RetroArch/deps/SPIRV-Cross/shaders/vulkan/rchit/hit_attribute_plain.khr.spv14.nocompat.vk.rchit

11 lines
164 B
GLSL

#version 460
#extension GL_EXT_ray_tracing : require
layout(location = 0) rayPayloadInEXT vec2 payload;
hitAttributeEXT vec2 hit;
void main()
{
payload = hit;
}