mirror of
https://github.com/libretro/RetroArch
synced 2024-12-29 12:31:05 +00:00
46 lines
2.4 KiB
Bash
46 lines
2.4 KiB
Bash
HAVE_RGUI=yes # Disable RGUI
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HAVE_LAKKA=no # Enable Lakka menu
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HAVE_DYNAMIC=yes # Disable dynamic loading of libretro library
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HAVE_SDL=auto # SDL support
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HAVE_UDEV=auto # Udev/Evdev gamepad support
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HAVE_LIBRETRO= # libretro library used
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HAVE_MAN_DIR= # Manpage install directory
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HAVE_GLES_LIBS= # Link flags for custom GLES library
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HAVE_GLES_CFLAGS= # C-flags for custom GLES library
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HAVE_THREADS=auto # Threading support
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HAVE_FFMPEG=auto # Enable FFmpeg recording support
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HAVE_DYLIB=auto # Enable dynamic loading support
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HAVE_NETPLAY=auto # Enable netplay support
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HAVE_OPENGL=yes # Disable OpenGL support
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HAVE_GLES=no # Use GLESv2 instead of desktop GL
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HAVE_MALI_FBDEV=no # Enable Mali fbdev context support
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HAVE_GLES3=no # Enable OpenGLES3 support
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HAVE_X11=auto # Disable everything X11.
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HAVE_LIMA=no # Enable Lima video support
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HAVE_OMAP=no # Enable OMAP video support
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HAVE_XINERAMA=auto # Disable Xinerama support.
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HAVE_KMS=auto # Enable KMS context support
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HAVE_EGL=auto # Enable EGL context support
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HAVE_VG=auto # Enable OpenVG support
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HAVE_CG=auto # Enable Cg shader support
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HAVE_LIBXML2=auto # Enable libxml2 support
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HAVE_ZLIB=auto # Enable zlib support (ZIP extract, PNG decoding/encoding)
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HAVE_FBO=auto # Enable render-to-texture (FBO) support
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HAVE_ALSA=auto # Enable ALSA support
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HAVE_OSS=auto # Enable OSS support
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HAVE_RSOUND=auto # Enable RSound support
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HAVE_ROAR=auto # Enable RoarAudio support
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HAVE_AL=auto # Enable OpenAL support
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HAVE_JACK=auto # Enable JACK support
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HAVE_COREAUDIO=auto # Enable CoreAudio support
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HAVE_PULSE=auto # Enable PulseAudio support
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HAVE_FREETYPE=auto # Enable FreeType support
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HAVE_XVIDEO=auto # Enable XVideo support
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HAVE_PYTHON=auto # Enable Python 3 support for shaders
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HAVE_V4L2=auto # Enable video4linux2 support
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HAVE_BSV_MOVIE=yes # Disable BSV movie support
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HAVE_NEON=no # Forcefully enable ARM NEON optimizations
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HAVE_SSE=no # Forcefully enable x86 SSE optimizations (SSE, SSE2)
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HAVE_FLOATHARD=no # Force hard float ABI (for ARM)
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HAVE_FLOATSOFTFP=no # Force soft float ABI (for ARM)
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