGM:
set_setting_label_write_on_or_off(items, g_console.custom_bgm_enable, currentsetting);
set_setting_label_color(items,g_console.custom_bgm_enable, currentsetting);
break;
case SETTING_PATH_DEFAULT_ROM_DIRECTORY:
set_setting_label_color(items,!(strcmp(g_console.default_rom_startup_dir, "/")), currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), g_console.default_rom_startup_dir);
break;
case SETTING_PATH_SAVESTATES_DIRECTORY:
set_setting_label_color(items,!(strcmp(g_console.default_savestate_dir, default_paths.port_dir)), currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), g_console.default_savestate_dir);
break;
case SETTING_PATH_SRAM_DIRECTORY:
set_setting_label_color(items,!(strcmp(g_console.default_sram_dir, default_paths.port_dir)), currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), g_console.default_sram_dir);
break;
case SETTING_PATH_CHEATS:
set_setting_label_color(items,!(strcmp(g_settings.cheat_database, default_paths.port_dir)), currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), g_settings.cheat_database);
break;
case SETTING_PATH_SYSTEM:
set_setting_label_color(items,!(strcmp(g_settings.system_directory, default_paths.system_dir)), currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), g_settings.system_directory);
break;
case SETTING_ENABLE_SRAM_PATH:
set_setting_label_write_on_or_off(items, g_console.default_sram_dir_enable, currentsetting);
set_setting_label_color(items,!g_console.default_sram_dir_enable, currentsetting);
break;
case SETTING_ENABLE_STATE_PATH:
set_setting_label_write_on_or_off(items, g_console.default_savestate_dir_enable, currentsetting);
set_setting_label_color(items,!g_console.default_savestate_dir_enable, currentsetting);
break;
case SETTING_CONTROLS_SCHEME:
set_setting_label_color(items,strcmp(g_console.input_cfg_path,"") == 0, currentsetting);
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - Input scheme preset [%s] is selected.", g_console.input_cfg_path);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), g_console.input_cfg_path);
break;
case SETTING_CONTROLS_NUMBER:
set_setting_label_color(items,currently_selected_controller_menu == 0, currentsetting);
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "Controller %d is currently selected.", currently_selected_controller_menu+1);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%d", currently_selected_controller_menu+1);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_B:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_Y:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_SELECT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_START:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_UP:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_DOWN:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_LEFT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_RIGHT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_A:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_X:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L2:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R2:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L3:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R3:
{
set_setting_label_color(items,g_settings.input.binds[currently_selected_controller_menu][currentsetting-(FIRST_CONTROL_BIND)].joykey == rarch_default_keybind_lut[currentsetting-FIRST_CONTROL_BIND], currentsetting);
const char * value = rarch_input_find_platform_key_label(g_settings.input.binds[currently_selected_controller_menu][currentsetting-(FIRST_CONTROL_BIND)].joykey);
unsigned id = currentsetting - FIRST_CONTROL_BIND;
snprintf(items[currentsetting].text, sizeof(items[currentsetting].text), rarch_input_get_default_keybind_name(id));
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [%s] on the PS3 controller is mapped to action:\n[%s].", items[currentsetting].text, value);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), value);
}
break;
case SETTING_CONTROLS_SAVE_CUSTOM_CONTROLS:
case SETTING_CONTROLS_DEFAULT_ALL:
case SETTING_EMU_VIDEO_DEFAULT_ALL:
case SETTING_EMU_AUDIO_DEFAULT_ALL:
case SETTING_PATH_DEFAULT_ALL:
case SETTING_EMU_DEFAULT_ALL:
case SETTING_SAVE_SHADER_PRESET:
set_setting_label_color(items, current_menu->selected == currentsetting, currentsetting);
break;
default:
break;
}
}
static void menu_stack_decrement(void)
{
if(menuStackindex > 0)
menuStackindex--;
}
menu *menu_stack_get_current_ptr (void)
{
menu *current_menu = &menuStack[menuStackindex];
return current_menu;
}
static void menu_stack_refresh (item *items, menu *current_menu)
{
int page, i, j;
float y_position;
float increment_step = POSITION_Y_INCREMENT;
float x_position = POSITION_X;
page = 0;
j = 0;
y_position = 0.16f;
for(i = current_menu->first_setting; i < current_menu->max_settings; i++)
{
if(!(j < (NUM_ENTRY_PER_PAGE)))
{
j = 0;
y_position = 0.16f;
page++;
}
items[i].text_xpos = x_position;
items[i].text_ypos = y_position;
items[i].page = page;
set_setting_label(current_menu, items, i);
y_position += increment_step;
j++;
}
}
static void menu_stack_push(item *items, unsigned menu_id)
{
static bool first_push_do_not_increment = true;
bool do_refresh = true;
if(!first_push_do_not_increment)
menuStackindex++;
else
first_push_do_not_increment = false;
menu *current_menu = menu_stack_get_current_ptr();
switch(menu_id)
{
case INGAME_MENU:
strlcpy(current_menu->title, "Ingame Menu", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_INGAME_MENU;
break;
case INGAME_MENU_RESIZE:
strlcpy(current_menu->title, "Resize Menu", sizeof(current_menu->title));
current_menu->enum_id = INGAME_MENU_RESIZE;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_INGAME_MENU;
break;
case INGAME_MENU_SCREENSHOT:
strlcpy(current_menu->title, "Ingame Menu", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_INGAME_MENU;
break;
case FILE_BROWSER_MENU:
strlcpy(current_menu->title, "File Browser", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_FILEBROWSER;
break;
case LIBRETRO_CHOICE:
strlcpy(current_menu->title, "Libretro cores", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_FILEBROWSER;
break;
case PRESET_CHOICE:
strlcpy(current_menu->title, "Shader presets", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_FILEBROWSER;
break;
case INPUT_PRESET_CHOICE:
strlcpy(current_menu->title, "Input presets", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_FILEBROWSER;
break;
case SHADER_CHOICE:
strlcpy(current_menu->title, "Shaders", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_FILEBROWSER;
break;
case BORDER_CHOICE:
strlcpy(current_menu->title, "Borders", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_FILEBROWSER;
break;
case PATH_DEFAULT_ROM_DIR_CHOICE:
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_SRAM_DIR_CHOICE:
case PATH_CHEATS_DIR_CHOICE:
case PATH_SYSTEM_DIR_CHOICE:
strlcpy(current_menu->title, "Path Selection", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_FILEBROWSER;
break;
case GENERAL_VIDEO_MENU:
strlcpy(current_menu->title, "Video", sizeof(current_menu->title));
current_menu->enum_id = GENERAL_VIDEO_MENU;
current_menu->selected = FIRST_VIDEO_SETTING;
current_menu->page = 0;
current_menu->first_setting = FIRST_VIDEO_SETTING;
current_menu->max_settings = MAX_NO_OF_VIDEO_SETTINGS;
current_menu->category_id = CATEGORY_SETTINGS;
break;
case GENERAL_AUDIO_MENU:
strlcpy(current_menu->title, "Audio", sizeof(current_menu->title));
current_menu->enum_id = GENERAL_AUDIO_MENU;
current_menu->selected = FIRST_AUDIO_SETTING;
current_menu->page = 0;
current_menu->first_setting = FIRST_AUDIO_SETTING;
current_menu->max_settings = MAX_NO_OF_AUDIO_SETTINGS;
current_menu->category_id = CATEGORY_SETTINGS;
break;
case EMU_GENERAL_MENU:
strlcpy(current_menu->title, "Retro", sizeof(current_menu->title));
current_menu->enum_id = EMU_GENERAL_MENU;
current_menu->selected = FIRST_EMU_SETTING;
current_menu->page = 0;
current_menu->first_setting = FIRST_EMU_SETTING;
current_menu->max_settings = MAX_NO_OF_EMU_SETTINGS;
current_menu->category_id = CATEGORY_SETTINGS;
break;
case EMU_VIDEO_MENU:
strlcpy(current_menu->title, "Retro Video", sizeof(current_menu->title));
current_menu->enum_id = EMU_VIDEO_MENU;
current_menu->selected = FIRST_EMU_VIDEO_SETTING;
current_menu->page = 0;
current_menu->first_setting = FIRST_EMU_VIDEO_SETTING;
current_menu->max_settings = MAX_NO_OF_EMU_VIDEO_SETTINGS;
current_menu->category_id = CATEGORY_SETTINGS;
break;
case EMU_AUDIO_MENU:
strlcpy(current_menu->title, "Retro Audio", sizeof(current_menu->title));
current_menu->enum_id = EMU_AUDIO_MENU;
current_menu->selected = FIRST_EMU_AUDIO_SETTING;
current_menu->page = 0;
current_menu->first_setting = FIRST_EMU_AUDIO_SETTING;
current_menu->max_settings = MAX_NO_OF_EMU_AUDIO_SETTINGS;
current_menu->category_id = CATEGORY_SETTINGS;
break;
case PATH_MENU:
strlcpy(current_menu->title, "Path", sizeof(current_menu->title));
current_menu->enum_id = PATH_MENU;
current_menu->selected = FIRST_PATH_SETTING;
current_menu->page = 0;
current_menu->first_setting = FIRST_PATH_SETTING;
current_menu->max_settings = MAX_NO_OF_PATH_SETTINGS;
current_menu->category_id = CATEGORY_SETTINGS;
break;
case CONTROLS_MENU:
strlcpy(current_menu->title, "Controls", sizeof(current_menu->title));
current_menu->enum_id = CONTROLS_MENU;
current_menu->selected = FIRST_CONTROLS_SETTING_PAGE_1;
current_menu->page = 0;
current_menu->first_setting = FIRST_CONTROLS_SETTING_PAGE_1;
current_menu->max_settings = MAX_NO_OF_CONTROLS_SETTINGS;
current_menu->category_id = CATEGORY_SETTINGS;
break;
default:
do_refresh = false;
break;
}
if(do_refresh)
menu_stack_refresh(items, current_menu);
}
static void display_menubar(menu *current_menu)
{
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
filebrowser_t *fb = &browser;
char current_path[256], rarch_version[128];
float x_position = POSITION_X;
float current_y_position = POSITION_Y_START;
#ifdef _XBOX1
float font_size = m_menuMainRomListPos_y;
#else
float font_size = 0.91f;
#endif
snprintf(rarch_version, sizeof(rarch_version), "v%s", PACKAGE_VERSION);
switch(current_menu->enum_id)
{
case GENERAL_VIDEO_MENU:
render_msg_place_func(x_position, 0.03f, font_size, WHITE, "NEXT ->");
break;
case GENERAL_AUDIO_MENU:
case EMU_GENERAL_MENU:
case EMU_VIDEO_MENU:
case EMU_AUDIO_MENU:
case PATH_MENU:
render_msg_place_func(x_position, 0.03f, font_size, WHITE, "<- PREV | NEXT ->");
break;
case CONTROLS_MENU:
case INGAME_MENU_RESIZE:
case SHADER_CHOICE:
case PRESET_CHOICE:
case BORDER_CHOICE:
case LIBRETRO_CHOICE:
case INPUT_PRESET_CHOICE:
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_DEFAULT_ROM_DIR_CHOICE:
case PATH_CHEATS_DIR_CHOICE:
case PATH_SRAM_DIR_CHOICE:
render_msg_place_func(x_position, 0.03f, font_size, WHITE, "<- PREV");
break;
default:
break;
}
switch(current_menu->enum_id)
{
case SHADER_CHOICE:
case PRESET_CHOICE:
case BORDER_CHOICE:
case LIBRETRO_CHOICE:
case INPUT_PRESET_CHOICE:
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_DEFAULT_ROM_DIR_CHOICE:
case PATH_CHEATS_DIR_CHOICE:
case PATH_SRAM_DIR_CHOICE:
fb = &tmpBrowser;
case FILE_BROWSER_MENU:
snprintf(current_path, sizeof(current_path), "PATH: %s", filebrowser_get_current_dir(fb));
#ifdef _XBOX1
render_msg_place_func(x_position, current_y_position, 0, 0, current_path);
#else
render_msg_place_func(x_position, 0.09f, FONT_SIZE, YELLOW, current_path);
#endif
break;
default:
break;
}
#ifdef _XBOX1
//Render background image
d3d_surface_render(&m_menuMainBG, MENU_MAIN_BG_X, MENU_MAIN_BG_Y,
m_menuMainBG.m_imageInfo.Width, m_menuMainBG.m_imageInfo.Height);
#else
render_msg_place_func(x_position, 0.05f, 1.4f, WHITE, current_menu->title);
render_msg_place_func(0.3f, 0.06f, 0.82f, WHITE, m_title);
render_msg_place_func(0.8f, 0.12f, 0.82f, WHITE, rarch_version);
render_msg_post_func();
#endif
}
static void browser_update(filebrowser_t * b, uint16_t input, const char *extensions)
{
filebrowser_action_t action = FILEBROWSER_ACTION_NOOP;
if (input & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
action = FILEBROWSER_ACTION_DOWN;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
action = FILEBROWSER_ACTION_UP;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
action = FILEBROWSER_ACTION_RIGHT;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
action = FILEBROWSER_ACTION_LEFT;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_R))
action = FILEBROWSER_ACTION_SCROLL_DOWN;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_L))
action = FILEBROWSER_ACTION_SCROLL_UP;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_A))
action = FILEBROWSER_ACTION_CANCEL;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
action = FILEBROWSER_ACTION_RESET;
//TODO - Dehardcode this
filebrowser_set_root(b, "/");
strlcpy(b->extensions, extensions, sizeof(b->extensions));
}
if(action != FILEBROWSER_ACTION_NOOP)
filebrowser_iterate(b, action);
}
static void browser_render(filebrowser_t *b, float current_x, float current_y, float y_spacing)
{
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
unsigned file_count = b->current_dir.list->size;
unsigned current_index, page_number, page_base, i;
float currentX, currentY, ySpacing;
current_index = b->current_dir.ptr;
page_number = current_index / NUM_ENTRY_PER_PAGE;
page_base = page_number * NUM_ENTRY_PER_PAGE;
currentX = current_x;
currentY = current_y;
ySpacing = y_spacing;
for (i = page_base; i < file_count && i < page_base + NUM_ENTRY_PER_PAGE; ++i)
{
char fname_tmp[256];
fill_pathname_base(fname_tmp, b->current_dir.list->elems[i].data, sizeof(fname_tmp));
currentY = currentY + ySpacing;
#ifdef _XBOX1
//check if this is the currently selected file
const char *current_pathname = filebrowser_get_current_path(b);
if(strcmp(current_pathname, b->current_dir.list->elems[i].data) == 0)
d3d_surface_render(&m_menuMainRomSelectPanel, currentX, currentY, ROM_PANEL_WIDTH, ROM_PANEL_HEIGHT);
render_msg_place_func(currentX, currentY, 0, 0, fname_tmp);
#else
render_msg_place_func(currentX, currentY, FONT_SIZE, i == current_index ? RED : b->current_dir.list->elems[i].attr.b ? GREEN : WHITE, fname_tmp);
render_msg_post_func();
#endif
}
#ifndef _XBOX1
render_msg_post_func();
#endif
}
static void menu_romselect_iterate(filebrowser_t *filebrowser, menu_romselect_action_t action)
{
bool ret = true;
switch(action)
{
case MENU_ROMSELECT_ACTION_OK:
if(filebrowser_get_current_path_isdir(filebrowser))
ret = filebrowser_iterate(filebrowser, FILEBROWSER_ACTION_OK);
else
rarch_console_load_game_wrap(filebrowser_get_current_path(filebrowser), g_console.zip_extract_mode, S_DELAY_45);
break;
case MENU_ROMSELECT_ACTION_GOTO_SETTINGS:
menu_stack_push(items, GENERAL_VIDEO_MENU);
break;
default:
break;
}
if(!ret)
rarch_settings_msg(S_MSG_DIR_LOADING_ERROR, S_DELAY_180);
}
static void select_rom(item *items, menu *current_menu, uint64_t input)
{
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
browser_update(&browser, input, rarch_console_get_rom_ext());
menu_romselect_action_t action = MENU_ROMSELECT_ACTION_NOOP;
if (input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
action = MENU_ROMSELECT_ACTION_OK;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_R3))
{
LD_LAUNCH_DASHBOARD LaunchData = { XLD_LAUNCH_DASHBOARD_MAIN_MENU };
XLaunchNewImage( NULL, (LAUNCH_DATA*)&LaunchData );
}
if (action != MENU_ROMSELECT_ACTION_NOOP)
menu_romselect_iterate(&browser, action);
display_menubar(current_menu);
render_msg_place_func(xpos, ypos, 0, 0, m_title);
}
int menu_init(void)
{
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
// Set libretro filename and version to variable
struct retro_system_info info;
retro_get_system_info(&info);
const char *id = info.library_name ? info.library_name : "Unknown";
snprintf(m_title, sizeof(m_title), "Libretro core: %s %s", id, info.library_version);
menu_stack_push(menu_items, FILE_BROWSER_MENU);
filebrowser_set_root_and_ext(&browser, rarch_console_get_rom_ext(), g_console.default_rom_startup_dir);
#ifdef _XBOX1
filebrowser_set_root(&tmpBrowser, "D:");
#else
filebrowser_set_root(&tmpBrowser, "/");
#endif
#ifdef _XBOX1
// Set file cache size
XSetFileCacheSize(8 * 1024 * 1024);
// Mount drives
xbox_io_mount("A:", "cdrom0");
xbox_io_mount("E:", "Harddisk0\\Partition1");
xbox_io_mount("Z:", "Harddisk0\\Partition2");
xbox_io_mount("F:", "Harddisk0\\Partition6");
xbox_io_mount("G:", "Harddisk0\\Partition7");
// Backbuffer width
int width = device_ptr->d3dpp.BackBufferWidth;
// Quick hack to properly center the romlist in 720p,
// it might need more work though (font size and rom selector size -> needs more memory)
// Init rom list coords
// Load background image
if(width == 640)
{
d3d_surface_new(&m_menuMainBG, "D:\\Media\\menuMainBG.png");
m_menuMainRomListPos_x = 100;
m_menuMainRomListPos_y = 100;
}
else if(width == 1280)
{
d3d_surface_new(&m_menuMainBG, "D:\\Media\\menuMainBG_720p.png");
m_menuMainRomListPos_x = 400;
m_menuMainRomListPos_y = 150;
}
// Load rom selector panel
d3d_surface_new(&m_menuMainRomSelectPanel, "D:\\Media\\menuMainRomSelectPanel.png");
//Display some text
//Center the text (hardcoded)
xpos = width == 640 ? 65 : 400;
ypos = width == 640 ? 430 : 670;
#endif
return 0;
}
void menu_free(void)
{
filebrowser_free(&browser);
filebrowser_free(&tmpBrowser);
#ifdef _XBOX1
d3d_surface_free(&m_menuMainBG);
d3d_surface_free(&m_menuMainRomSelectPanel);
#endif
}
void menu_loop(void)
{
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
g_console.menu_enable = true;
device_ptr->block_swap = true;
if(g_console.ingame_menu_enable)
menu_stack_push(ingame_menu_settings, INGAME_MENU);
do
{
//first button input frame
uint64_t input_state_first_frame = 0;
uint64_t input_state = 0;
static bool first_held = false;
menu *current_menu = menu_stack_get_current_ptr();
input_ptr.poll(NULL);
static const struct retro_keybind *binds[MAX_PLAYERS] = {
g_settings.input.binds[0],
g_settings.input.binds[1],
g_settings.input.binds[2],
g_settings.input.binds[3],
g_settings.input.binds[4],
g_settings.input.binds[5],
g_settings.input.binds[6],
g_settings.input.binds[7],
};
static const struct retro_keybind _analog_binds[] = {
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_LEFT), 0 },
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_RIGHT), 0 },
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_UP), 0 },
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_DOWN), 0 },
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_LEFT), 0 },
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_RIGHT), 0 },
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_UP), 0 },
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_DOWN), 0 },
};
const struct retro_keybind *analog_binds[] = {
_analog_binds
};
for (unsigned i = 0; i < RARCH_FIRST_META_KEY; i++)
{
input_state |= input_ptr.input_state(NULL, binds, false,
RETRO_DEVICE_JOYPAD, 0, i) ? (1 << i) : 0;
}
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 0) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_LEFT) : 0;
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 1) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_RIGHT) : 0;
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 2) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_UP) : 0;
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 3) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_DOWN) : 0;
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 4) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_LEFT) : 0;
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 5) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_RIGHT) : 0;
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 6) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_UP) : 0;
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 7) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_DOWN) : 0;
uint64_t trig_state = input_state & ~old_state; //set first button input frame as trigger
input_state_first_frame = input_state; //hold onto first button input frame
//second button input frame
input_state = 0;
input_ptr.poll(NULL);
for (unsigned i = 0; i < RARCH_FIRST_META_KEY; i++)
{
input_state |= input_ptr.input_state(NULL, binds, false,
RETRO_DEVICE_JOYPAD, 0, i) ? (1 << i) : 0;
}
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 0) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_LEFT) : 0;
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 1) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_RIGHT) : 0;
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 2) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_UP) : 0;
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 3) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_DOWN) : 0;
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 4) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_LEFT) : 0;
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 5) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_RIGHT) : 0;
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 6) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_UP) : 0;
input_state |= input_ptr.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 7) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_DOWN) : 0;
bool analog_sticks_pressed = (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_LEFT)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_RIGHT)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_UP)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_DOWN)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_LEFT)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_RIGHT)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_UP)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_DOWN));
bool shoulder_buttons_pressed = ((input_state & (1 << RETRO_DEVICE_ID_JOYPAD_L2)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_R2))) /*&& current_menu->category_id != CATEGORY_SETTINGS*/;
bool do_held = analog_sticks_pressed || shoulder_buttons_pressed;
if(do_held)
{
if(!first_held)
{
first_held = true;
SET_TIMER_EXPIRATION(device_ptr, 7);
}
if(IS_TIMER_EXPIRED(device_ptr))
{
first_held = false;
trig_state = input_state; //second input frame set as current frame
}
}
gfx_ctx_clear();
#ifdef _XBOX1
device_ptr->frame_count++;
#endif
if(current_menu->enum_id == INGAME_MENU_RESIZE && (trig_state & RETRO_DEVICE_ID_JOYPAD_Y) || current_menu->enum_id == INGAME_MENU_SCREENSHOT)
{
#ifdef __CELLOS_LV2__
device_ptr->menu_render = false;
#endif
}
else
{
gfx_ctx_set_blend(true);
#ifdef __CELLOS_LV2__
device_ptr->menu_render = true;
#endif
}
filebrowser_t * fb = &browser;
switch(current_menu->enum_id)
{
case FILE_BROWSER_MENU:
select_rom(menu_items, current_menu, trig_state);
fb = &browser;
break;
case GENERAL_VIDEO_MENU:
case GENERAL_AUDIO_MENU:
case EMU_GENERAL_MENU:
case EMU_VIDEO_MENU:
case EMU_AUDIO_MENU:
case PATH_MENU:
case CONTROLS_MENU:
//select_setting(menu_items, current_menu, trig_state);
break;
case SHADER_CHOICE:
case PRESET_CHOICE:
case BORDER_CHOICE:
case LIBRETRO_CHOICE:
case INPUT_PRESET_CHOICE:
//select_file(menu_items, current_menu, trig_state);
fb = &tmpBrowser;
break;
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_DEFAULT_ROM_DIR_CHOICE:
case PATH_CHEATS_DIR_CHOICE:
case PATH_SRAM_DIR_CHOICE:
//select_directory(menu_items, current_menu, trig_state);
fb = &tmpBrowser;
break;
case INGAME_MENU:
//if(g_console.ingame_menu_enable)
//ingame_menu(menu_items, current_menu, trig_state);
break;
case INGAME_MENU_RESIZE:
//ingame_menu_resize(menu_items, current_menu, trig_state);
break;
case INGAME_MENU_SCREENSHOT:
//ingame_menu_screenshot(menu_items, current_menu, trig_state);
break;
}
float x_position = POSITION_X;
float starting_y_position = POSITION_Y_START;
float y_position_increment = POSITION_Y_INCREMENT;
switch(current_menu->category_id)
{
case CATEGORY_FILEBROWSER:
browser_render(fb, x_position, starting_y_position, y_position_increment);
break;
case CATEGORY_SETTINGS:
case CATEGORY_INGAME_MENU:
default:
break;
}
old_state = input_state_first_frame;
if(IS_TIMER_EXPIRED(device_ptr))
{
// if we want to force goto the emulation loop, skip this
if(g_console.mode_switch != MODE_EMULATION)
{
// for ingame menu, we need a different precondition because menu_enable
// can be set to false when going back from ingame menu to menu
if(g_console.ingame_menu_enable == true)
{
//we want to force exit when mode_switch is set to MODE_EXIT
if(g_console.mode_switch != MODE_EXIT)
g_console.mode_switch = (((old_state & (1 << RETRO_DEVICE_ID_JOYPAD_L3)) && (old_state & (1 << RETRO_DEVICE_ID_JOYPAD_R3)) && g_console.emulator_initialized)) ? MODE_EMULATION : MODE_MENU;
}
else
{
g_console.menu_enable = !(((old_state & (1 << RETRO_DEVICE_ID_JOYPAD_L3)) && (old_state & (1 << RETRO_DEVICE_ID_JOYPAD_R3)) && g_console.emulator_initialized));
g_console.mode_switch = g_console.menu_enable ? MODE_MENU : MODE_EMULATION;
}
}
}
// set a timer delay so that we don't instantly switch back to the menu when
// press and holding L3 + R3 in the emulation loop (lasts for 30 frame ticks)
if(g_console.mode_switch == MODE_EMULATION && !g_console.frame_advance_enable)
{
SET_TIMER_EXPIRATION(device_ptr, 30);
}
gfx_ctx_swap_buffers();
#ifdef HAVE_SYSUTILS
cellSysutilCheckCallback();
#endif
if(current_menu->enum_id == INGAME_MENU_RESIZE && (old_state & (1 << RETRO_DEVICE_ID_JOYPAD_Y)) || current_menu->enum_id == INGAME_MENU_SCREENSHOT)
{ }
else
gfx_ctx_set_blend(false);
}while(g_console.menu_enable);
#ifdef __CELLOS_LV2__
device_ptr->menu_render = false;
#endif
if(g_console.ingame_menu_enable)
menu_stack_decrement();
device_ptr->block_swap = false;
g_console.ingame_menu_enable = false;
}