RetroArch/gfx/drivers
Andrés 521433d1c7
Merge pull request #6293 from aliaspider/master
(D3D) better handling of frame duping.
2018-02-11 21:36:21 -05:00
..
ctr_shaders
d3d_shaders (D3D12) precompute alpha before scaling when generating mipmaps. 2018-02-09 16:33:08 +01:00
gl_shaders
gx2_shaders
vulkan_shaders
caca_gfx.c
ctr_gfx.c
ctr_gu.h
d3d8.c (D3D8/9) Don't do allocation for this struct 2018-02-10 22:27:38 +01:00
d3d9.c (D3D8/9) Don't do allocation for this struct 2018-02-10 22:27:38 +01:00
d3d10.c
d3d11.c (D3D) better handling of frame duping. 2018-02-12 03:25:37 +01:00
d3d12.c (D3D) better handling of frame duping. 2018-02-12 03:25:37 +01:00
d3d.h
dispmanx_gfx.c
drm_gfx.c
drm_pixformats.h
exynos_gfx.c
gdi_gfx.c
gl.c Cleanups 2018-02-11 16:45:40 +01:00
gx2_gfx.c update gx2_gfx to use retroarch_get_shader_preset() 2018-02-07 21:26:01 -05:00
gx_gfx_vi_encoder.c
gx_gfx.c
nullgfx.c
omap_gfx.c
psp1_gfx.c
psp1_gfx.h
sdl2_gfx.c
sdl_gfx.c
sunxi_gfx.c
switch_gfx.c
vg.c
vga_gfx.c
vita2d_gfx.c
vulkan.c readd shader to config, let's use a runtime check instead of overwritting the shader preset all the time 2018-02-07 21:25:59 -05:00
xenon360_gfx.c
xshm_gfx.c
xvideo.c