RetroArch/ps3/frontend/menu.c
2012-08-01 16:51:16 +02:00

2323 lines
96 KiB
C

/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with RetroArch.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include <sdk_version.h>
#include <cell/sysmodule.h>
#include <sysutil/sysutil_screenshot.h>
#include <cell/dbgfont.h>
#if(CELL_SDK_VERSION > 0x340000)
#include <sysutil/sysutil_bgmplayback.h>
#endif
#include "../ps3_input.h"
#include "../../console/fileio/file_browser.h"
#include "../../console/rarch_console.h"
#include "../../console/rarch_console_rom_ext.h"
#include "../../console/rarch_console_input.h"
#include "../../console/rarch_console_config.h"
#include "../../console/rarch_console_settings.h"
#include "../../console/rarch_console_rsound.h"
#include "../../console/rarch_console_video.h"
#ifdef HAVE_ZLIB
#include "../../console/rarch_console_rzlib.h"
#endif
#include "../../gfx/gl_common.h"
#include "../../gfx/gl_font.h"
#include "../../gfx/gfx_context.h"
#include "../../gfx/context/ps3_ctx.h"
#include "../../gfx/shader_cg.h"
#include "../../file.h"
#include "../../general.h"
#include "menu.h"
#include "menu-entries.h"
#define NUM_ENTRY_PER_PAGE 17
#define INPUT_SCALE 2
#define MENU_ITEM_SELECTED(index) (menuitem_colors[index])
menu menuStack[10];
int menuStackindex = 0;
static bool set_libretro_core_as_launch;
filebrowser_t browser;
filebrowser_t tmpBrowser;
unsigned set_shader = 0;
static unsigned currently_selected_controller_menu = 0;
static char strw_buffer[PATH_MAX];
char core_text[256];
typedef enum {
SETTINGS_ACTION_DOWN,
SETTINGS_ACTION_UP,
SETTINGS_ACTION_TAB_PREVIOUS,
SETTINGS_ACTION_TAB_NEXT,
SETTINGS_ACTION_NOOP
} settings_action_t;
typedef enum {
MENU_ROMSELECT_ACTION_OK,
MENU_ROMSELECT_ACTION_GOTO_SETTINGS,
MENU_ROMSELECT_ACTION_NOOP,
} menu_romselect_action_t;
static void set_setting_label_write_on_or_off(item *items, bool cond, unsigned currentsetting)
{
if(cond)
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "ON");
else
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "OFF");
}
static void set_setting_label_color(item *items, bool cond, unsigned currentsetting)
{
if(cond)
items[currentsetting].text_color = GREEN;
else
items[currentsetting].text_color = ORANGE;
}
static void set_setting_label(menu * current_menu, item *items, unsigned currentsetting)
{
char fname[PATH_MAX];
(void)fname;
switch(currentsetting)
{
case SETTING_CHANGE_RESOLUTION:
set_setting_label_color(items,g_console.initial_resolution_id == g_console.supported_resolutions[g_console.current_resolution_index], currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), ps3_get_resolution_label(g_console.supported_resolutions[g_console.current_resolution_index]));
break;
case SETTING_SHADER_PRESETS:
set_setting_label_color(items,true, currentsetting);
fill_pathname_base(fname, g_console.cgp_path, sizeof(fname));
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), fname);
break;
case SETTING_SHADER:
fill_pathname_base(fname, g_settings.video.cg_shader_path, sizeof(fname));
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%s", fname);
set_setting_label_color(items,strcmp(g_settings.video.cg_shader_path, default_paths.shader_file) == 0,
currentsetting);
break;
case SETTING_SHADER_2:
fill_pathname_base(fname, g_settings.video.second_pass_shader, sizeof(fname));
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%s", fname);
set_setting_label_color(items,strcmp(g_settings.video.second_pass_shader, default_paths.shader_file) == 0,
currentsetting);
break;
case SETTING_FONT_SIZE:
set_setting_label_color(items,g_console.menu_font_size == 1.0f, currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%f", g_console.menu_font_size);
break;
case SETTING_KEEP_ASPECT_RATIO:
set_setting_label_color(items,g_console.aspect_ratio_index == ASPECT_RATIO_4_3, currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), aspectratio_lut[g_console.aspect_ratio_index].name);
break;
case SETTING_HW_TEXTURE_FILTER:
set_setting_label_color(items,g_settings.video.smooth, currentsetting);
if(g_settings.video.smooth)
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Linear interpolation");
else
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Point filtering");
break;
case SETTING_HW_TEXTURE_FILTER_2:
set_setting_label_color(items,g_settings.video.second_pass_smooth, currentsetting);
if(g_settings.video.second_pass_smooth)
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Linear interpolation");
else
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Point filtering");
break;
case SETTING_SCALE_ENABLED:
set_setting_label_write_on_or_off(items, g_console.fbo_enabled, currentsetting);
set_setting_label_color(items,g_console.fbo_enabled, currentsetting);
break;
case SETTING_SCALE_FACTOR:
set_setting_label_color(items,g_settings.video.fbo_scale_x == 2.0f, currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%fx (X) / %fx (Y)", g_settings.video.fbo_scale_x, g_settings.video.fbo_scale_y);
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [Custom Scaling Factor] is set to: '%fx (X) / %fx (Y)'.", g_settings.video.fbo_scale_x, g_settings.video.fbo_scale_y);
break;
case SETTING_HW_OVERSCAN_AMOUNT:
set_setting_label_color(items,g_console.overscan_amount == 0.0f, currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%f", g_console.overscan_amount);
break;
case SETTING_THROTTLE_MODE:
set_setting_label_write_on_or_off(items, g_console.throttle_enable, currentsetting);
set_setting_label_color(items,g_console.throttle_enable, currentsetting);
break;
case SETTING_TRIPLE_BUFFERING:
set_setting_label_write_on_or_off(items, g_console.triple_buffering_enable, currentsetting);
set_setting_label_color(items,g_console.triple_buffering_enable, currentsetting);
break;
case SETTING_ENABLE_SCREENSHOTS:
set_setting_label_write_on_or_off(items, g_console.screenshots_enable, currentsetting);
set_setting_label_color(items,g_console.screenshots_enable, currentsetting);
break;
case SETTING_APPLY_SHADER_PRESET_ON_STARTUP:
case SETTING_DEFAULT_VIDEO_ALL:
break;
case SETTING_SOUND_MODE:
switch(g_console.sound_mode)
{
case SOUND_MODE_NORMAL:
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment),
"INFO - [Sound Output] is set to 'Normal' - normal audio output will be\nused.");
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Normal");
items[currentsetting].text_color = GREEN;
break;
case SOUND_MODE_RSOUND:
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment),
"INFO - [Sound Output] is set to 'RSound' - the sound will be streamed over the\n network to the RSound audio server." );
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "RSound");
items[currentsetting].text_color = ORANGE;
break;
case SOUND_MODE_HEADSET:
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment),
"INFO - [Sound Output] is set to 'USB/Bluetooth Headset' - sound will\n be output through the headset");
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "USB/Bluetooth Headset");
items[currentsetting].text_color = ORANGE;
break;
default:
break;
}
break;
case SETTING_RSOUND_SERVER_IP_ADDRESS:
set_setting_label_color(items,strcmp(g_settings.audio.device,"0.0.0.0") == 0, currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), g_settings.audio.device);
break;
case SETTING_DEFAULT_AUDIO_ALL:
break;
case SETTING_EMU_CURRENT_SAVE_STATE_SLOT:
set_setting_label_color(items,g_extern.state_slot == 0, currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%d", g_extern.state_slot);
break;
/* emu-specific */
case SETTING_EMU_SHOW_INFO_MSG:
set_setting_label_write_on_or_off(items, g_console.info_msg_enable, currentsetting);
set_setting_label_color(items,g_console.info_msg_enable, currentsetting);
break;
case SETTING_EMU_REWIND_ENABLED:
set_setting_label_write_on_or_off(items, g_settings.rewind_enable, currentsetting);
if(g_settings.rewind_enable)
{
items[currentsetting].text_color = ORANGE;
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [Rewind] feature is set to 'ON'. You can rewind the game in real-time.");
}
else
{
items[currentsetting].text_color = GREEN;
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [Rewind] feature is set to 'OFF'.");
}
break;
case SETTING_ZIP_EXTRACT:
set_setting_label_color(items,g_console.zip_extract_mode == ZIP_EXTRACT_TO_CURRENT_DIR, currentsetting);
switch(g_console.zip_extract_mode)
{
case ZIP_EXTRACT_TO_CURRENT_DIR:
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Current dir");
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [ZIP Extract Mode] is set to 'Current dir'.\nZIP files are extracted to the current directory.");
break;
case ZIP_EXTRACT_TO_CURRENT_DIR_AND_LOAD_FIRST_FILE:
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Current dir and load first file");
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [ZIP Extract Mode] is set to 'Current dir and load first file'.\nZIP files are extracted to the current directory, and the first game is automatically loaded.");
break;
case ZIP_EXTRACT_TO_CACHE_DIR:
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "Cache dir");
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [ZIP Extract Mode] is set to 'Cache dir'.\nZIP files are extracted to the cache directory (dev_hdd1).");
break;
}
break;
case SETTING_RARCH_DEFAULT_EMU:
fill_pathname_base(fname, g_settings.libretro, sizeof(fname));
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%s", fname);
items[currentsetting].text_color = GREEN;
break;
case SETTING_EMU_AUDIO_MUTE:
set_setting_label_write_on_or_off(items, g_extern.audio_data.mute, currentsetting);
set_setting_label_color(items,!g_extern.audio_data.mute, currentsetting);
if(g_extern.audio_data.mute)
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [Audio Mute] feature is set to 'ON'. The game audio will be muted.");
else
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [Audio Mute] feature is set to 'OFF'.");
break;
case SETTING_ENABLE_CUSTOM_BGM:
set_setting_label_write_on_or_off(items, g_console.custom_bgm_enable, currentsetting);
set_setting_label_color(items,g_console.custom_bgm_enable, currentsetting);
break;
case SETTING_PATH_DEFAULT_ROM_DIRECTORY:
set_setting_label_color(items,!(strcmp(g_console.default_rom_startup_dir, "/")), currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), g_console.default_rom_startup_dir);
break;
case SETTING_PATH_SAVESTATES_DIRECTORY:
set_setting_label_color(items,!(strcmp(g_console.default_savestate_dir, default_paths.port_dir)), currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), g_console.default_savestate_dir);
break;
case SETTING_PATH_SRAM_DIRECTORY:
set_setting_label_color(items,!(strcmp(g_console.default_sram_dir, default_paths.port_dir)), currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), g_console.default_sram_dir);
break;
case SETTING_PATH_CHEATS:
set_setting_label_color(items,!(strcmp(g_settings.cheat_database, default_paths.port_dir)), currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), g_settings.cheat_database);
break;
case SETTING_PATH_SYSTEM:
set_setting_label_color(items,!(strcmp(g_settings.system_directory, default_paths.system_dir)), currentsetting);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), g_settings.system_directory);
break;
case SETTING_ENABLE_SRAM_PATH:
set_setting_label_write_on_or_off(items, g_console.default_sram_dir_enable, currentsetting);
set_setting_label_color(items,!g_console.default_sram_dir_enable, currentsetting);
break;
case SETTING_ENABLE_STATE_PATH:
set_setting_label_write_on_or_off(items, g_console.default_savestate_dir_enable, currentsetting);
set_setting_label_color(items,!g_console.default_savestate_dir_enable, currentsetting);
break;
case SETTING_CONTROLS_SCHEME:
set_setting_label_color(items,strcmp(g_console.input_cfg_path,"") == 0, currentsetting);
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - Input scheme preset [%s] is selected.", g_console.input_cfg_path);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), g_console.input_cfg_path);
break;
case SETTING_CONTROLS_NUMBER:
set_setting_label_color(items,currently_selected_controller_menu == 0, currentsetting);
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "Controller %d is currently selected.", currently_selected_controller_menu+1);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), "%d", currently_selected_controller_menu+1);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_B:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_Y:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_SELECT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_START:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_UP:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_DOWN:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_LEFT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_RIGHT:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_A:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_X:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L2:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R2:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L3:
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R3:
{
set_setting_label_color(items,g_settings.input.binds[currently_selected_controller_menu][currentsetting-(FIRST_CONTROL_BIND)].joykey == rarch_default_keybind_lut[currentsetting-FIRST_CONTROL_BIND], currentsetting);
const char * value = rarch_input_find_platform_key_label(g_settings.input.binds[currently_selected_controller_menu][currentsetting-(FIRST_CONTROL_BIND)].joykey);
unsigned id = currentsetting - FIRST_CONTROL_BIND;
snprintf(items[currentsetting].text, sizeof(items[currentsetting].text), rarch_input_get_default_keybind_name(id));
snprintf(items[currentsetting].comment, sizeof(items[currentsetting].comment), "INFO - [%s] on the PS3 controller is mapped to action:\n[%s].", items[currentsetting].text, value);
snprintf(items[currentsetting].setting_text, sizeof(items[currentsetting].setting_text), value);
}
break;
case SETTING_CONTROLS_SAVE_CUSTOM_CONTROLS:
case SETTING_CONTROLS_DEFAULT_ALL:
case SETTING_EMU_VIDEO_DEFAULT_ALL:
case SETTING_EMU_AUDIO_DEFAULT_ALL:
case SETTING_PATH_DEFAULT_ALL:
case SETTING_EMU_DEFAULT_ALL:
case SETTING_SAVE_SHADER_PRESET:
set_setting_label_color(items, current_menu->selected == currentsetting, currentsetting);
break;
default:
break;
}
}
static void menu_stack_decrement(void)
{
if(menuStackindex > 0)
menuStackindex--;
}
menu *menu_stack_get_current_ptr (void)
{
menu *current_menu = &menuStack[menuStackindex];
return current_menu;
}
static void menu_stack_refresh (item *items, menu *current_menu)
{
int page, i, j;
float increment;
float increment_step = 0.03f;
float x_position = 0.09f;
page = 0;
j = 0;
increment = 0.16f;
for(i = current_menu->first_setting; i < current_menu->max_settings; i++)
{
if(!(j < (NUM_ENTRY_PER_PAGE)))
{
j = 0;
increment = 0.16f;
page++;
}
items[i].text_xpos = x_position;
items[i].text_ypos = increment;
items[i].page = page;
set_setting_label(current_menu, items, i);
increment += increment_step;
j++;
}
}
static void menu_stack_push(item *items, unsigned menu_id)
{
static bool first_push_do_not_increment = true;
bool do_refresh = true;
if(!first_push_do_not_increment)
menuStackindex++;
else
first_push_do_not_increment = false;
menu *current_menu = menu_stack_get_current_ptr();
switch(menu_id)
{
case INGAME_MENU:
strlcpy(current_menu->title, "Ingame Menu", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_INGAME_MENU;
break;
case INGAME_MENU_RESIZE:
strlcpy(current_menu->title, "Resize Menu", sizeof(current_menu->title));
current_menu->enum_id = INGAME_MENU_RESIZE;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_INGAME_MENU;
break;
case INGAME_MENU_SCREENSHOT:
strlcpy(current_menu->title, "Ingame Menu", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_INGAME_MENU;
break;
case FILE_BROWSER_MENU:
strlcpy(current_menu->title, "File Browser", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_FILEBROWSER;
break;
case LIBRETRO_CHOICE:
strlcpy(current_menu->title, "Libretro cores", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_FILEBROWSER;
break;
case PRESET_CHOICE:
strlcpy(current_menu->title, "Shader presets", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_FILEBROWSER;
break;
case INPUT_PRESET_CHOICE:
strlcpy(current_menu->title, "Input presets", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_FILEBROWSER;
break;
case SHADER_CHOICE:
strlcpy(current_menu->title, "Shaders", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_FILEBROWSER;
break;
case BORDER_CHOICE:
strlcpy(current_menu->title, "Borders", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_FILEBROWSER;
break;
case PATH_DEFAULT_ROM_DIR_CHOICE:
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_SRAM_DIR_CHOICE:
case PATH_CHEATS_DIR_CHOICE:
case PATH_SYSTEM_DIR_CHOICE:
strlcpy(current_menu->title, "Path Selection", sizeof(current_menu->title));
current_menu->enum_id = menu_id;
current_menu->selected = 0;
current_menu->page = 0;
current_menu->category_id = CATEGORY_FILEBROWSER;
break;
case GENERAL_VIDEO_MENU:
strlcpy(current_menu->title, "Video", sizeof(current_menu->title));
current_menu->enum_id = GENERAL_VIDEO_MENU;
current_menu->selected = FIRST_VIDEO_SETTING;
current_menu->page = 0;
current_menu->first_setting = FIRST_VIDEO_SETTING;
current_menu->max_settings = MAX_NO_OF_VIDEO_SETTINGS;
current_menu->category_id = CATEGORY_SETTINGS;
break;
case GENERAL_AUDIO_MENU:
strlcpy(current_menu->title, "Audio", sizeof(current_menu->title));
current_menu->enum_id = GENERAL_AUDIO_MENU;
current_menu->selected = FIRST_AUDIO_SETTING;
current_menu->page = 0;
current_menu->first_setting = FIRST_AUDIO_SETTING;
current_menu->max_settings = MAX_NO_OF_AUDIO_SETTINGS;
current_menu->category_id = CATEGORY_SETTINGS;
break;
case EMU_GENERAL_MENU:
strlcpy(current_menu->title, "Retro", sizeof(current_menu->title));
current_menu->enum_id = EMU_GENERAL_MENU;
current_menu->selected = FIRST_EMU_SETTING;
current_menu->page = 0;
current_menu->first_setting = FIRST_EMU_SETTING;
current_menu->max_settings = MAX_NO_OF_EMU_SETTINGS;
current_menu->category_id = CATEGORY_SETTINGS;
break;
case EMU_VIDEO_MENU:
strlcpy(current_menu->title, "Retro Video", sizeof(current_menu->title));
current_menu->enum_id = EMU_VIDEO_MENU;
current_menu->selected = FIRST_EMU_VIDEO_SETTING;
current_menu->page = 0;
current_menu->first_setting = FIRST_EMU_VIDEO_SETTING;
current_menu->max_settings = MAX_NO_OF_EMU_VIDEO_SETTINGS;
current_menu->category_id = CATEGORY_SETTINGS;
break;
case EMU_AUDIO_MENU:
strlcpy(current_menu->title, "Retro Audio", sizeof(current_menu->title));
current_menu->enum_id = EMU_AUDIO_MENU;
current_menu->selected = FIRST_EMU_AUDIO_SETTING;
current_menu->page = 0;
current_menu->first_setting = FIRST_EMU_AUDIO_SETTING;
current_menu->max_settings = MAX_NO_OF_EMU_AUDIO_SETTINGS;
current_menu->category_id = CATEGORY_SETTINGS;
break;
case PATH_MENU:
strlcpy(current_menu->title, "Path", sizeof(current_menu->title));
current_menu->enum_id = PATH_MENU;
current_menu->selected = FIRST_PATH_SETTING;
current_menu->page = 0;
current_menu->first_setting = FIRST_PATH_SETTING;
current_menu->max_settings = MAX_NO_OF_PATH_SETTINGS;
current_menu->category_id = CATEGORY_SETTINGS;
break;
case CONTROLS_MENU:
strlcpy(current_menu->title, "Controls", sizeof(current_menu->title));
current_menu->enum_id = CONTROLS_MENU;
current_menu->selected = FIRST_CONTROLS_SETTING_PAGE_1;
current_menu->page = 0;
current_menu->first_setting = FIRST_CONTROLS_SETTING_PAGE_1;
current_menu->max_settings = MAX_NO_OF_CONTROLS_SETTINGS;
current_menu->category_id = CATEGORY_SETTINGS;
break;
default:
do_refresh = false;
break;
}
if(do_refresh)
menu_stack_refresh(items, current_menu);
}
//forward decls
extern const char *ps3_get_resolution_label(unsigned resolution);
static void display_menubar(menu *current_menu)
{
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
filebrowser_t *fb = &browser;
char current_path[256], rarch_version[128];
float x_position = 0.09f;
float font_size = 0.91f;
snprintf(rarch_version, sizeof(rarch_version), "v%s", PACKAGE_VERSION);
switch(current_menu->enum_id)
{
case GENERAL_VIDEO_MENU:
render_msg_place_func(x_position, 0.03f, font_size, WHITE, "NEXT ->");
break;
case GENERAL_AUDIO_MENU:
case EMU_GENERAL_MENU:
case EMU_VIDEO_MENU:
case EMU_AUDIO_MENU:
case PATH_MENU:
render_msg_place_func(x_position, 0.03f, font_size, WHITE, "<- PREV | NEXT ->");
break;
case CONTROLS_MENU:
case INGAME_MENU_RESIZE:
case SHADER_CHOICE:
case PRESET_CHOICE:
case BORDER_CHOICE:
case LIBRETRO_CHOICE:
case INPUT_PRESET_CHOICE:
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_DEFAULT_ROM_DIR_CHOICE:
case PATH_CHEATS_DIR_CHOICE:
case PATH_SRAM_DIR_CHOICE:
render_msg_place_func(x_position, 0.03f, font_size, WHITE, "<- PREV");
break;
default:
break;
}
switch(current_menu->enum_id)
{
case SHADER_CHOICE:
case PRESET_CHOICE:
case BORDER_CHOICE:
case LIBRETRO_CHOICE:
case INPUT_PRESET_CHOICE:
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_DEFAULT_ROM_DIR_CHOICE:
case PATH_CHEATS_DIR_CHOICE:
case PATH_SRAM_DIR_CHOICE:
fb = &tmpBrowser;
case FILE_BROWSER_MENU:
snprintf(current_path, sizeof(current_path), "PATH: %s", filebrowser_get_current_dir(fb));
render_msg_place_func(x_position, 0.09f, FONT_SIZE, YELLOW, current_path);
break;
default:
break;
}
render_msg_place_func(x_position, 0.05f, 1.4f, WHITE, current_menu->title);
render_msg_place_func(0.3f, 0.06f, 0.82f, WHITE, core_text);
render_msg_place_func(0.8f, 0.12f, 0.82f, WHITE, rarch_version);
render_msg_post_func();
}
static uint64_t old_state = 0;
static void browser_update(filebrowser_t * b, uint64_t input, const char *extensions)
{
filebrowser_action_t action = FILEBROWSER_ACTION_NOOP;
if (input & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
action = FILEBROWSER_ACTION_DOWN;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
action = FILEBROWSER_ACTION_UP;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
action = FILEBROWSER_ACTION_RIGHT;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
action = FILEBROWSER_ACTION_LEFT;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_R))
action = FILEBROWSER_ACTION_SCROLL_DOWN;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_R2))
action = FILEBROWSER_ACTION_SCROLL_DOWN_SMOOTH;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_L2))
action = FILEBROWSER_ACTION_SCROLL_UP_SMOOTH;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_L))
action = FILEBROWSER_ACTION_SCROLL_UP;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_A))
action = FILEBROWSER_ACTION_CANCEL;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
action = FILEBROWSER_ACTION_RESET;
filebrowser_set_root(b, "/");
strlcpy(b->extensions, extensions, sizeof(b->extensions));
}
if(action != FILEBROWSER_ACTION_NOOP)
filebrowser_iterate(b, action);
}
static void browser_render(filebrowser_t * b, float current_x, float current_y, float y_spacing)
{
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
unsigned file_count = b->current_dir.list->size;
int current_index, page_number, page_base, i;
float currentX, currentY, ySpacing;
current_index = b->current_dir.ptr;
page_number = current_index / NUM_ENTRY_PER_PAGE;
page_base = page_number * NUM_ENTRY_PER_PAGE;
currentX = current_x;
currentY = current_y;
ySpacing = y_spacing;
for ( i = page_base; i < file_count && i < page_base + NUM_ENTRY_PER_PAGE; ++i)
{
char fname_tmp[256];
fill_pathname_base(fname_tmp, b->current_dir.list->elems[i].data, sizeof(fname_tmp));
currentY = currentY + ySpacing;
render_msg_place_func(currentX, currentY, FONT_SIZE, i == current_index ? RED : b->current_dir.list->elems[i].attr.b ? GREEN : WHITE, fname_tmp);
render_msg_post_func();
}
render_msg_post_func();
}
static void apply_scaling (unsigned init_mode)
{
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
switch(init_mode)
{
case FBO_DEINIT:
gl_deinit_fbo(device_ptr);
break;
case FBO_INIT:
gl_init_fbo(device_ptr, RARCH_SCALE_BASE * INPUT_SCALE,
RARCH_SCALE_BASE * INPUT_SCALE);
break;
case FBO_REINIT:
gl_deinit_fbo(device_ptr);
gl_init_fbo(device_ptr, RARCH_SCALE_BASE * INPUT_SCALE,
RARCH_SCALE_BASE * INPUT_SCALE);
break;
}
}
static void select_file(item *items, menu *current_menu, uint64_t input)
{
char extensions[256], object[256], comment[256], comment_two[256], path[PATH_MAX];
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
float x_position = 0.09f;
float comment_y_position = 0.83f;
float comment_two_y_position = 0.91f;
float font_size = 0.91f;
switch(current_menu->enum_id)
{
case SHADER_CHOICE:
strlcpy(extensions, EXT_SHADERS, sizeof(extensions));
strlcpy(object, "Shader", sizeof(object));
strlcpy(comment, "INFO - Select a shader from the menu by pressing the X button.", sizeof(comment));
break;
case PRESET_CHOICE:
strlcpy(extensions, EXT_CGP_PRESETS, sizeof(extensions));
strlcpy(object, "Shader preset", sizeof(object));
strlcpy(comment, "INFO - Select a shader preset from the menu by pressing the X button.", sizeof(comment));
break;
case INPUT_PRESET_CHOICE:
strlcpy(extensions, EXT_INPUT_PRESETS, sizeof(extensions));
strlcpy(object, "Input preset", sizeof(object));
strlcpy(comment, "INFO - Select an input preset from the menu by pressing the X button.", sizeof(comment));
break;
case BORDER_CHOICE:
strlcpy(extensions, EXT_IMAGES, sizeof(extensions));
strlcpy(object, "Border image file", sizeof(object));
strlcpy(comment, "INFO - Select a border image file from the menu by pressing the X button.", sizeof(comment));
break;
case LIBRETRO_CHOICE:
strlcpy(extensions, EXT_EXECUTABLES, sizeof(extensions));
strlcpy(object, "Libretro core", sizeof(object));
strlcpy(comment, "INFO - Select a Libretro core from the menu by pressing the X button.", sizeof(comment));
break;
}
browser_update(&tmpBrowser, input, extensions);
if (input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
{
bool is_dir = filebrowser_get_current_path_isdir(&tmpBrowser);
if(is_dir)
filebrowser_iterate(&tmpBrowser, FILEBROWSER_ACTION_OK);
else
{
snprintf(path, sizeof(path), filebrowser_get_current_path(&tmpBrowser));
switch(current_menu->enum_id)
{
case SHADER_CHOICE:
rarch_load_shader(set_shader+1, path);
switch(set_shader+1)
{
case 1:
strlcpy(g_settings.video.cg_shader_path, path, sizeof(g_settings.video.cg_shader_path));
break;
case 2:
strlcpy(g_settings.video.second_pass_shader, path, sizeof(g_settings.video.second_pass_shader));
break;
}
menu_stack_refresh(items, current_menu);
break;
case PRESET_CHOICE:
strlcpy(g_console.cgp_path, path, sizeof(g_console.cgp_path));
apply_scaling(FBO_DEINIT);
gl_cg_reinit(path);
apply_scaling(FBO_INIT);
break;
case INPUT_PRESET_CHOICE:
strlcpy(g_console.input_cfg_path, path, sizeof(g_console.input_cfg_path));
config_read_keybinds(path);
menu_stack_refresh(items, current_menu);
break;
case BORDER_CHOICE:
break;
case LIBRETRO_CHOICE:
strlcpy(g_settings.libretro, path, sizeof(g_settings.libretro));
if(set_libretro_core_as_launch)
{
strlcpy(g_console.launch_app_on_exit, path, sizeof(g_console.launch_app_on_exit));
set_libretro_core_as_launch = false;
rarch_settings_change(S_RETURN_TO_LAUNCHER);
}
break;
}
menu_stack_decrement();
}
}
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_X))
menu_stack_decrement();
display_menubar(current_menu);
snprintf(comment_two, sizeof(comment_two), "X - Select %s /\\ - return to settings START - Reset Startdir", object);
render_msg_place_func(x_position, comment_two_y_position, font_size, YELLOW, comment_two);
render_msg_place_func(x_position, comment_y_position, font_size, LIGHTBLUE, comment);
render_msg_post_func();
}
static void select_directory(item *items, menu *current_menu, uint64_t input)
{
char path[1024];
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
float x_position = 0.09f;
float comment_y_position = 0.83f;
float font_size = 0.91f;
bool is_dir = filebrowser_get_current_path_isdir(&tmpBrowser);
browser_update(&tmpBrowser, input, "empty");
if (input & (1 << RETRO_DEVICE_ID_JOYPAD_Y))
{
if(is_dir)
{
snprintf(path, sizeof(path), filebrowser_get_current_path(&tmpBrowser));
switch(current_menu->enum_id)
{
case PATH_SAVESTATES_DIR_CHOICE:
strlcpy(g_console.default_savestate_dir, path, sizeof(g_console.default_savestate_dir));
break;
case PATH_SRAM_DIR_CHOICE:
strlcpy(g_console.default_sram_dir, path, sizeof(g_console.default_sram_dir));
break;
case PATH_DEFAULT_ROM_DIR_CHOICE:
strlcpy(g_console.default_rom_startup_dir, path, sizeof(g_console.default_rom_startup_dir));
break;
case PATH_CHEATS_DIR_CHOICE:
strlcpy(g_settings.cheat_database, path, sizeof(g_settings.cheat_database));
break;
}
menu_stack_decrement();
}
}
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_X))
{
strlcpy(path, default_paths.port_dir, sizeof(path));
switch(current_menu->enum_id)
{
case PATH_SAVESTATES_DIR_CHOICE:
strlcpy(g_console.default_savestate_dir, path, sizeof(g_console.default_savestate_dir));
break;
case PATH_SRAM_DIR_CHOICE:
strlcpy(g_console.default_sram_dir, path, sizeof(g_console.default_sram_dir));
break;
case PATH_DEFAULT_ROM_DIR_CHOICE:
strlcpy(g_console.default_rom_startup_dir, path, sizeof(g_console.default_rom_startup_dir));
break;
case PATH_CHEATS_DIR_CHOICE:
strlcpy(g_settings.cheat_database, path, sizeof(g_settings.cheat_database));
break;
}
menu_stack_decrement();
}
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
{
if(is_dir)
filebrowser_iterate(&tmpBrowser, FILEBROWSER_ACTION_OK);
}
display_menubar(current_menu);
render_msg_place_func(x_position, 0.93f, font_size, YELLOW, "X - Enter dir /\\ - return to settings START - Reset Startdir");
render_msg_place_func(x_position, comment_y_position, font_size, LIGHTBLUE, "INFO - Browse to a directory and assign it as the path by\npressing SQUARE button.");
render_msg_post_func();
}
static void set_keybind_digital(uint64_t default_retro_joypad_id, uint64_t input)
{
unsigned keybind_action = KEYBIND_NOACTION;
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
keybind_action = KEYBIND_DECREMENT;
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
keybind_action = KEYBIND_INCREMENT;
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
keybind_action = KEYBIND_DEFAULT;
rarch_input_set_keybind(currently_selected_controller_menu, keybind_action, default_retro_joypad_id);
}
static void rarch_filename_input_and_save (unsigned filename_type)
{
bool filename_entered = false;
char filename_tmp[256], filepath[PATH_MAX];
oskutil_write_initial_message(&g_console.oskutil_handle, L"example");
oskutil_write_message(&g_console.oskutil_handle, L"Enter filename for preset (with no file extension)");
oskutil_start(&g_console.oskutil_handle);
while(OSK_IS_RUNNING(g_console.oskutil_handle))
{
gfx_ctx_clear();
gfx_ctx_swap_buffers();
#ifdef HAVE_SYSUTILS
cellSysutilCheckCallback();
#endif
}
if(g_console.oskutil_handle.text_can_be_fetched)
{
strlcpy(filename_tmp, OUTPUT_TEXT_STRING(g_console.oskutil_handle), sizeof(filename_tmp));
switch(filename_type)
{
case CONFIG_FILE:
break;
case SHADER_PRESET_FILE:
snprintf(filepath, sizeof(filepath), "%s/%s.cgp", default_paths.cgp_dir, filename_tmp);
break;
case INPUT_PRESET_FILE:
snprintf(filepath, sizeof(filepath), "%s/%s.cfg", default_paths.input_presets_dir, filename_tmp);
break;
}
filename_entered = true;
}
if(filename_entered)
{
char filetitle_tmp[256];
oskutil_write_initial_message(&g_console.oskutil_handle, L"Example file title");
oskutil_write_message(&g_console.oskutil_handle, L"Enter title for preset");
oskutil_start(&g_console.oskutil_handle);
while(OSK_IS_RUNNING(g_console.oskutil_handle))
{
/* OSK Util gets updated */
gfx_ctx_clear();
gfx_ctx_swap_buffers();
#ifdef HAVE_SYSUTILS
cellSysutilCheckCallback();
#endif
}
if(g_console.oskutil_handle.text_can_be_fetched)
snprintf(filetitle_tmp, sizeof(filetitle_tmp), "%s", OUTPUT_TEXT_STRING(g_console.oskutil_handle));
else
snprintf(filetitle_tmp, sizeof(filetitle_tmp), "%s", "Custom");
switch(filename_type)
{
case CONFIG_FILE:
break;
case SHADER_PRESET_FILE:
{
struct gl_cg_cgp_info current_settings;
current_settings.shader[0] = g_settings.video.cg_shader_path;
current_settings.shader[1] = g_settings.video.second_pass_shader;
current_settings.filter_linear[0] = g_settings.video.smooth;
current_settings.filter_linear[1] = g_settings.video.second_pass_smooth;
current_settings.render_to_texture = true;
current_settings.fbo_scale = g_settings.video.fbo_scale_x; //fbo_scale_x and y are the same anyway
gl_cg_save_cgp(filepath, &current_settings);
}
break;
case INPUT_PRESET_FILE:
config_save_keybinds(filepath);
break;
}
}
}
static void producesettingentry(menu *current_menu, item *items, unsigned switchvalue, uint64_t input)
{
switch(switchvalue)
{
case SETTING_CHANGE_RESOLUTION:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
rarch_settings_change(S_RESOLUTION_NEXT);
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
rarch_settings_change(S_RESOLUTION_PREVIOUS);
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
{
if (g_console.supported_resolutions[g_console.current_resolution_index] == CELL_VIDEO_OUT_RESOLUTION_576)
{
if(gfx_ctx_check_resolution(CELL_VIDEO_OUT_RESOLUTION_576))
{
//ps3graphics_set_pal60hz(Settings.PS3PALTemporalMode60Hz);
video_gl.restart();
}
}
else
{
//ps3graphics_set_pal60hz(0);
video_gl.restart();
}
}
break;
/*
case SETTING_PAL60_MODE:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
if (Graphics->GetCurrentResolution() == CELL_VIDEO_OUT_RESOLUTION_576)
{
if(Graphics->CheckResolution(CELL_VIDEO_OUT_RESOLUTION_576))
{
Settings.PS3PALTemporalMode60Hz = !Settings.PS3PALTemporalMode60Hz;
Graphics->SetPAL60Hz(Settings.PS3PALTemporalMode60Hz);
Graphics->SwitchResolution(Graphics->GetCurrentResolution(), Settings.PS3PALTemporalMode60Hz, Settings.TripleBuffering);
}
}
}
break;
*/
case SETTING_SHADER_PRESETS:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
if(g_console.emulator_initialized)
{
menu_stack_push(items, PRESET_CHOICE);
filebrowser_set_root_and_ext(&tmpBrowser, EXT_CGP_PRESETS, default_paths.cgp_dir);
}
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
strlcpy(g_console.cgp_path, "", sizeof(g_console.cgp_path));
break;
case SETTING_SHADER:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
menu_stack_push(items, SHADER_CHOICE);
filebrowser_set_root_and_ext(&tmpBrowser, EXT_SHADERS, default_paths.shader_dir);
set_shader = 0;
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
rarch_load_shader(1, NULL);
strlcpy(g_settings.video.cg_shader_path, default_paths.shader_file, sizeof(g_settings.video.cg_shader_path));
menu_stack_refresh(items, current_menu);
}
break;
case SETTING_SHADER_2:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
menu_stack_push( items, SHADER_CHOICE);
filebrowser_set_root_and_ext(&tmpBrowser, EXT_SHADERS, default_paths.shader_dir);
set_shader = 1;
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
rarch_load_shader(2, NULL);
strlcpy(g_settings.video.second_pass_shader, default_paths.shader_file, sizeof(g_settings.video.second_pass_shader));
menu_stack_refresh(items, current_menu);
}
break;
case SETTING_FONT_SIZE:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
{
if(g_console.menu_font_size > 0)
g_console.menu_font_size -= 0.01f;
}
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
if((g_console.menu_font_size < 2.0f))
g_console.menu_font_size += 0.01f;
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
g_console.menu_font_size = 1.0f;
break;
case SETTING_KEEP_ASPECT_RATIO:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
{
rarch_settings_change(S_ASPECT_RATIO_DECREMENT);
gfx_ctx_set_aspect_ratio(NULL, g_console.aspect_ratio_index);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
{
rarch_settings_change(S_ASPECT_RATIO_INCREMENT);
gfx_ctx_set_aspect_ratio(NULL, g_console.aspect_ratio_index);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
rarch_settings_default(S_DEF_ASPECT_RATIO);
gfx_ctx_set_aspect_ratio(NULL, g_console.aspect_ratio_index);
}
break;
case SETTING_HW_TEXTURE_FILTER:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
rarch_settings_change(S_HW_TEXTURE_FILTER);
gfx_ctx_set_filtering(1, g_settings.video.smooth);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
rarch_settings_change(S_DEF_HW_TEXTURE_FILTER);
gfx_ctx_set_filtering(1, g_settings.video.smooth);
}
break;
case SETTING_HW_TEXTURE_FILTER_2:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
rarch_settings_change(S_HW_TEXTURE_FILTER_2);
gfx_ctx_set_filtering(2, g_settings.video.second_pass_smooth);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
rarch_settings_change(S_DEF_HW_TEXTURE_FILTER_2);
gfx_ctx_set_filtering(2, g_settings.video.second_pass_smooth);
}
break;
case SETTING_SCALE_ENABLED:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
rarch_settings_change(S_SCALE_ENABLED);
gfx_ctx_set_fbo(g_console.fbo_enabled);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
rarch_settings_default(S_DEF_SCALE_ENABLED);
apply_scaling(FBO_DEINIT);
apply_scaling(FBO_INIT);
}
break;
case SETTING_SCALE_FACTOR:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
{
if(g_console.fbo_enabled)
{
bool should_decrement = g_settings.video.fbo_scale_x > MIN_SCALING_FACTOR;
if(should_decrement)
{
rarch_settings_change(S_SCALE_FACTOR_DECREMENT);
apply_scaling(FBO_REINIT);
}
}
}
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
if(g_console.fbo_enabled)
{
bool should_increment = g_settings.video.fbo_scale_x < MAX_SCALING_FACTOR;
if(should_increment)
{
rarch_settings_change(S_SCALE_FACTOR_INCREMENT);
apply_scaling(FBO_REINIT);
}
}
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
rarch_settings_default(S_DEF_SCALE_FACTOR);
apply_scaling(FBO_DEINIT);
apply_scaling(FBO_INIT);
}
break;
case SETTING_HW_OVERSCAN_AMOUNT:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
{
rarch_settings_change(S_OVERSCAN_DECREMENT);
gfx_ctx_set_overscan();
}
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
rarch_settings_change(S_OVERSCAN_INCREMENT);
gfx_ctx_set_overscan();
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
rarch_settings_default(S_DEF_OVERSCAN);
gfx_ctx_set_overscan();
}
break;
case SETTING_THROTTLE_MODE:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
rarch_settings_change(S_THROTTLE);
gfx_ctx_set_swap_interval(g_console.throttle_enable, true);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
rarch_settings_default(S_DEF_THROTTLE);
gfx_ctx_set_swap_interval(g_console.throttle_enable, true);
}
break;
case SETTING_TRIPLE_BUFFERING:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
rarch_settings_change(S_TRIPLE_BUFFERING);
video_gl.restart();
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
bool old_buffer_input = g_console.triple_buffering_enable;
rarch_settings_default(S_DEF_TRIPLE_BUFFERING);
if(!old_buffer_input)
video_gl.restart();
}
break;
case SETTING_ENABLE_SCREENSHOTS:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
#if(CELL_SDK_VERSION > 0x340000)
g_console.screenshots_enable = !g_console.screenshots_enable;
if(g_console.screenshots_enable)
{
cellSysmoduleLoadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
CellScreenShotSetParam screenshot_param = {0, 0, 0, 0};
screenshot_param.photo_title = "RetroArch PS3";
screenshot_param.game_title = "RetroArch PS3";
cellScreenShotSetParameter (&screenshot_param);
cellScreenShotEnable();
}
else
{
cellScreenShotDisable();
cellSysmoduleUnloadModule(CELL_SYSMODULE_SYSUTIL_SCREENSHOT);
}
#endif
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
#if(CELL_SDK_VERSION > 0x340000)
g_console.screenshots_enable = true;
#endif
}
break;
case SETTING_SAVE_SHADER_PRESET:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
rarch_filename_input_and_save(SHADER_PRESET_FILE);
break;
case SETTING_APPLY_SHADER_PRESET_ON_STARTUP:
break;
case SETTING_DEFAULT_VIDEO_ALL:
break;
case SETTING_SOUND_MODE:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
{
if(g_console.sound_mode != SOUND_MODE_NORMAL)
g_console.sound_mode--;
}
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
if(g_console.sound_mode < SOUND_MODE_HEADSET)
g_console.sound_mode++;
}
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_UP)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN)))
{
if(g_console.sound_mode != SOUND_MODE_RSOUND)
rarch_console_rsound_stop();
else
rarch_console_rsound_start(g_settings.audio.device);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
g_console.sound_mode = SOUND_MODE_NORMAL;
rarch_console_rsound_stop();
}
break;
case SETTING_RSOUND_SERVER_IP_ADDRESS:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
oskutil_write_initial_message(&g_console.oskutil_handle, L"192.168.1.1");
oskutil_write_message(&g_console.oskutil_handle, L"Enter IP address for the RSound Server.");
oskutil_start(&g_console.oskutil_handle);
while(OSK_IS_RUNNING(g_console.oskutil_handle))
{
gfx_ctx_clear();
gfx_ctx_swap_buffers();
#ifdef HAVE_SYSUTILS
cellSysutilCheckCallback();
#endif
}
if(g_console.oskutil_handle.text_can_be_fetched)
strlcpy(g_settings.audio.device, OUTPUT_TEXT_STRING(g_console.oskutil_handle), sizeof(g_settings.audio.device));
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
strlcpy(g_settings.audio.device, "0.0.0.0", sizeof(g_settings.audio.device));
break;
case SETTING_DEFAULT_AUDIO_ALL:
break;
case SETTING_EMU_CURRENT_SAVE_STATE_SLOT:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
rarch_settings_change(S_SAVESTATE_DECREMENT);
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
rarch_settings_change(S_SAVESTATE_INCREMENT);
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
rarch_settings_default(S_DEF_SAVE_STATE);
break;
case SETTING_EMU_SHOW_INFO_MSG:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
g_console.info_msg_enable = !g_console.info_msg_enable;
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
g_console.info_msg_enable = true;
break;
case SETTING_EMU_REWIND_ENABLED:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
rarch_settings_change(S_REWIND);
if(g_console.info_msg_enable)
rarch_settings_msg(S_MSG_RESTART_RARCH, S_DELAY_180);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
g_settings.rewind_enable = false;
break;
case SETTING_ZIP_EXTRACT:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)))
{
if(g_console.zip_extract_mode > 0)
g_console.zip_extract_mode--;
}
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
if(g_console.zip_extract_mode < ZIP_EXTRACT_TO_CACHE_DIR)
g_console.zip_extract_mode++;
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
g_console.zip_extract_mode = ZIP_EXTRACT_TO_CURRENT_DIR;
}
break;
case SETTING_RARCH_DEFAULT_EMU:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
menu_stack_push(items, LIBRETRO_CHOICE);
filebrowser_set_root_and_ext(&tmpBrowser, EXT_EXECUTABLES, default_paths.core_dir);
set_libretro_core_as_launch = false;
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
}
break;
case SETTING_EMU_AUDIO_MUTE:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
rarch_settings_change(S_AUDIO_MUTE);
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
rarch_settings_default(S_DEF_AUDIO_MUTE);
break;
case SETTING_ENABLE_CUSTOM_BGM:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
#if(CELL_SDK_VERSION > 0x340000)
g_console.custom_bgm_enable = !g_console.custom_bgm_enable;
if(g_console.custom_bgm_enable)
cellSysutilEnableBgmPlayback();
else
cellSysutilDisableBgmPlayback();
#endif
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
#if(CELL_SDK_VERSION > 0x340000)
g_console.custom_bgm_enable = true;
#endif
}
break;
case SETTING_EMU_VIDEO_DEFAULT_ALL:
break;
case SETTING_EMU_AUDIO_DEFAULT_ALL:
break;
case SETTING_PATH_DEFAULT_ROM_DIRECTORY:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
menu_stack_push(items, PATH_DEFAULT_ROM_DIR_CHOICE);
filebrowser_set_root_and_ext(&tmpBrowser, "empty", "/");
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
strlcpy(g_console.default_rom_startup_dir, "/", sizeof(g_console.default_rom_startup_dir));
break;
case SETTING_PATH_SAVESTATES_DIRECTORY:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
menu_stack_push(items, PATH_SAVESTATES_DIR_CHOICE);
filebrowser_set_root_and_ext(&tmpBrowser, "empty", "/");
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
strlcpy(g_console.default_savestate_dir, default_paths.savestate_dir, sizeof(g_console.default_savestate_dir));
break;
case SETTING_PATH_SRAM_DIRECTORY:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
menu_stack_push(items, PATH_SRAM_DIR_CHOICE);
filebrowser_set_root_and_ext(&tmpBrowser, "empty", "/");
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
strlcpy(g_console.default_sram_dir, default_paths.sram_dir, sizeof(g_console.default_sram_dir));
break;
case SETTING_PATH_CHEATS:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
menu_stack_push(items, PATH_CHEATS_DIR_CHOICE);
filebrowser_set_root_and_ext(&tmpBrowser, "empty", "/");
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
strlcpy(g_settings.cheat_database, default_paths.port_dir, sizeof(g_settings.cheat_database));
break;
case SETTING_PATH_SYSTEM:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
menu_stack_push(items, PATH_SYSTEM_DIR_CHOICE);
filebrowser_set_root_and_ext(&tmpBrowser, "empty", "/");
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
strlcpy(g_settings.system_directory, default_paths.system_dir, sizeof(g_settings.system_directory));
break;
case SETTING_ENABLE_SRAM_PATH:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)))
{
g_console.default_sram_dir_enable = !g_console.default_sram_dir_enable;
menu_stack_refresh(items, current_menu);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
g_console.default_sram_dir_enable = true;
menu_stack_refresh(items, current_menu);
}
break;
case SETTING_ENABLE_STATE_PATH:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)))
{
g_console.default_savestate_dir_enable = !g_console.default_savestate_dir_enable;
menu_stack_refresh(items, current_menu);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
g_console.default_savestate_dir_enable = true;
menu_stack_refresh(items, current_menu);
}
break;
case SETTING_PATH_DEFAULT_ALL:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_START)))
{
strlcpy(g_console.default_rom_startup_dir, "/", sizeof(g_console.default_rom_startup_dir));
strlcpy(g_console.default_savestate_dir, default_paths.port_dir, sizeof(g_console.default_savestate_dir));
strlcpy(g_settings.cheat_database, default_paths.port_dir, sizeof(g_settings.cheat_database));
strlcpy(g_console.default_sram_dir, "", sizeof(g_console.default_sram_dir));
menu_stack_refresh(items, current_menu);
}
break;
case SETTING_CONTROLS_SCHEME:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_START)))
{
menu_stack_push(items, INPUT_PRESET_CHOICE);
filebrowser_set_root_and_ext(&tmpBrowser, EXT_INPUT_PRESETS, default_paths.input_presets_dir);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
menu_stack_refresh(items, current_menu);
break;
case SETTING_CONTROLS_NUMBER:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
{
if(currently_selected_controller_menu != 0)
currently_selected_controller_menu--;
menu_stack_refresh(items, current_menu);
}
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
if(currently_selected_controller_menu < 6)
currently_selected_controller_menu++;
menu_stack_refresh(items, current_menu);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
currently_selected_controller_menu = 0;
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_UP:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_UP, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_DOWN:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_DOWN, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_LEFT:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_LEFT, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_RIGHT:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_RIGHT, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_A:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_A, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_B:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_B, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_X:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_X, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_Y:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_Y, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_SELECT:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_SELECT, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_START:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_START, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_L, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_R, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L2:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_L2, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R2:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_R2, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_L3:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_L3, input);
break;
case SETTING_CONTROLS_RETRO_DEVICE_ID_JOYPAD_R3:
set_keybind_digital(RETRO_DEVICE_ID_JOYPAD_R3, input);
break;
case SETTING_CONTROLS_SAVE_CUSTOM_CONTROLS:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_START)))
rarch_filename_input_and_save(INPUT_PRESET_FILE);
break;
case SETTING_CONTROLS_DEFAULT_ALL:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_START)))
{
rarch_input_set_default_keybinds(currently_selected_controller_menu);
menu_stack_refresh(items, current_menu);
}
break;
}
set_setting_label(current_menu, items, switchvalue);
}
static void settings_iterate(menu *current_menu, item *items, settings_action_t action)
{
switch(action)
{
case SETTINGS_ACTION_DOWN:
current_menu->selected++;
if (current_menu->selected >= current_menu->max_settings)
current_menu->selected = current_menu->first_setting;
if (items[current_menu->selected].page != current_menu->page)
current_menu->page = items[current_menu->selected].page;
break;
case SETTINGS_ACTION_UP:
if (current_menu->selected == current_menu->first_setting)
current_menu->selected = current_menu->max_settings-1;
else
current_menu->selected--;
if (items[current_menu->selected].page != current_menu->page)
current_menu->page = items[current_menu->selected].page;
break;
case SETTINGS_ACTION_TAB_PREVIOUS:
menu_stack_decrement();
break;
case SETTINGS_ACTION_TAB_NEXT:
switch(current_menu->enum_id)
{
case GENERAL_VIDEO_MENU:
case GENERAL_AUDIO_MENU:
case EMU_GENERAL_MENU:
case EMU_VIDEO_MENU:
case EMU_AUDIO_MENU:
case PATH_MENU:
menu_stack_push(items, current_menu->enum_id + 1);
break;
case CONTROLS_MENU:
default:
break;
}
break;
default:
break;
}
}
static void select_setting(item *items, menu *current_menu, uint64_t input)
{
unsigned i;
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
float x_position = 0.09f;
float comment_y_position = 0.83f;
float comment_two_y_position = 0.91f;
settings_action_t action = SETTINGS_ACTION_NOOP;
/* back to ROM menu if CIRCLE is pressed */
if ((input & (1 << RETRO_DEVICE_ID_JOYPAD_L)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_A)))
action = SETTINGS_ACTION_TAB_PREVIOUS;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_R))
action = SETTINGS_ACTION_TAB_NEXT;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
action = SETTINGS_ACTION_DOWN;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
action = SETTINGS_ACTION_UP;
if(action != SETTINGS_ACTION_NOOP)
settings_iterate(current_menu, items, action);
producesettingentry(current_menu, items, current_menu->selected, input);
display_menubar(current_menu);
render_msg_post_func();
for(i = current_menu->first_setting; i < current_menu->max_settings; i++)
{
if(items[i].page == current_menu->page)
{
render_msg_place_func(items[i].text_xpos, items[i].text_ypos, FONT_SIZE, current_menu->selected == items[i].enum_id ? YELLOW : items[i].item_color, items[i].text);
render_msg_place_func(0.5f, items[i].text_ypos, FONT_SIZE, items[i].text_color, items[i].setting_text);
render_msg_post_func();
}
}
render_msg_place_func(x_position, comment_y_position, 0.86f, LIGHTBLUE, items[current_menu->selected].comment);
render_msg_place_func(x_position, comment_two_y_position, FONT_SIZE, YELLOW, "UP/DOWN - select L3+R3 - resume game X/LEFT/RIGHT - change");
render_msg_place_func(x_position, 0.95f, FONT_SIZE, YELLOW, "START - default L1/CIRCLE - go back R1 - go forward");
render_msg_post_func();
}
static void menu_romselect_iterate(filebrowser_t *filebrowser, item *items, menu_romselect_action_t action)
{
switch(action)
{
case MENU_ROMSELECT_ACTION_OK:
if(filebrowser_get_current_path_isdir(filebrowser))
filebrowser_iterate(filebrowser, FILEBROWSER_ACTION_OK);
else
rarch_console_load_game_wrap(filebrowser_get_current_path(filebrowser), g_console.zip_extract_mode, S_DELAY_45);
break;
case MENU_ROMSELECT_ACTION_GOTO_SETTINGS:
menu_stack_push(items, GENERAL_VIDEO_MENU);
break;
default:
break;
}
}
static void select_rom(item *items, menu *current_menu, uint64_t input)
{
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
float x_position = 0.09f;
float comment_y_position = 0.83f;
float font_size = 0.91f;
browser_update(&browser, input, rarch_console_get_rom_ext());
menu_romselect_action_t action = MENU_ROMSELECT_ACTION_NOOP;
if (input & (1 << RETRO_DEVICE_ID_JOYPAD_SELECT))
action = MENU_ROMSELECT_ACTION_GOTO_SETTINGS;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
action = MENU_ROMSELECT_ACTION_OK;
if (action != MENU_ROMSELECT_ACTION_NOOP)
menu_romselect_iterate(&browser, items, action);
bool is_dir = filebrowser_get_current_path_isdir(&browser);
if (is_dir)
{
const char *current_path = filebrowser_get_current_path(&browser);
render_msg_place_func(x_position, comment_y_position, font_size, LIGHTBLUE, "INFO - Press X to enter the directory.");
}
else
render_msg_place_func(x_position, comment_y_position, font_size, LIGHTBLUE, "INFO - Press X to load the game. ");
display_menubar(current_menu);
render_msg_place_func (x_position, font_size, FONT_SIZE, YELLOW,
"L3 + R3 - resume game SELECT - Settings screen");
render_msg_post_func();
}
static void ingame_menu_resize(item *items, menu *current_menu, uint64_t input)
{
(void)items;
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
float x_position = 0.09f;
float font_size = 0.91f;
float y_position = 0.16f;
float y_position_increment = 0.035f;
float comment_y_position = 0.83f;
g_console.aspect_ratio_index = ASPECT_RATIO_CUSTOM;
gfx_ctx_set_aspect_ratio(NULL, g_console.aspect_ratio_index);
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_LEFT))
g_console.viewports.custom_vp.x -= 4;
else if(input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
g_console.viewports.custom_vp.x -= 1;
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_RIGHT))
g_console.viewports.custom_vp.x += 4;
else if(input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
g_console.viewports.custom_vp.x += 1;
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_UP))
g_console.viewports.custom_vp.y += 4;
else if(input & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
g_console.viewports.custom_vp.y += 1;
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_DOWN))
g_console.viewports.custom_vp.y -= 4;
else if(input & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
g_console.viewports.custom_vp.y -= 1;
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_LEFT))
g_console.viewports.custom_vp.width -= 4;
else if(input & (1 << RETRO_DEVICE_ID_JOYPAD_L))
g_console.viewports.custom_vp.width -= 1;
if (input & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_RIGHT))
g_console.viewports.custom_vp.width += 4;
else if(input & (1 << RETRO_DEVICE_ID_JOYPAD_R))
g_console.viewports.custom_vp.width += 1;
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_UP))
g_console.viewports.custom_vp.height += 4;
else if(input & (1 << RETRO_DEVICE_ID_JOYPAD_L2))
g_console.viewports.custom_vp.height += 1;
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_DOWN))
g_console.viewports.custom_vp.height -= 4;
else if (input & (1 << RETRO_DEVICE_ID_JOYPAD_R2))
g_console.viewports.custom_vp.height -= 1;
if (input & (1 << RETRO_DEVICE_ID_JOYPAD_X))
{
g_console.viewports.custom_vp.x = 0;
g_console.viewports.custom_vp.y = 0;
g_console.viewports.custom_vp.width = device_ptr->win_width;
g_console.viewports.custom_vp.height = device_ptr->win_height;
}
if (input & (1 << RETRO_DEVICE_ID_JOYPAD_A))
menu_stack_decrement();
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_Y)) && (old_state & (1 << RETRO_DEVICE_ID_JOYPAD_Y))) { }
else
{
char viewport_x[64], viewport_y[64], viewport_w[64], viewport_h[64];
display_menubar(current_menu);
snprintf(viewport_x, sizeof(viewport_x), "Viewport X: #%d", g_console.viewports.custom_vp.x);
snprintf(viewport_y, sizeof(viewport_y), "Viewport Y: #%d", g_console.viewports.custom_vp.y);
snprintf(viewport_w, sizeof(viewport_w), "Viewport Width: #%d", g_console.viewports.custom_vp.width);
snprintf(viewport_h, sizeof(viewport_h), "Viewport Height: #%d", g_console.viewports.custom_vp.height);
render_msg_place_func(x_position, y_position, font_size, GREEN, viewport_x);
render_msg_place_func(x_position, y_position+(y_position_increment*1), font_size, GREEN, viewport_y);
render_msg_place_func(x_position, y_position+(y_position_increment*2), font_size, GREEN, viewport_w);
render_msg_place_func(x_position, y_position+(y_position_increment*3), font_size, GREEN, viewport_h);
render_msg_place_func(x_position, y_position+(y_position_increment*4), font_size, LIGHTBLUE, "CONTROLS:");
render_msg_place_func (x_position, y_position+(y_position_increment*5), font_size, LIGHTBLUE, "LEFT or LSTICK UP");
render_msg_place_func (0.5f, y_position+(y_position_increment*5), font_size, LIGHTBLUE, "- Decrease Viewport X");
render_msg_post_func();
render_msg_place_func (x_position, y_position+(y_position_increment*6), font_size, LIGHTBLUE, "RIGHT or LSTICK RIGHT");
render_msg_place_func (0.5f, y_position+(y_position_increment*6), font_size, LIGHTBLUE, "- Increase Viewport X");
render_msg_place_func (x_position, y_position+(y_position_increment*7), font_size, LIGHTBLUE, "UP or LSTICK UP");
render_msg_place_func (0.5f, y_position+(y_position_increment*7), font_size, LIGHTBLUE, "- Increase Viewport Y");
render_msg_post_func();
render_msg_place_func (x_position, y_position+(y_position_increment*8), font_size, LIGHTBLUE, "DOWN or LSTICK DOWN");
render_msg_place_func (0.5f, y_position+(y_position_increment*8), font_size, LIGHTBLUE, "- Decrease Viewport Y");
render_msg_place_func (x_position, y_position+(y_position_increment*9), font_size, LIGHTBLUE, "L1 or RSTICK LEFT");
render_msg_place_func (0.5f, y_position+(y_position_increment*9), font_size, LIGHTBLUE, "- Decrease Viewport Width");
render_msg_post_func();
render_msg_place_func (x_position, y_position+(y_position_increment*10), font_size, LIGHTBLUE, "R1 or RSTICK RIGHT");
render_msg_place_func (0.5f, y_position+(y_position_increment*10), font_size, LIGHTBLUE, "- Increase Viewport Width");
render_msg_place_func (x_position, y_position+(y_position_increment*11), font_size, LIGHTBLUE, "L2 or RSTICK UP");
render_msg_place_func (0.5f, y_position+(y_position_increment*11), font_size, LIGHTBLUE, "- Increase Viewport Height");
render_msg_post_func();
render_msg_place_func (x_position, y_position+(y_position_increment*12), font_size, LIGHTBLUE, "R2 or RSTICK DOWN");
render_msg_place_func (0.5f, y_position+(y_position_increment*12), font_size, LIGHTBLUE, "- Decrease Viewport Height");
render_msg_place_func (x_position, y_position+(y_position_increment*13), font_size, LIGHTBLUE, "TRIANGLE");
render_msg_place_func (0.5f, y_position+(y_position_increment*13), font_size, LIGHTBLUE, "- Reset To Defaults");
render_msg_place_func (x_position, y_position+(y_position_increment*14), font_size, LIGHTBLUE, "SQUARE");
render_msg_place_func (0.5f, y_position+(y_position_increment*14), font_size, LIGHTBLUE, "- Show Game Screen");
render_msg_place_func (x_position, y_position+(y_position_increment*15), font_size, LIGHTBLUE, "CIRCLE");
render_msg_place_func (0.5f, y_position+(y_position_increment*15), font_size, LIGHTBLUE, "- Return to Ingame Menu");
render_msg_post_func();
render_msg_place_func (x_position, comment_y_position, font_size, LIGHTBLUE, "Allows you to resize the screen by moving around the two analog sticks.\nPress TRIANGLE to reset to default values, and CIRCLE to go back to the menu.");
render_msg_post_func();
}
}
static void ingame_menu_screenshot(item *items, menu *current_menu, uint64_t input)
{
(void)items;
(void)current_menu;
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
if(g_console.ingame_menu_enable)
{
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_A))
{
menu_stack_decrement();
device_ptr->menu_render = true;
}
}
}
static void ingame_menu(item *items, menu *current_menu, uint64_t input)
{
char comment[256], overscan_msg[64];
static unsigned menuitem_colors[MENU_ITEM_LAST];
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
float x_position = 0.09f;
float y_position = 0.16f;
float comment_y_position = 0.83f;
float font_size = 0.91f;
float y_position_increment = 0.035f;
for(int i = 0; i < MENU_ITEM_LAST; i++)
menuitem_colors[i] = GREEN;
menuitem_colors[g_console.ingame_menu_item] = RED;
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_A))
rarch_settings_change(S_RETURN_TO_GAME);
switch(g_console.ingame_menu_item)
{
case MENU_ITEM_LOAD_STATE:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
{
rarch_load_state();
rarch_settings_change(S_RETURN_TO_GAME);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
rarch_state_slot_decrease();
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
rarch_state_slot_increase();
strlcpy(comment, "Press LEFT or RIGHT to change the current save state slot.\nPress CROSS to load the state from the currently selected save state slot.", sizeof(comment));
break;
case MENU_ITEM_SAVE_STATE:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
{
rarch_save_state();
rarch_settings_change(S_RETURN_TO_GAME);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
rarch_state_slot_decrease();
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT))
rarch_state_slot_increase();
strlcpy(comment, "Press LEFT or RIGHT to change the current save state slot.\nPress CROSS to save the state to the currently selected save state slot.", sizeof(comment));
break;
case MENU_ITEM_KEEP_ASPECT_RATIO:
producesettingentry(current_menu, items, SETTING_KEEP_ASPECT_RATIO, input);
strlcpy(comment, "Press LEFT or RIGHT to change the [Aspect Ratio].\nPress START to reset back to default values.", sizeof(comment));
break;
case MENU_ITEM_OVERSCAN_AMOUNT:
producesettingentry(current_menu, items, SETTING_HW_OVERSCAN_AMOUNT, input);
strlcpy(comment, "Press LEFT or RIGHT to change the [Overscan] settings.\nPress START to reset back to default values.", sizeof(comment));
break;
case MENU_ITEM_ORIENTATION:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT))
{
rarch_settings_change(S_ROTATION_DECREMENT);
video_gl.set_rotation(NULL, g_console.screen_orientation);
}
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_B)))
{
rarch_settings_change(S_ROTATION_INCREMENT);
video_gl.set_rotation(NULL, g_console.screen_orientation);
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_START))
{
rarch_settings_default(S_DEF_ROTATION);
video_gl.set_rotation(NULL, g_console.screen_orientation);
}
strlcpy(comment, "Press LEFT or RIGHT to change the [Orientation] settings.\nPress START to reset back to default values.", sizeof(comment));
break;
case MENU_ITEM_SCALE_FACTOR:
producesettingentry(current_menu, items, SETTING_SCALE_FACTOR, input);
strlcpy(comment, "Press LEFT or RIGHT to change the [Scaling] settings.\nPress START to reset back to default values.", sizeof(comment));
break;
case MENU_ITEM_FRAME_ADVANCE:
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_B)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_R2)) || (input & (1 << RETRO_DEVICE_ID_JOYPAD_L2)))
{
rarch_settings_change(S_FRAME_ADVANCE);
g_console.ingame_menu_item = MENU_ITEM_FRAME_ADVANCE;
}
strlcpy(comment, "Press 'CROSS', 'L2' or 'R2' button to step one frame. Pressing the button\nrapidly will advance the frame more slowly.", sizeof(comment));
break;
case MENU_ITEM_RESIZE_MODE:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
menu_stack_push(items, INGAME_MENU_RESIZE);
strlcpy(comment, "Allows you to resize the screen by moving around the two analog sticks.\nPress TRIANGLE to reset to default values, and CIRCLE to go back.", sizeof(comment));
break;
case MENU_ITEM_SCREENSHOT_MODE:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
menu_stack_push(items, INGAME_MENU_SCREENSHOT);
strlcpy(comment, "Allows you to take a screenshot without any text clutter.\nPress CIRCLE to go back to the in-game menu while in 'Screenshot Mode'.", sizeof(comment));
break;
case MENU_ITEM_RETURN_TO_GAME:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
rarch_settings_change(S_RETURN_TO_GAME);
strlcpy(comment, "Press 'CROSS' to return back to the game.", sizeof(comment));
break;
case MENU_ITEM_RESET:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
{
rarch_settings_change(S_RETURN_TO_GAME);
rarch_game_reset();
}
strlcpy(comment, "Press 'CROSS' to reset the game.", sizeof(comment));
break;
case MENU_ITEM_RETURN_TO_MENU:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
{
rarch_settings_change(S_RETURN_TO_MENU);
}
strlcpy(comment, "Press 'CROSS' to return to the ROM Browser menu.", sizeof(comment));
break;
case MENU_ITEM_CHANGE_LIBRETRO:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
{
menu_stack_push(items, LIBRETRO_CHOICE);
filebrowser_set_root_and_ext(&tmpBrowser, EXT_EXECUTABLES, default_paths.core_dir);
set_libretro_core_as_launch = true;
}
strlcpy(comment, "Press 'CROSS' to choose a different emulator core.", sizeof(comment));
break;
#ifdef HAVE_MULTIMAN
case MENU_ITEM_RETURN_TO_MULTIMAN:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
{
if(path_file_exists(default_paths.multiman_self_file))
{
strlcpy(g_console.launch_app_on_exit, default_paths.multiman_self_file,
sizeof(g_console.launch_app_on_exit));
rarch_settings_change(S_RETURN_TO_DASHBOARD);
}
}
strlcpy(comment, "Press 'CROSS' to quit the emulator and return to multiMAN.", sizeof(comment));
break;
#endif
case MENU_ITEM_RETURN_TO_DASHBOARD:
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_B))
rarch_settings_change(S_RETURN_TO_DASHBOARD);
strlcpy(comment, "Press 'CROSS' to quit the emulator and return to the XMB.", sizeof(comment));
break;
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_UP))
{
if(g_console.ingame_menu_item > 0)
g_console.ingame_menu_item--;
}
if(input & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN))
{
if(g_console.ingame_menu_item < (MENU_ITEM_LAST-1))
g_console.ingame_menu_item++;
}
if((input & (1 << RETRO_DEVICE_ID_JOYPAD_L3)) && (input & (1 << RETRO_DEVICE_ID_JOYPAD_R3)))
rarch_settings_change(S_RETURN_TO_GAME);
display_menubar(current_menu);
rarch_settings_create_menu_item_label(strw_buffer, S_LBL_LOAD_STATE_SLOT, sizeof(strw_buffer));
render_msg_place_func(x_position, y_position, font_size, MENU_ITEM_SELECTED(MENU_ITEM_LOAD_STATE), strw_buffer);
rarch_settings_create_menu_item_label(strw_buffer, S_LBL_SAVE_STATE_SLOT, sizeof(strw_buffer));
render_msg_place_func(x_position, y_position+(y_position_increment*MENU_ITEM_SAVE_STATE), font_size, MENU_ITEM_SELECTED(MENU_ITEM_SAVE_STATE), strw_buffer);
render_msg_post_func();
rarch_settings_create_menu_item_label(strw_buffer, S_LBL_ASPECT_RATIO, sizeof(strw_buffer));
render_msg_place_func(x_position, (y_position+(y_position_increment*MENU_ITEM_KEEP_ASPECT_RATIO)), font_size, MENU_ITEM_SELECTED(MENU_ITEM_KEEP_ASPECT_RATIO), strw_buffer);
snprintf(overscan_msg, sizeof(overscan_msg), "Overscan: %f", g_console.overscan_amount);
render_msg_place_func(x_position, (y_position+(y_position_increment*MENU_ITEM_OVERSCAN_AMOUNT)), font_size, MENU_ITEM_SELECTED(MENU_ITEM_OVERSCAN_AMOUNT), overscan_msg);
rarch_settings_create_menu_item_label(strw_buffer, S_LBL_ROTATION, sizeof(strw_buffer));
render_msg_place_func (x_position, (y_position+(y_position_increment*MENU_ITEM_ORIENTATION)), font_size, MENU_ITEM_SELECTED(MENU_ITEM_ORIENTATION), strw_buffer);
render_msg_post_func();
rarch_settings_create_menu_item_label(strw_buffer, S_LBL_SCALE_FACTOR, sizeof(strw_buffer));
render_msg_place_func (x_position, (y_position+(y_position_increment*MENU_ITEM_SCALE_FACTOR)), font_size, MENU_ITEM_SELECTED(MENU_ITEM_SCALE_FACTOR), strw_buffer);
render_msg_post_func();
render_msg_place_func(x_position, (y_position+(y_position_increment*MENU_ITEM_RESIZE_MODE)), font_size, MENU_ITEM_SELECTED(MENU_ITEM_RESIZE_MODE), "Resize Mode");
render_msg_place_func(x_position, (y_position+(y_position_increment*MENU_ITEM_FRAME_ADVANCE)), font_size, MENU_ITEM_SELECTED(MENU_ITEM_FRAME_ADVANCE), "Frame Advance");
render_msg_place_func(x_position, (y_position+(y_position_increment*MENU_ITEM_SCREENSHOT_MODE)), font_size, MENU_ITEM_SELECTED(MENU_ITEM_SCREENSHOT_MODE), "Screenshot Mode");
render_msg_post_func();
render_msg_place_func(x_position, (y_position+(y_position_increment*MENU_ITEM_RESET)), font_size, MENU_ITEM_SELECTED(MENU_ITEM_RESET), "Reset");
render_msg_place_func(x_position, (y_position+(y_position_increment*MENU_ITEM_RETURN_TO_GAME)), font_size, MENU_ITEM_SELECTED(MENU_ITEM_RETURN_TO_GAME), "Return to Game");
render_msg_post_func();
render_msg_place_func(x_position, (y_position+(y_position_increment*MENU_ITEM_RETURN_TO_MENU)), font_size, MENU_ITEM_SELECTED(MENU_ITEM_RETURN_TO_MENU), "Return to Menu");
render_msg_post_func();
render_msg_place_func(x_position, (y_position+(y_position_increment*MENU_ITEM_CHANGE_LIBRETRO)), font_size, MENU_ITEM_SELECTED(MENU_ITEM_CHANGE_LIBRETRO), "Change libretro core");
render_msg_post_func();
#ifdef HAVE_MULTIMAN
render_msg_place_func(x_position, (y_position+(y_position_increment*MENU_ITEM_RETURN_TO_MULTIMAN)), font_size, MENU_ITEM_SELECTED(MENU_ITEM_RETURN_TO_MULTIMAN), "Return to multiMAN");
#endif
render_msg_place_func(x_position, (y_position+(y_position_increment*MENU_ITEM_RETURN_TO_DASHBOARD)), font_size, MENU_ITEM_SELECTED(MENU_ITEM_RETURN_TO_DASHBOARD), "Return to XMB");
render_msg_post_func();
render_msg_place_func(x_position, comment_y_position, font_size, LIGHTBLUE, comment);
render_msg_post_func();
}
void menu_init (void)
{
//Set libretro filename and version to variable
struct retro_system_info info;
retro_get_system_info(&info);
const char *id = info.library_name ? info.library_name : "Unknown";
snprintf(core_text, sizeof(core_text), "Libretro core: %s %s", id, info.library_version);
menu_stack_push(menu_items, FILE_BROWSER_MENU);
filebrowser_set_root_and_ext(&browser, rarch_console_get_rom_ext(), default_paths.filebrowser_startup_dir);
filebrowser_set_root(&tmpBrowser, "/");
}
void menu_free (void)
{
filebrowser_free(&browser);
filebrowser_free(&tmpBrowser);
}
void menu_loop(void)
{
DEVICE_CAST device_ptr = (DEVICE_CAST)driver.video_data;
g_console.menu_enable = true;
device_ptr->block_swap = true;
if(g_console.ingame_menu_enable)
menu_stack_push(ingame_menu_settings, INGAME_MENU);
do
{
//first button input frame
uint64_t input_state_first_frame = 0;
uint64_t input_state = 0;
static bool first_held = false;
menu *current_menu = menu_stack_get_current_ptr();
input_ps3.poll(NULL);
static const struct retro_keybind *binds[MAX_PLAYERS] = {
g_settings.input.binds[0],
g_settings.input.binds[1],
g_settings.input.binds[2],
g_settings.input.binds[3],
g_settings.input.binds[4],
g_settings.input.binds[5],
g_settings.input.binds[6],
g_settings.input.binds[7],
};
static const struct retro_keybind _analog_binds[] = {
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_LEFT), 0 },
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_RIGHT), 0 },
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_UP), 0 },
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_DOWN), 0 },
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_LEFT), 0 },
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_RIGHT), 0 },
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_UP), 0 },
{ 0, 0, (enum retro_key)0, (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_DOWN), 0 },
};
const struct retro_keybind *analog_binds[] = {
_analog_binds
};
for (unsigned i = 0; i < RARCH_FIRST_META_KEY; i++)
{
input_state |= input_ps3.input_state(NULL, binds, false,
RETRO_DEVICE_JOYPAD, 0, i) ? (1 << i) : 0;
}
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 0) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_LEFT) : 0;
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 1) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_RIGHT) : 0;
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 2) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_UP) : 0;
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 3) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_DOWN) : 0;
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 4) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_LEFT) : 0;
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 5) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_RIGHT) : 0;
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 6) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_UP) : 0;
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 7) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_DOWN) : 0;
uint64_t trig_state = input_state & ~old_state; //set first button input frame as trigger
input_state_first_frame = input_state; //hold onto first button input frame
//second button input frame
input_state = 0;
input_ps3.poll(NULL);
for (unsigned i = 0; i < RARCH_FIRST_META_KEY; i++)
{
input_state |= input_ps3.input_state(NULL, binds, false,
RETRO_DEVICE_JOYPAD, 0, i) ? (1 << i) : 0;
}
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 0) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_LEFT) : 0;
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 1) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_RIGHT) : 0;
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 2) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_UP) : 0;
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 3) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_DOWN) : 0;
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 4) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_LEFT) : 0;
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 5) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_RIGHT) : 0;
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 6) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_UP) : 0;
input_state |= input_ps3.input_state(NULL, analog_binds, false,
RETRO_DEVICE_JOYPAD, 0, 7) ? (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_DOWN) : 0;
bool analog_sticks_pressed = (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_LEFT)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_RIGHT)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_UP)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_LEFT_DPAD_DOWN)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_LEFT)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_RIGHT)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_UP)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_ANALOG_RIGHT_DPAD_DOWN));
bool shoulder_buttons_pressed = ((input_state & (1 << RETRO_DEVICE_ID_JOYPAD_L2)) || (input_state & (1 << RETRO_DEVICE_ID_JOYPAD_R2))) && current_menu->category_id != CATEGORY_SETTINGS;
bool do_held = analog_sticks_pressed || shoulder_buttons_pressed;
if(do_held)
{
if(!first_held)
{
first_held = true;
SET_TIMER_EXPIRATION(device_ptr, 7);
}
if(IS_TIMER_EXPIRED(device_ptr))
{
first_held = false;
trig_state = input_state; //second input frame set as current frame
}
}
gfx_ctx_clear();
if(current_menu->enum_id == INGAME_MENU_RESIZE && (trig_state & RETRO_DEVICE_ID_JOYPAD_Y) || current_menu->enum_id == INGAME_MENU_SCREENSHOT)
device_ptr->menu_render = false;
else
{
gfx_ctx_set_blend(true);
device_ptr->menu_render = true;
}
rarch_render_cached_frame();
filebrowser_t * fb = &browser;
switch(current_menu->enum_id)
{
case FILE_BROWSER_MENU:
select_rom(menu_items, current_menu, trig_state);
fb = &browser;
break;
case GENERAL_VIDEO_MENU:
case GENERAL_AUDIO_MENU:
case EMU_GENERAL_MENU:
case EMU_VIDEO_MENU:
case EMU_AUDIO_MENU:
case PATH_MENU:
case CONTROLS_MENU:
select_setting(menu_items, current_menu, trig_state);
break;
case SHADER_CHOICE:
case PRESET_CHOICE:
case BORDER_CHOICE:
case LIBRETRO_CHOICE:
case INPUT_PRESET_CHOICE:
select_file(menu_items, current_menu, trig_state);
fb = &tmpBrowser;
break;
case PATH_SAVESTATES_DIR_CHOICE:
case PATH_DEFAULT_ROM_DIR_CHOICE:
case PATH_CHEATS_DIR_CHOICE:
case PATH_SRAM_DIR_CHOICE:
select_directory(menu_items, current_menu, trig_state);
fb = &tmpBrowser;
break;
case INGAME_MENU:
if(g_console.ingame_menu_enable)
ingame_menu(menu_items, current_menu, trig_state);
break;
case INGAME_MENU_RESIZE:
ingame_menu_resize(menu_items, current_menu, trig_state);
break;
case INGAME_MENU_SCREENSHOT:
ingame_menu_screenshot(menu_items, current_menu, trig_state);
break;
}
float x_position = 0.09f;
float starting_y_position = 0.10f;
float y_position_increment = 0.035f;
switch(current_menu->category_id)
{
case CATEGORY_FILEBROWSER:
browser_render(fb, x_position, starting_y_position, y_position_increment);
break;
case CATEGORY_SETTINGS:
case CATEGORY_INGAME_MENU:
default:
break;
}
old_state = input_state_first_frame;
if(IS_TIMER_EXPIRED(device_ptr))
{
// if we want to force goto the emulation loop, skip this
if(g_console.mode_switch != MODE_EMULATION)
{
// for ingame menu, we need a different precondition because menu_enable
// can be set to false when going back from ingame menu to menu
if(g_console.ingame_menu_enable == true)
{
//we want to force exit when mode_switch is set to MODE_EXIT
if(g_console.mode_switch != MODE_EXIT)
g_console.mode_switch = (((old_state & (1 << RETRO_DEVICE_ID_JOYPAD_L3)) && (old_state & (1 << RETRO_DEVICE_ID_JOYPAD_R3)) && g_console.emulator_initialized)) ? MODE_EMULATION : MODE_MENU;
}
else
{
g_console.menu_enable = !(((old_state & (1 << RETRO_DEVICE_ID_JOYPAD_L3)) && (old_state & (1 << RETRO_DEVICE_ID_JOYPAD_R3)) && g_console.emulator_initialized));
g_console.mode_switch = g_console.menu_enable ? MODE_MENU : MODE_EMULATION;
}
}
}
// set a timer delay so that we don't instantly switch back to the menu when
// press and holding L3 + R3 in the emulation loop (lasts for 30 frame ticks)
if(g_console.mode_switch == MODE_EMULATION && !g_console.frame_advance_enable)
{
SET_TIMER_EXPIRATION(device_ptr, 30);
}
const char * message = msg_queue_pull(g_extern.msg_queue);
if (message && g_console.info_msg_enable)
{
render_msg_place_func(g_settings.video.msg_pos_x, 0.75f, 1.05f, WHITE, message);
render_msg_post_func();
}
gfx_ctx_swap_buffers();
#ifdef HAVE_SYSUTILS
cellSysutilCheckCallback();
#endif
if(current_menu->enum_id == INGAME_MENU_RESIZE && (old_state & (1 << RETRO_DEVICE_ID_JOYPAD_Y)) || current_menu->enum_id == INGAME_MENU_SCREENSHOT)
{ }
else
gfx_ctx_set_blend(false);
}while(g_console.menu_enable);
device_ptr->menu_render = false;
if(g_console.ingame_menu_enable)
menu_stack_decrement();
device_ptr->block_swap = false;
g_console.ingame_menu_enable = false;
}