mirror of
https://github.com/libretro/RetroArch
synced 2025-01-31 15:32:59 +00:00
472 lines
15 KiB
C
472 lines
15 KiB
C
#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../../config.def.h"
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#ifdef HAVE_LIBNX
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#include <switch.h>
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#else
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#include <libtransistor/nx.h>
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#endif
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#include "../configuration.h"
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#include "../../tasks/tasks_internal.h"
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#include "../../retroarch.h"
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#include "../../command.h"
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/* TODO/FIXME - weird header include */
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#include "string.h"
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/* TODO/FIXME - global referenced outside */
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extern uint64_t lifecycle_state;
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/* TODO/FIXME - static globals */
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static uint16_t button_state[DEFAULT_MAX_PADS];
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static int16_t analog_state[DEFAULT_MAX_PADS][2][2];
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#ifdef HAVE_LIBNX
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static PadState pad_states[DEFAULT_MAX_PADS];
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static HidVibrationDeviceHandle vibration_handles[DEFAULT_MAX_PADS][2];
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static HidVibrationDeviceHandle vibration_handleheld[2];
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static HidVibrationValue vibration_values[DEFAULT_MAX_PADS][2];
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static HidVibrationValue vibration_stop;
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static int previous_handheld = -1;
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/* 1 = handheld, 0 = docked, -1 = first use */
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static uint previous_split_joycon_setting[MAX_USERS] = { 0 };
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#endif
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static const char *switch_joypad_name(unsigned pad)
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{
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return "Switch Controller";
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}
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static void switch_joypad_autodetect_add(unsigned autoconf_pad)
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{
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input_autoconfigure_connect(
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switch_joypad_name(autoconf_pad), /* name */
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NULL, /* display name */
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switch_joypad.ident, /* driver */
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autoconf_pad, /* idx */
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0, /* vid */
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0); /* pid */
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}
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static void *switch_joypad_init(void *data)
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{
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#ifdef HAVE_LIBNX
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unsigned i;
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hidSetNpadJoyHoldType(HidNpadJoyHoldType_Horizontal);
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padConfigureInput(DEFAULT_MAX_PADS, HidNpadStyleSet_NpadStandard);
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/* Switch like stop behavior with muted band channels
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* and frequencies set to default. */
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vibration_stop.amp_low = 0.0f;
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vibration_stop.freq_low = 160.0f;
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vibration_stop.amp_high = 0.0f;
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vibration_stop.freq_high = 320.0f;
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for (i = 0; i < DEFAULT_MAX_PADS; i++)
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{
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if (i == 0)
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padInitializeDefault(&pad_states[0]);
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else
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padInitialize(&pad_states[i], i);
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padUpdate(&pad_states[i]);
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switch_joypad_autodetect_add(i);
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hidInitializeVibrationDevices(
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vibration_handles[i], 2, i,
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HidNpadStyleTag_NpadHandheld | HidNpadStyleTag_NpadJoyDual);
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memcpy(&vibration_values[i][0],
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&vibration_stop, sizeof(HidVibrationValue));
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memcpy(&vibration_values[i][1],
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&vibration_stop, sizeof(HidVibrationValue));
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}
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hidInitializeVibrationDevices(vibration_handleheld,
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2, HidNpadIdType_Handheld, HidNpadStyleTag_NpadHandheld | HidNpadStyleTag_NpadJoyDual);
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#else
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hid_init();
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switch_joypad_autodetect_add(0);
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switch_joypad_autodetect_add(1);
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#endif
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return (void*)-1;
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}
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static int32_t switch_joypad_button(unsigned port_num, uint16_t joykey)
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{
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if (port_num >= DEFAULT_MAX_PADS)
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return 0;
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return (button_state[port_num] & (1 << joykey));
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}
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static void switch_joypad_get_buttons(unsigned port_num, input_bits_t *state)
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{
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if (port_num < DEFAULT_MAX_PADS)
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{
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BITS_COPY16_PTR(state, button_state[port_num]);
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}
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else
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{
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BIT256_CLEAR_ALL_PTR(state);
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}
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}
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static int16_t switch_joypad_axis_state(unsigned port, uint32_t joyaxis)
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{
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if (AXIS_NEG_GET(joyaxis) < 4)
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{
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int16_t val = 0;
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int16_t axis = AXIS_NEG_GET(joyaxis);
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switch (axis)
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{
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case 0:
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case 1:
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val = analog_state[port][0][axis];
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break;
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case 2:
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case 3:
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val = analog_state[port][1][axis - 2];
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break;
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}
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if (val < 0)
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return val;
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}
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else if (AXIS_POS_GET(joyaxis) < 4)
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{
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int16_t val = 0;
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int16_t axis = AXIS_POS_GET(joyaxis);
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switch (axis)
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{
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case 0:
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case 1:
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val = analog_state[port][0][axis];
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break;
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case 2:
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case 3:
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val = analog_state[port][1][axis - 2];
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break;
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}
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if (val > 0)
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return val;
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}
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return 0;
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}
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static int16_t switch_joypad_axis(unsigned port, uint32_t joyaxis)
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{
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if (port >= DEFAULT_MAX_PADS)
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return 0;
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return switch_joypad_axis_state(port, joyaxis);
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}
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static int16_t switch_joypad_state(
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rarch_joypad_info_t *joypad_info,
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const struct retro_keybind *binds,
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unsigned port)
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{
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unsigned i;
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int16_t ret = 0;
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uint16_t port_idx = joypad_info->joy_idx;
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if (port_idx >= DEFAULT_MAX_PADS)
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return 0;
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for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
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{
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/* Auto-binds are per joypad, not per user. */
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const uint64_t joykey = (binds[i].joykey != NO_BTN)
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? binds[i].joykey : joypad_info->auto_binds[i].joykey;
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const uint32_t joyaxis = (binds[i].joyaxis != AXIS_NONE)
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? binds[i].joyaxis : joypad_info->auto_binds[i].joyaxis;
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if (
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(uint16_t)joykey != NO_BTN
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&& (button_state[port_idx] & (1 << (uint16_t)joykey))
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)
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ret |= ( 1 << i);
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else if (joyaxis != AXIS_NONE &&
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((float)abs(switch_joypad_axis_state(port_idx, joyaxis))
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/ 0x8000) > joypad_info->axis_threshold)
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ret |= (1 << i);
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}
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return ret;
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}
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static bool switch_joypad_query_pad(unsigned pad)
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{
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return pad < DEFAULT_MAX_PADS && button_state[pad];
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}
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static void switch_joypad_destroy(void)
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{
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#ifdef HAVE_LIBNX
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unsigned i;
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previous_handheld = -1;
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for (i = 0; i < MAX_USERS; i++)
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previous_split_joycon_setting[i] = 0;
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for (i = 0; i < DEFAULT_MAX_PADS; i++)
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{
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memcpy(&vibration_values[i][0],
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&vibration_stop, sizeof(HidVibrationValue));
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memcpy(&vibration_values[i][1],
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&vibration_stop, sizeof(HidVibrationValue));
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hidSendVibrationValues(vibration_handles[i], vibration_values[i], 2);
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}
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hidSendVibrationValues(vibration_handleheld, vibration_values[0], 2);
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#else
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hid_finalize();
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#endif
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}
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#ifdef HAVE_LIBNX
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static void switch_joypad_poll(void)
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{
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int i, handheld;
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settings_t *settings = config_get_ptr();
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for(i = 0; i < DEFAULT_MAX_PADS; i++)
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padUpdate(&pad_states[i]);
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handheld = padIsHandheld(&pad_states[0]);
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if (previous_handheld == -1)
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{
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/* First call of this function, apply joycon settings
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* according to preferences, init variables */
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if (!handheld)
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{
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for (i = 0; i < MAX_USERS; i += 2)
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{
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unsigned input_split_joycon =
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settings->uints.input_split_joycon[i];
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if (input_split_joycon)
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{
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hidSetNpadJoyAssignmentModeSingleByDefault(i);
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hidSetNpadJoyAssignmentModeSingleByDefault(i + 1);
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}
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else if (!input_split_joycon)
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{
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hidSetNpadJoyAssignmentModeDual(i);
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hidSetNpadJoyAssignmentModeDual(i + 1);
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hidMergeSingleJoyAsDualJoy(i, i + 1);
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}
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}
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}
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previous_handheld = handheld;
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for (i = 0; i < MAX_USERS; i += 2)
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previous_split_joycon_setting[i] = settings->uints.input_split_joycon[i];
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}
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if (!handheld && previous_handheld)
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{
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/* switching out of handheld, so make sure
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* joycons are correctly split. */
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for (i = 0; i < MAX_USERS; i += 2)
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{
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unsigned input_split_joycon = settings->uints.input_split_joycon[i];
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/* CONTROLLER_PLAYER_X, X == i++ */
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if (input_split_joycon)
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{
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hidSetNpadJoyAssignmentModeSingleByDefault(i);
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hidSetNpadJoyAssignmentModeSingleByDefault(i + 1);
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}
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else
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{
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hidSetNpadJoyAssignmentModeDual(i);
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hidSetNpadJoyAssignmentModeDual(i + 1);
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hidMergeSingleJoyAsDualJoy(i, i + 1);
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}
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}
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}
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else if (!handheld)
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{
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/* split or join joycons every time the user changes a setting */
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for (i = 0; i < MAX_USERS; i += 2)
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{
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unsigned input_split_joycon = settings->uints.input_split_joycon[i];
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if (input_split_joycon
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&& !previous_split_joycon_setting[i])
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{
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hidSetNpadJoyAssignmentModeSingleByDefault(i);
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hidSetNpadJoyAssignmentModeSingleByDefault(i + 1);
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}
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else if (!input_split_joycon
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&& previous_split_joycon_setting[i])
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{
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hidSetNpadJoyAssignmentModeDual(i);
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hidSetNpadJoyAssignmentModeDual(i + 1);
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hidMergeSingleJoyAsDualJoy(i, i + 1);
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}
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}
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}
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for (i = 0; i < MAX_USERS; i += 2)
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previous_split_joycon_setting[i] = settings->uints.input_split_joycon[i];
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previous_handheld = handheld;
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for (i = 0; i < DEFAULT_MAX_PADS; i++)
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{
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HidAnalogStickState stick_left_state = padGetStickPos(&pad_states[i], 0);
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HidAnalogStickState stick_right_state = padGetStickPos(&pad_states[i], 1);
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unsigned input_split_joycon = settings->uints.input_split_joycon[i];
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int pad_button = padGetButtons(&pad_states[i]);
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if (input_split_joycon && !handheld) {
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button_state[i] = 0;
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if (hidGetNpadDeviceType((HidNpadIdType)i) & HidDeviceTypeBits_JoyLeft) {
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if (pad_button & HidNpadButton_Left)
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button_state[i] |= (uint16_t)HidNpadButton_B;
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if (pad_button & HidNpadButton_Up)
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button_state[i] |= (uint16_t)HidNpadButton_Y;
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if (pad_button & HidNpadButton_Right)
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button_state[i] |= (uint16_t)HidNpadButton_X;
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if (pad_button & HidNpadButton_Down)
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button_state[i] |= (uint16_t)HidNpadButton_A;
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if (pad_button & HidNpadButton_LeftSL)
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button_state[i] |= (uint16_t)HidNpadButton_L;
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if (pad_button & HidNpadButton_LeftSR)
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button_state[i] |= (uint16_t)HidNpadButton_R;
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if (pad_button & HidNpadButton_StickL)
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button_state[i] |= (uint16_t)HidNpadButton_StickL;
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if (pad_button & HidNpadButton_Minus)
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button_state[i] |= (uint16_t)HidNpadButton_Plus;
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analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = -stick_left_state.y;
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analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = -stick_left_state.x;
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} else if (hidGetNpadDeviceType((HidNpadIdType)i) & HidDeviceTypeBits_JoyRight) {
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if (pad_button & HidNpadButton_A)
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button_state[i] |= (uint16_t)HidNpadButton_B;
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if (pad_button & HidNpadButton_B)
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button_state[i] |= (uint16_t)HidNpadButton_Y;
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if (pad_button & HidNpadButton_X)
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button_state[i] |= (uint16_t)HidNpadButton_A;
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if (pad_button & HidNpadButton_Y)
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button_state[i] |= (uint16_t)HidNpadButton_X;
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if (pad_button & HidNpadButton_RightSL)
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button_state[i] |= (uint16_t)HidNpadButton_L;
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if (pad_button & HidNpadButton_RightSR)
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button_state[i] |= (uint16_t)HidNpadButton_R;
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if (pad_button & HidNpadButton_StickR)
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button_state[i] |= (uint16_t)HidNpadButton_StickL;
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if (pad_button & HidNpadButton_Plus)
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button_state[i] |= (uint16_t)HidNpadButton_Plus;
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/* Throw JoyRight state into retro left analog */
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analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = stick_right_state.y;
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analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = stick_right_state.x;
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} else {
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/* Handle other types via Default Input Handling */
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goto lblDefaultInputHandling;
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}
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}
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else
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{
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/* Default Input Handling */
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lblDefaultInputHandling:
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button_state[i] = pad_button;
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analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_X] = stick_left_state.x;
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analog_state[i][RETRO_DEVICE_INDEX_ANALOG_LEFT][RETRO_DEVICE_ID_ANALOG_Y] = -stick_left_state.y;
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analog_state[i][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_X] = stick_right_state.x;
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analog_state[i][RETRO_DEVICE_INDEX_ANALOG_RIGHT][RETRO_DEVICE_ID_ANALOG_Y] = -stick_right_state.y;
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}
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}
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}
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#else
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static void switch_joypad_poll(void)
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{
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int16_t lsx, lsy, rsx, rsy;
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hid_controller_t *controllers = hid_get_shared_memory()->controllers;
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hid_controller_t *cont = &controllers[0];
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hid_controller_state_entry_t ent = cont->main.entries[cont->main.latest_idx];
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hid_controller_state_entry_t ent8 = (cont+8)->main.entries[(cont+8)->main.latest_idx];
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button_state[0] = ent.button_state | ent8.button_state;
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lsx = ent.left_stick_x;
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lsy = ent.left_stick_y;
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rsx = ent.right_stick_x;
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rsy = ent.right_stick_y;
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if (ent8.left_stick_x != 0 || ent8.left_stick_y != 0)
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{
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/* handheld overrides player 1 */
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lsx = ent8.left_stick_x;
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lsy = ent8.left_stick_y;
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}
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if (ent8.right_stick_x != 0 || ent8.right_stick_y != 0)
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{
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/* handheld overrides player 1 */
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rsx = ent8.right_stick_x;
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rsy = ent8.right_stick_y;
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}
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analog_state[0][RETRO_DEVICE_INDEX_ANALOG_LEFT]
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[RETRO_DEVICE_ID_ANALOG_X] = lsx;
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analog_state[0][RETRO_DEVICE_INDEX_ANALOG_LEFT]
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[RETRO_DEVICE_ID_ANALOG_Y] = -lsy;
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analog_state[0][RETRO_DEVICE_INDEX_ANALOG_RIGHT]
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[RETRO_DEVICE_ID_ANALOG_X] = rsx;
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analog_state[0][RETRO_DEVICE_INDEX_ANALOG_RIGHT]
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[RETRO_DEVICE_ID_ANALOG_Y] = -rsy;
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}
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#endif
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#ifdef HAVE_LIBNX
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bool switch_joypad_set_rumble(unsigned pad,
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enum retro_rumble_effect type, uint16_t strength)
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{
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HidVibrationDeviceHandle* handle;
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float amp;
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if (pad >= DEFAULT_MAX_PADS || !vibration_handles[pad])
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return false;
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amp = (float)strength / 65535.0f;
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amp *= 0.5f; /* Max strength is too strong */
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if (type == RETRO_RUMBLE_STRONG)
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{
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vibration_values[pad][0].amp_low = amp;
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vibration_values[pad][1].amp_low = amp;
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}
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else
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{
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vibration_values[pad][0].amp_high = amp;
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vibration_values[pad][1].amp_high = amp;
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}
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handle = (pad == 0 && !padIsNpadActive(&pad_states[0], HidNpadIdType_No1))
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? vibration_handleheld : vibration_handles[pad];
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return R_SUCCEEDED(hidSendVibrationValues(handle, vibration_values[pad], 2));
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}
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#endif
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input_device_driver_t switch_joypad = {
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switch_joypad_init,
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switch_joypad_query_pad,
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switch_joypad_destroy,
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switch_joypad_button,
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switch_joypad_state,
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switch_joypad_get_buttons,
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switch_joypad_axis,
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switch_joypad_poll,
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#ifdef HAVE_LIBNX
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switch_joypad_set_rumble,
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#else
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NULL, /* set_rumble */
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#endif
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NULL,
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switch_joypad_name,
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"switch"
|
|
};
|