mirror of
https://github.com/libretro/RetroArch
synced 2025-02-01 00:32:46 +00:00
92dc0dc6d0
This enables the 3DS to bind and use buttons and axis for users up to the maximum set by 'Max Users' in the input settings menu.
182 lines
4.8 KiB
C
182 lines
4.8 KiB
C
/* RetroArch - A frontend for libretro.
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* Copyright (C) 2014-2017 - Ali Bouhlel
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* Copyright (C) 2011-2017 - Daniel De Matteis
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <stdlib.h>
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#include <boolean.h>
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#include <libretro.h>
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#include <retro_miscellaneous.h>
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#ifdef HAVE_CONFIG_H
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#include "../../config.h"
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#endif
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#include "../input_driver.h"
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/* TODO/FIXME -
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* fix game focus toggle */
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typedef struct ctr_input
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{
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const input_device_driver_t *joypad;
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} ctr_input_t;
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static void ctr_input_poll(void *data)
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{
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ctr_input_t *ctr = (ctr_input_t*)data;
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if (ctr->joypad)
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ctr->joypad->poll();
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}
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static int16_t ctr_input_state(void *data,
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rarch_joypad_info_t *joypad_info,
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const struct retro_keybind **binds,
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unsigned port, unsigned device,
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unsigned idx, unsigned id)
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{
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ctr_input_t *ctr = (ctr_input_t*)data;
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if (port >= MENU_ENUM_LABEL_VALUE_INPUT_MAX_USERS)
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return 0;
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switch (device)
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{
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case RETRO_DEVICE_JOYPAD:
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if (id == RETRO_DEVICE_ID_JOYPAD_MASK)
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{
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unsigned i;
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int16_t ret = 0;
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for (i = 0; i < RARCH_FIRST_CUSTOM_BIND; i++)
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{
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/* Auto-binds are per joypad, not per user. */
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const uint64_t joykey = (binds[port][i].joykey != NO_BTN)
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? binds[port][i].joykey : joypad_info->auto_binds[i].joykey;
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const uint32_t joyaxis = (binds[port][i].joyaxis != AXIS_NONE)
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? binds[port][i].joyaxis : joypad_info->auto_binds[i].joyaxis;
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if ((uint16_t)joykey != NO_BTN &&
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ctr->joypad->button(
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joypad_info->joy_idx, (uint16_t)joykey))
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{
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ret |= (1 << i);
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continue;
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}
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if (((float)abs(ctr->joypad->axis(joypad_info->joy_idx, joyaxis)) / 0x8000) > joypad_info->axis_threshold)
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{
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ret |= (1 << i);
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continue;
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}
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}
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return ret;
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}
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else
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{
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/* Auto-binds are per joypad, not per user. */
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const uint64_t joykey = (binds[port][id].joykey != NO_BTN)
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? binds[port][id].joykey : joypad_info->auto_binds[id].joykey;
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const uint32_t joyaxis = (binds[port][id].joyaxis != AXIS_NONE)
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? binds[port][id].joyaxis : joypad_info->auto_binds[id].joyaxis;
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if ((uint16_t)joykey != NO_BTN && ctr->joypad->button(
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joypad_info->joy_idx, (uint16_t)joykey))
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return true;
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if (((float)abs(ctr->joypad->axis(joypad_info->joy_idx, joyaxis)) / 0x8000) > joypad_info->axis_threshold)
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return true;
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}
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break;
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case RETRO_DEVICE_ANALOG:
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if (binds[port])
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return input_joypad_analog(ctr->joypad,
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joypad_info, port, idx, id, binds[port]);
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break;
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}
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return 0;
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}
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static void ctr_input_free_input(void *data)
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{
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ctr_input_t *ctr = (ctr_input_t*)data;
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if (ctr && ctr->joypad)
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ctr->joypad->destroy();
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free(data);
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}
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static void* ctr_input_init(const char *joypad_driver)
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{
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ctr_input_t *ctr = (ctr_input_t*)calloc(1, sizeof(*ctr));
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if (!ctr)
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return NULL;
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ctr->joypad = input_joypad_init_driver(joypad_driver, ctr);
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return ctr;
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}
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static uint64_t ctr_input_get_capabilities(void *data)
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{
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(void)data;
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return (1 << RETRO_DEVICE_JOYPAD) | (1 << RETRO_DEVICE_ANALOG);
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}
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static const input_device_driver_t *ctr_input_get_joypad_driver(void *data)
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{
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ctr_input_t *ctr = (ctr_input_t*)data;
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if (ctr)
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return ctr->joypad;
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return NULL;
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}
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static void ctr_input_grab_mouse(void *data, bool state)
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{
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(void)data;
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(void)state;
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}
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static bool ctr_input_set_rumble(void *data, unsigned port,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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(void)data;
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(void)port;
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(void)effect;
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(void)strength;
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return false;
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}
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input_driver_t input_ctr = {
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ctr_input_init,
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ctr_input_poll,
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ctr_input_state,
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ctr_input_free_input,
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NULL,
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NULL,
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ctr_input_get_capabilities,
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"ctr",
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ctr_input_grab_mouse,
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NULL,
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ctr_input_set_rumble,
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ctr_input_get_joypad_driver,
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NULL,
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false
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};
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