mirror of
https://github.com/libretro/RetroArch
synced 2024-12-28 18:31:05 +00:00
87 lines
2.9 KiB
C
87 lines
2.9 KiB
C
/* RetroArch - A frontend for libretro.
|
|
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
|
|
* Copyright (C) 2011-2017 - Daniel De Matteis
|
|
*
|
|
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
|
* of the GNU General Public License as published by the Free Software Found-
|
|
* ation, either version 3 of the License, or (at your option) any later version.
|
|
*
|
|
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
|
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
|
* PURPOSE. See the GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along with RetroArch.
|
|
* If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef D3DVIDEO_DEFINES_H
|
|
#define D3DVIDEO_DEFINES_H
|
|
|
|
#if defined(DEBUG) || defined(_DEBUG)
|
|
#define D3D_DEBUG_INFO
|
|
#endif
|
|
|
|
#if defined(HAVE_D3D9)
|
|
/* Direct3D 9 */
|
|
#if 0
|
|
#include <d3d9.h>
|
|
#endif
|
|
|
|
#if 0
|
|
#define LPDIRECT3D LPDIRECT3D9
|
|
#define LPDIRECT3DDEVICE LPDIRECT3DDEVICE9
|
|
#define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE9
|
|
#define LPDIRECT3DCUBETEXTURE LPDIRECT3DCUBETEXTURE9
|
|
#define LPDIRECT3DVERTEXBUFFER LPDIRECT3DVERTEXBUFFER9
|
|
#define LPDIRECT3DVERTEXSHADER LPDIRECT3DVERTEXSHADER9
|
|
#define LPDIRECT3DPIXELSHADER LPDIRECT3DPIXELSHADER9
|
|
#define LPDIRECT3DSURFACE LPDIRECT3DSURFACE9
|
|
#define LPDIRECT3DVERTEXDECLARATION LPDIRECT3DVERTEXDECLARATION9
|
|
#define LPDIRECT3DVOLUMETEXTURE LPDIRECT3DVOLUMETEXTURE9
|
|
#define LPDIRECT3DRESOURCE LPDIRECT3DRESOURCE9
|
|
#define D3DVERTEXELEMENT D3DVERTEXELEMENT9
|
|
#define D3DVIEWPORT D3DVIEWPORT9
|
|
#endif
|
|
|
|
#ifndef D3DCREATE_SOFTWARE_VERTEXPROCESSING
|
|
#define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0
|
|
#endif
|
|
|
|
#elif defined(HAVE_D3D8)
|
|
#if 0
|
|
#ifdef _XBOX
|
|
#include <xtl.h>
|
|
#else
|
|
#include "../gfx/include/d3d8/d3d8.h"
|
|
#endif
|
|
#endif
|
|
|
|
/* Direct3D 8 */
|
|
#if 0
|
|
#define LPDIRECT3D LPDIRECT3D8
|
|
#define LPDIRECT3DDEVICE LPDIRECT3DDEVICE8
|
|
#define LPDIRECT3DTEXTURE LPDIRECT3DTEXTURE8
|
|
#define LPDIRECT3DCUBETEXTURE LPDIRECT3DCUBETEXTURE8
|
|
#define LPDIRECT3DVOLUMETEXTURE LPDIRECT3DVOLUMETEXTURE8
|
|
#define LPDIRECT3DVERTEXBUFFER LPDIRECT3DVERTEXBUFFER8
|
|
#define LPDIRECT3DVERTEXDECLARATION (void*)
|
|
#define LPDIRECT3DSURFACE LPDIRECT3DSURFACE8
|
|
#define LPDIRECT3DRESOURCE LPDIRECT3DRESOURCE8
|
|
#define D3DVERTEXELEMENT D3DVERTEXELEMENT8
|
|
#define D3DVIEWPORT D3DVIEWPORT8
|
|
#endif
|
|
|
|
#if !defined(D3DLOCK_NOSYSLOCK) && defined(_XBOX)
|
|
#define D3DLOCK_NOSYSLOCK (0)
|
|
#endif
|
|
|
|
#if 0
|
|
#define D3DSAMP_ADDRESSU D3DTSS_ADDRESSU
|
|
#define D3DSAMP_ADDRESSV D3DTSS_ADDRESSV
|
|
#define D3DSAMP_MAGFILTER D3DTSS_MAGFILTER
|
|
#define D3DSAMP_MINFILTER D3DTSS_MINFILTER
|
|
#endif
|
|
#endif
|
|
|
|
#endif
|